1=============================== 2Creating an input device driver 3=============================== 4 5The simplest example 6~~~~~~~~~~~~~~~~~~~~ 7 8Here comes a very simple example of an input device driver. The device has 9just one button and the button is accessible at i/o port BUTTON_PORT. When 10pressed or released a BUTTON_IRQ happens. The driver could look like:: 11 12 #include <linux/input.h> 13 #include <linux/module.h> 14 #include <linux/init.h> 15 16 #include <asm/irq.h> 17 #include <asm/io.h> 18 19 static struct input_dev *button_dev; 20 21 static irqreturn_t button_interrupt(int irq, void *dummy) 22 { 23 input_report_key(button_dev, BTN_0, inb(BUTTON_PORT) & 1); 24 input_sync(button_dev); 25 return IRQ_HANDLED; 26 } 27 28 static int __init button_init(void) 29 { 30 int error; 31 32 if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) { 33 printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq); 34 return -EBUSY; 35 } 36 37 button_dev = input_allocate_device(); 38 if (!button_dev) { 39 printk(KERN_ERR "button.c: Not enough memory\n"); 40 error = -ENOMEM; 41 goto err_free_irq; 42 } 43 44 button_dev->evbit[0] = BIT_MASK(EV_KEY); 45 button_dev->keybit[BIT_WORD(BTN_0)] = BIT_MASK(BTN_0); 46 47 error = input_register_device(button_dev); 48 if (error) { 49 printk(KERN_ERR "button.c: Failed to register device\n"); 50 goto err_free_dev; 51 } 52 53 return 0; 54 55 err_free_dev: 56 input_free_device(button_dev); 57 err_free_irq: 58 free_irq(BUTTON_IRQ, button_interrupt); 59 return error; 60 } 61 62 static void __exit button_exit(void) 63 { 64 input_unregister_device(button_dev); 65 free_irq(BUTTON_IRQ, button_interrupt); 66 } 67 68 module_init(button_init); 69 module_exit(button_exit); 70 71What the example does 72~~~~~~~~~~~~~~~~~~~~~ 73 74First it has to include the <linux/input.h> file, which interfaces to the 75input subsystem. This provides all the definitions needed. 76 77In the _init function, which is called either upon module load or when 78booting the kernel, it grabs the required resources (it should also check 79for the presence of the device). 80 81Then it allocates a new input device structure with input_allocate_device() 82and sets up input bitfields. This way the device driver tells the other 83parts of the input systems what it is - what events can be generated or 84accepted by this input device. Our example device can only generate EV_KEY 85type events, and from those only BTN_0 event code. Thus we only set these 86two bits. We could have used:: 87 88 set_bit(EV_KEY, button_dev.evbit); 89 set_bit(BTN_0, button_dev.keybit); 90 91as well, but with more than single bits the first approach tends to be 92shorter. 93 94Then the example driver registers the input device structure by calling:: 95 96 input_register_device(&button_dev); 97 98This adds the button_dev structure to linked lists of the input driver and 99calls device handler modules _connect functions to tell them a new input 100device has appeared. input_register_device() may sleep and therefore must 101not be called from an interrupt or with a spinlock held. 102 103While in use, the only used function of the driver is:: 104 105 button_interrupt() 106 107which upon every interrupt from the button checks its state and reports it 108via the:: 109 110 input_report_key() 111 112call to the input system. There is no need to check whether the interrupt 113routine isn't reporting two same value events (press, press for example) to 114the input system, because the input_report_* functions check that 115themselves. 116 117Then there is the:: 118 119 input_sync() 120 121call to tell those who receive the events that we've sent a complete report. 122This doesn't seem important in the one button case, but is quite important 123for for example mouse movement, where you don't want the X and Y values 124to be interpreted separately, because that'd result in a different movement. 125 126dev->open() and dev->close() 127~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 128 129In case the driver has to repeatedly poll the device, because it doesn't 130have an interrupt coming from it and the polling is too expensive to be done 131all the time, or if the device uses a valuable resource (eg. interrupt), it 132can use the open and close callback to know when it can stop polling or 133release the interrupt and when it must resume polling or grab the interrupt 134again. To do that, we would add this to our example driver:: 135 136 static int button_open(struct input_dev *dev) 137 { 138 if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) { 139 printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq); 140 return -EBUSY; 141 } 142 143 return 0; 144 } 145 146 static void button_close(struct input_dev *dev) 147 { 148 free_irq(IRQ_AMIGA_VERTB, button_interrupt); 149 } 150 151 static int __init button_init(void) 152 { 153 ... 154 button_dev->open = button_open; 155 button_dev->close = button_close; 156 ... 157 } 158 159Note that input core keeps track of number of users for the device and 160makes sure that dev->open() is called only when the first user connects 161to the device and that dev->close() is called when the very last user 162disconnects. Calls to both callbacks are serialized. 163 164The open() callback should return a 0 in case of success or any nonzero value 165in case of failure. The close() callback (which is void) must always succeed. 166 167Basic event types 168~~~~~~~~~~~~~~~~~ 169 170The most simple event type is EV_KEY, which is used for keys and buttons. 171It's reported to the input system via:: 172 173 input_report_key(struct input_dev *dev, int code, int value) 174 175See uapi/linux/input-event-codes.h for the allowable values of code (from 0 to 176KEY_MAX). Value is interpreted as a truth value, ie any nonzero value means key 177pressed, zero value means key released. The input code generates events only 178in case the value is different from before. 179 180In addition to EV_KEY, there are two more basic event types: EV_REL and 181EV_ABS. They are used for relative and absolute values supplied by the 182device. A relative value may be for example a mouse movement in the X axis. 183The mouse reports it as a relative difference from the last position, 184because it doesn't have any absolute coordinate system to work in. Absolute 185events are namely for joysticks and digitizers - devices that do work in an 186absolute coordinate systems. 187 188Having the device report EV_REL buttons is as simple as with EV_KEY, simply 189set the corresponding bits and call the:: 190 191 input_report_rel(struct input_dev *dev, int code, int value) 192 193function. Events are generated only for nonzero value. 194 195However EV_ABS requires a little special care. Before calling 196input_register_device, you have to fill additional fields in the input_dev 197struct for each absolute axis your device has. If our button device had also 198the ABS_X axis:: 199 200 button_dev.absmin[ABS_X] = 0; 201 button_dev.absmax[ABS_X] = 255; 202 button_dev.absfuzz[ABS_X] = 4; 203 button_dev.absflat[ABS_X] = 8; 204 205Or, you can just say:: 206 207 input_set_abs_params(button_dev, ABS_X, 0, 255, 4, 8); 208 209This setting would be appropriate for a joystick X axis, with the minimum of 2100, maximum of 255 (which the joystick *must* be able to reach, no problem if 211it sometimes reports more, but it must be able to always reach the min and 212max values), with noise in the data up to +- 4, and with a center flat 213position of size 8. 214 215If you don't need absfuzz and absflat, you can set them to zero, which mean 216that the thing is precise and always returns to exactly the center position 217(if it has any). 218 219BITS_TO_LONGS(), BIT_WORD(), BIT_MASK() 220~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 221 222These three macros from bitops.h help some bitfield computations:: 223 224 BITS_TO_LONGS(x) - returns the length of a bitfield array in longs for 225 x bits 226 BIT_WORD(x) - returns the index in the array in longs for bit x 227 BIT_MASK(x) - returns the index in a long for bit x 228 229The id* and name fields 230~~~~~~~~~~~~~~~~~~~~~~~ 231 232The dev->name should be set before registering the input device by the input 233device driver. It's a string like 'Generic button device' containing a 234user friendly name of the device. 235 236The id* fields contain the bus ID (PCI, USB, ...), vendor ID and device ID 237of the device. The bus IDs are defined in input.h. The vendor and device ids 238are defined in pci_ids.h, usb_ids.h and similar include files. These fields 239should be set by the input device driver before registering it. 240 241The idtype field can be used for specific information for the input device 242driver. 243 244The id and name fields can be passed to userland via the evdev interface. 245 246The keycode, keycodemax, keycodesize fields 247~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 248 249These three fields should be used by input devices that have dense keymaps. 250The keycode is an array used to map from scancodes to input system keycodes. 251The keycode max should contain the size of the array and keycodesize the 252size of each entry in it (in bytes). 253 254Userspace can query and alter current scancode to keycode mappings using 255EVIOCGKEYCODE and EVIOCSKEYCODE ioctls on corresponding evdev interface. 256When a device has all 3 aforementioned fields filled in, the driver may 257rely on kernel's default implementation of setting and querying keycode 258mappings. 259 260dev->getkeycode() and dev->setkeycode() 261~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 262 263getkeycode() and setkeycode() callbacks allow drivers to override default 264keycode/keycodesize/keycodemax mapping mechanism provided by input core 265and implement sparse keycode maps. 266 267Key autorepeat 268~~~~~~~~~~~~~~ 269 270... is simple. It is handled by the input.c module. Hardware autorepeat is 271not used, because it's not present in many devices and even where it is 272present, it is broken sometimes (at keyboards: Toshiba notebooks). To enable 273autorepeat for your device, just set EV_REP in dev->evbit. All will be 274handled by the input system. 275 276Other event types, handling output events 277~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 278 279The other event types up to now are: 280 281- EV_LED - used for the keyboard LEDs. 282- EV_SND - used for keyboard beeps. 283 284They are very similar to for example key events, but they go in the other 285direction - from the system to the input device driver. If your input device 286driver can handle these events, it has to set the respective bits in evbit, 287*and* also the callback routine:: 288 289 button_dev->event = button_event; 290 291 int button_event(struct input_dev *dev, unsigned int type, 292 unsigned int code, int value) 293 { 294 if (type == EV_SND && code == SND_BELL) { 295 outb(value, BUTTON_BELL); 296 return 0; 297 } 298 return -1; 299 } 300 301This callback routine can be called from an interrupt or a BH (although that 302isn't a rule), and thus must not sleep, and must not take too long to finish. 303