1===============================
2Creating an input device driver
3===============================
4
5The simplest example
6~~~~~~~~~~~~~~~~~~~~
7
8Here comes a very simple example of an input device driver. The device has
9just one button and the button is accessible at i/o port BUTTON_PORT. When
10pressed or released a BUTTON_IRQ happens. The driver could look like::
11
12    #include <linux/input.h>
13    #include <linux/module.h>
14    #include <linux/init.h>
15
16    #include <asm/irq.h>
17    #include <asm/io.h>
18
19    static struct input_dev *button_dev;
20
21    static irqreturn_t button_interrupt(int irq, void *dummy)
22    {
23	    input_report_key(button_dev, BTN_0, inb(BUTTON_PORT) & 1);
24	    input_sync(button_dev);
25	    return IRQ_HANDLED;
26    }
27
28    static int __init button_init(void)
29    {
30	    int error;
31
32	    if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) {
33		    printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq);
34		    return -EBUSY;
35	    }
36
37	    button_dev = input_allocate_device();
38	    if (!button_dev) {
39		    printk(KERN_ERR "button.c: Not enough memory\n");
40		    error = -ENOMEM;
41		    goto err_free_irq;
42	    }
43
44	    button_dev->evbit[0] = BIT_MASK(EV_KEY);
45	    button_dev->keybit[BIT_WORD(BTN_0)] = BIT_MASK(BTN_0);
46
47	    error = input_register_device(button_dev);
48	    if (error) {
49		    printk(KERN_ERR "button.c: Failed to register device\n");
50		    goto err_free_dev;
51	    }
52
53	    return 0;
54
55    err_free_dev:
56	    input_free_device(button_dev);
57    err_free_irq:
58	    free_irq(BUTTON_IRQ, button_interrupt);
59	    return error;
60    }
61
62    static void __exit button_exit(void)
63    {
64	    input_unregister_device(button_dev);
65	    free_irq(BUTTON_IRQ, button_interrupt);
66    }
67
68    module_init(button_init);
69    module_exit(button_exit);
70
71What the example does
72~~~~~~~~~~~~~~~~~~~~~
73
74First it has to include the <linux/input.h> file, which interfaces to the
75input subsystem. This provides all the definitions needed.
76
77In the _init function, which is called either upon module load or when
78booting the kernel, it grabs the required resources (it should also check
79for the presence of the device).
80
81Then it allocates a new input device structure with input_allocate_device()
82and sets up input bitfields. This way the device driver tells the other
83parts of the input systems what it is - what events can be generated or
84accepted by this input device. Our example device can only generate EV_KEY
85type events, and from those only BTN_0 event code. Thus we only set these
86two bits. We could have used::
87
88	set_bit(EV_KEY, button_dev.evbit);
89	set_bit(BTN_0, button_dev.keybit);
90
91as well, but with more than single bits the first approach tends to be
92shorter.
93
94Then the example driver registers the input device structure by calling::
95
96	input_register_device(&button_dev);
97
98This adds the button_dev structure to linked lists of the input driver and
99calls device handler modules _connect functions to tell them a new input
100device has appeared. input_register_device() may sleep and therefore must
101not be called from an interrupt or with a spinlock held.
102
103While in use, the only used function of the driver is::
104
105	button_interrupt()
106
107which upon every interrupt from the button checks its state and reports it
108via the::
109
110	input_report_key()
111
112call to the input system. There is no need to check whether the interrupt
113routine isn't reporting two same value events (press, press for example) to
114the input system, because the input_report_* functions check that
115themselves.
116
117Then there is the::
118
119	input_sync()
120
121call to tell those who receive the events that we've sent a complete report.
122This doesn't seem important in the one button case, but is quite important
123for for example mouse movement, where you don't want the X and Y values
124to be interpreted separately, because that'd result in a different movement.
125
126dev->open() and dev->close()
127~~~~~~~~~~~~~~~~~~~~~~~~~~~~
128
129In case the driver has to repeatedly poll the device, because it doesn't
130have an interrupt coming from it and the polling is too expensive to be done
131all the time, or if the device uses a valuable resource (eg. interrupt), it
132can use the open and close callback to know when it can stop polling or
133release the interrupt and when it must resume polling or grab the interrupt
134again. To do that, we would add this to our example driver::
135
136    static int button_open(struct input_dev *dev)
137    {
138	    if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) {
139		    printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq);
140		    return -EBUSY;
141	    }
142
143	    return 0;
144    }
145
146    static void button_close(struct input_dev *dev)
147    {
148	    free_irq(IRQ_AMIGA_VERTB, button_interrupt);
149    }
150
151    static int __init button_init(void)
152    {
153	    ...
154	    button_dev->open = button_open;
155	    button_dev->close = button_close;
156	    ...
157    }
158
159Note that input core keeps track of number of users for the device and
160makes sure that dev->open() is called only when the first user connects
161to the device and that dev->close() is called when the very last user
162disconnects. Calls to both callbacks are serialized.
163
164The open() callback should return a 0 in case of success or any nonzero value
165in case of failure. The close() callback (which is void) must always succeed.
166
167Basic event types
168~~~~~~~~~~~~~~~~~
169
170The most simple event type is EV_KEY, which is used for keys and buttons.
171It's reported to the input system via::
172
173	input_report_key(struct input_dev *dev, int code, int value)
174
175See uapi/linux/input-event-codes.h for the allowable values of code (from 0 to
176KEY_MAX). Value is interpreted as a truth value, ie any nonzero value means key
177pressed, zero value means key released. The input code generates events only
178in case the value is different from before.
179
180In addition to EV_KEY, there are two more basic event types: EV_REL and
181EV_ABS. They are used for relative and absolute values supplied by the
182device. A relative value may be for example a mouse movement in the X axis.
183The mouse reports it as a relative difference from the last position,
184because it doesn't have any absolute coordinate system to work in. Absolute
185events are namely for joysticks and digitizers - devices that do work in an
186absolute coordinate systems.
187
188Having the device report EV_REL buttons is as simple as with EV_KEY, simply
189set the corresponding bits and call the::
190
191	input_report_rel(struct input_dev *dev, int code, int value)
192
193function. Events are generated only for nonzero value.
194
195However EV_ABS requires a little special care. Before calling
196input_register_device, you have to fill additional fields in the input_dev
197struct for each absolute axis your device has. If our button device had also
198the ABS_X axis::
199
200	button_dev.absmin[ABS_X] = 0;
201	button_dev.absmax[ABS_X] = 255;
202	button_dev.absfuzz[ABS_X] = 4;
203	button_dev.absflat[ABS_X] = 8;
204
205Or, you can just say::
206
207	input_set_abs_params(button_dev, ABS_X, 0, 255, 4, 8);
208
209This setting would be appropriate for a joystick X axis, with the minimum of
2100, maximum of 255 (which the joystick *must* be able to reach, no problem if
211it sometimes reports more, but it must be able to always reach the min and
212max values), with noise in the data up to +- 4, and with a center flat
213position of size 8.
214
215If you don't need absfuzz and absflat, you can set them to zero, which mean
216that the thing is precise and always returns to exactly the center position
217(if it has any).
218
219BITS_TO_LONGS(), BIT_WORD(), BIT_MASK()
220~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
221
222These three macros from bitops.h help some bitfield computations::
223
224	BITS_TO_LONGS(x) - returns the length of a bitfield array in longs for
225			   x bits
226	BIT_WORD(x)	 - returns the index in the array in longs for bit x
227	BIT_MASK(x)	 - returns the index in a long for bit x
228
229The id* and name fields
230~~~~~~~~~~~~~~~~~~~~~~~
231
232The dev->name should be set before registering the input device by the input
233device driver. It's a string like 'Generic button device' containing a
234user friendly name of the device.
235
236The id* fields contain the bus ID (PCI, USB, ...), vendor ID and device ID
237of the device. The bus IDs are defined in input.h. The vendor and device ids
238are defined in pci_ids.h, usb_ids.h and similar include files. These fields
239should be set by the input device driver before registering it.
240
241The idtype field can be used for specific information for the input device
242driver.
243
244The id and name fields can be passed to userland via the evdev interface.
245
246The keycode, keycodemax, keycodesize fields
247~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
248
249These three fields should be used by input devices that have dense keymaps.
250The keycode is an array used to map from scancodes to input system keycodes.
251The keycode max should contain the size of the array and keycodesize the
252size of each entry in it (in bytes).
253
254Userspace can query and alter current scancode to keycode mappings using
255EVIOCGKEYCODE and EVIOCSKEYCODE ioctls on corresponding evdev interface.
256When a device has all 3 aforementioned fields filled in, the driver may
257rely on kernel's default implementation of setting and querying keycode
258mappings.
259
260dev->getkeycode() and dev->setkeycode()
261~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
262
263getkeycode() and setkeycode() callbacks allow drivers to override default
264keycode/keycodesize/keycodemax mapping mechanism provided by input core
265and implement sparse keycode maps.
266
267Key autorepeat
268~~~~~~~~~~~~~~
269
270... is simple. It is handled by the input.c module. Hardware autorepeat is
271not used, because it's not present in many devices and even where it is
272present, it is broken sometimes (at keyboards: Toshiba notebooks). To enable
273autorepeat for your device, just set EV_REP in dev->evbit. All will be
274handled by the input system.
275
276Other event types, handling output events
277~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
278
279The other event types up to now are:
280
281- EV_LED - used for the keyboard LEDs.
282- EV_SND - used for keyboard beeps.
283
284They are very similar to for example key events, but they go in the other
285direction - from the system to the input device driver. If your input device
286driver can handle these events, it has to set the respective bits in evbit,
287*and* also the callback routine::
288
289    button_dev->event = button_event;
290
291    int button_event(struct input_dev *dev, unsigned int type,
292		     unsigned int code, int value)
293    {
294	    if (type == EV_SND && code == SND_BELL) {
295		    outb(value, BUTTON_BELL);
296		    return 0;
297	    }
298	    return -1;
299    }
300
301This callback routine can be called from an interrupt or a BH (although that
302isn't a rule), and thus must not sleep, and must not take too long to finish.
303