1 // SPDX-License-Identifier: GPL-2.0+
2 /*
3 * vsp1_wpf.c -- R-Car VSP1 Write Pixel Formatter
4 *
5 * Copyright (C) 2013-2014 Renesas Electronics Corporation
6 *
7 * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
8 */
9
10 #include <linux/device.h>
11
12 #include <media/v4l2-subdev.h>
13
14 #include "vsp1.h"
15 #include "vsp1_dl.h"
16 #include "vsp1_pipe.h"
17 #include "vsp1_rwpf.h"
18 #include "vsp1_video.h"
19
20 #define WPF_GEN2_MAX_WIDTH 2048U
21 #define WPF_GEN2_MAX_HEIGHT 2048U
22 #define WPF_GEN3_MAX_WIDTH 8190U
23 #define WPF_GEN3_MAX_HEIGHT 8190U
24
25 /* -----------------------------------------------------------------------------
26 * Device Access
27 */
28
vsp1_wpf_write(struct vsp1_rwpf * wpf,struct vsp1_dl_body * dlb,u32 reg,u32 data)29 static inline void vsp1_wpf_write(struct vsp1_rwpf *wpf,
30 struct vsp1_dl_body *dlb, u32 reg, u32 data)
31 {
32 vsp1_dl_body_write(dlb, reg + wpf->entity.index * VI6_WPF_OFFSET, data);
33 }
34
35 /* -----------------------------------------------------------------------------
36 * Controls
37 */
38
39 enum wpf_flip_ctrl {
40 WPF_CTRL_VFLIP = 0,
41 WPF_CTRL_HFLIP = 1,
42 };
43
vsp1_wpf_set_rotation(struct vsp1_rwpf * wpf,unsigned int rotation)44 static int vsp1_wpf_set_rotation(struct vsp1_rwpf *wpf, unsigned int rotation)
45 {
46 struct vsp1_video *video = wpf->video;
47 struct v4l2_mbus_framefmt *sink_format;
48 struct v4l2_mbus_framefmt *source_format;
49 bool rotate;
50 int ret = 0;
51
52 /*
53 * Only consider the 0°/180° from/to 90°/270° modifications, the rest
54 * is taken care of by the flipping configuration.
55 */
56 rotate = rotation == 90 || rotation == 270;
57 if (rotate == wpf->flip.rotate)
58 return 0;
59
60 /* Changing rotation isn't allowed when buffers are allocated. */
61 mutex_lock(&video->lock);
62
63 if (vb2_is_busy(&video->queue)) {
64 ret = -EBUSY;
65 goto done;
66 }
67
68 sink_format = vsp1_entity_get_pad_format(&wpf->entity,
69 wpf->entity.config,
70 RWPF_PAD_SINK);
71 source_format = vsp1_entity_get_pad_format(&wpf->entity,
72 wpf->entity.config,
73 RWPF_PAD_SOURCE);
74
75 mutex_lock(&wpf->entity.lock);
76
77 if (rotate) {
78 source_format->width = sink_format->height;
79 source_format->height = sink_format->width;
80 } else {
81 source_format->width = sink_format->width;
82 source_format->height = sink_format->height;
83 }
84
85 wpf->flip.rotate = rotate;
86
87 mutex_unlock(&wpf->entity.lock);
88
89 done:
90 mutex_unlock(&video->lock);
91 return ret;
92 }
93
vsp1_wpf_s_ctrl(struct v4l2_ctrl * ctrl)94 static int vsp1_wpf_s_ctrl(struct v4l2_ctrl *ctrl)
95 {
96 struct vsp1_rwpf *wpf =
97 container_of(ctrl->handler, struct vsp1_rwpf, ctrls);
98 unsigned int rotation;
99 u32 flip = 0;
100 int ret;
101
102 /* Update the rotation. */
103 rotation = wpf->flip.ctrls.rotate ? wpf->flip.ctrls.rotate->val : 0;
104 ret = vsp1_wpf_set_rotation(wpf, rotation);
105 if (ret < 0)
106 return ret;
107
108 /*
109 * Compute the flip value resulting from all three controls, with
110 * rotation by 180° flipping the image in both directions. Store the
111 * result in the pending flip field for the next frame that will be
112 * processed.
113 */
114 if (wpf->flip.ctrls.vflip->val)
115 flip |= BIT(WPF_CTRL_VFLIP);
116
117 if (wpf->flip.ctrls.hflip && wpf->flip.ctrls.hflip->val)
118 flip |= BIT(WPF_CTRL_HFLIP);
119
120 if (rotation == 180 || rotation == 270)
121 flip ^= BIT(WPF_CTRL_VFLIP) | BIT(WPF_CTRL_HFLIP);
122
123 spin_lock_irq(&wpf->flip.lock);
124 wpf->flip.pending = flip;
125 spin_unlock_irq(&wpf->flip.lock);
126
127 return 0;
128 }
129
130 static const struct v4l2_ctrl_ops vsp1_wpf_ctrl_ops = {
131 .s_ctrl = vsp1_wpf_s_ctrl,
132 };
133
wpf_init_controls(struct vsp1_rwpf * wpf)134 static int wpf_init_controls(struct vsp1_rwpf *wpf)
135 {
136 struct vsp1_device *vsp1 = wpf->entity.vsp1;
137 unsigned int num_flip_ctrls;
138
139 spin_lock_init(&wpf->flip.lock);
140
141 if (wpf->entity.index != 0) {
142 /* Only WPF0 supports flipping. */
143 num_flip_ctrls = 0;
144 } else if (vsp1_feature(vsp1, VSP1_HAS_WPF_HFLIP)) {
145 /*
146 * When horizontal flip is supported the WPF implements three
147 * controls (horizontal flip, vertical flip and rotation).
148 */
149 num_flip_ctrls = 3;
150 } else if (vsp1_feature(vsp1, VSP1_HAS_WPF_VFLIP)) {
151 /*
152 * When only vertical flip is supported the WPF implements a
153 * single control (vertical flip).
154 */
155 num_flip_ctrls = 1;
156 } else {
157 /* Otherwise flipping is not supported. */
158 num_flip_ctrls = 0;
159 }
160
161 vsp1_rwpf_init_ctrls(wpf, num_flip_ctrls);
162
163 if (num_flip_ctrls >= 1) {
164 wpf->flip.ctrls.vflip =
165 v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops,
166 V4L2_CID_VFLIP, 0, 1, 1, 0);
167 }
168
169 if (num_flip_ctrls == 3) {
170 wpf->flip.ctrls.hflip =
171 v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops,
172 V4L2_CID_HFLIP, 0, 1, 1, 0);
173 wpf->flip.ctrls.rotate =
174 v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops,
175 V4L2_CID_ROTATE, 0, 270, 90, 0);
176 v4l2_ctrl_cluster(3, &wpf->flip.ctrls.vflip);
177 }
178
179 if (wpf->ctrls.error) {
180 dev_err(vsp1->dev, "wpf%u: failed to initialize controls\n",
181 wpf->entity.index);
182 return wpf->ctrls.error;
183 }
184
185 return 0;
186 }
187
188 /* -----------------------------------------------------------------------------
189 * V4L2 Subdevice Core Operations
190 */
191
wpf_s_stream(struct v4l2_subdev * subdev,int enable)192 static int wpf_s_stream(struct v4l2_subdev *subdev, int enable)
193 {
194 struct vsp1_rwpf *wpf = to_rwpf(subdev);
195 struct vsp1_device *vsp1 = wpf->entity.vsp1;
196
197 if (enable)
198 return 0;
199
200 /*
201 * Write to registers directly when stopping the stream as there will be
202 * no pipeline run to apply the display list.
203 */
204 vsp1_write(vsp1, VI6_WPF_IRQ_ENB(wpf->entity.index), 0);
205 vsp1_write(vsp1, wpf->entity.index * VI6_WPF_OFFSET +
206 VI6_WPF_SRCRPF, 0);
207
208 return 0;
209 }
210
211 /* -----------------------------------------------------------------------------
212 * V4L2 Subdevice Operations
213 */
214
215 static const struct v4l2_subdev_video_ops wpf_video_ops = {
216 .s_stream = wpf_s_stream,
217 };
218
219 static const struct v4l2_subdev_ops wpf_ops = {
220 .video = &wpf_video_ops,
221 .pad = &vsp1_rwpf_pad_ops,
222 };
223
224 /* -----------------------------------------------------------------------------
225 * VSP1 Entity Operations
226 */
227
vsp1_wpf_destroy(struct vsp1_entity * entity)228 static void vsp1_wpf_destroy(struct vsp1_entity *entity)
229 {
230 struct vsp1_rwpf *wpf = entity_to_rwpf(entity);
231
232 vsp1_dlm_destroy(wpf->dlm);
233 }
234
wpf_configure_stream(struct vsp1_entity * entity,struct vsp1_pipeline * pipe,struct vsp1_dl_body * dlb)235 static void wpf_configure_stream(struct vsp1_entity *entity,
236 struct vsp1_pipeline *pipe,
237 struct vsp1_dl_body *dlb)
238 {
239 struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
240 struct vsp1_device *vsp1 = wpf->entity.vsp1;
241 const struct v4l2_mbus_framefmt *source_format;
242 const struct v4l2_mbus_framefmt *sink_format;
243 unsigned int i;
244 u32 outfmt = 0;
245 u32 srcrpf = 0;
246
247 sink_format = vsp1_entity_get_pad_format(&wpf->entity,
248 wpf->entity.config,
249 RWPF_PAD_SINK);
250 source_format = vsp1_entity_get_pad_format(&wpf->entity,
251 wpf->entity.config,
252 RWPF_PAD_SOURCE);
253 /* Format */
254 if (!pipe->lif) {
255 const struct v4l2_pix_format_mplane *format = &wpf->format;
256 const struct vsp1_format_info *fmtinfo = wpf->fmtinfo;
257
258 outfmt = fmtinfo->hwfmt << VI6_WPF_OUTFMT_WRFMT_SHIFT;
259
260 if (wpf->flip.rotate)
261 outfmt |= VI6_WPF_OUTFMT_ROT;
262
263 if (fmtinfo->alpha)
264 outfmt |= VI6_WPF_OUTFMT_PXA;
265 if (fmtinfo->swap_yc)
266 outfmt |= VI6_WPF_OUTFMT_SPYCS;
267 if (fmtinfo->swap_uv)
268 outfmt |= VI6_WPF_OUTFMT_SPUVS;
269
270 /* Destination stride and byte swapping. */
271 vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_STRIDE_Y,
272 format->plane_fmt[0].bytesperline);
273 if (format->num_planes > 1)
274 vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_STRIDE_C,
275 format->plane_fmt[1].bytesperline);
276
277 vsp1_wpf_write(wpf, dlb, VI6_WPF_DSWAP, fmtinfo->swap);
278
279 if (vsp1_feature(vsp1, VSP1_HAS_WPF_HFLIP) &&
280 wpf->entity.index == 0)
281 vsp1_wpf_write(wpf, dlb, VI6_WPF_ROT_CTRL,
282 VI6_WPF_ROT_CTRL_LN16 |
283 (256 << VI6_WPF_ROT_CTRL_LMEM_WD_SHIFT));
284 }
285
286 if (sink_format->code != source_format->code)
287 outfmt |= VI6_WPF_OUTFMT_CSC;
288
289 wpf->outfmt = outfmt;
290
291 vsp1_dl_body_write(dlb, VI6_DPR_WPF_FPORCH(wpf->entity.index),
292 VI6_DPR_WPF_FPORCH_FP_WPFN);
293
294 vsp1_dl_body_write(dlb, VI6_WPF_WRBCK_CTRL, 0);
295
296 /*
297 * Sources. If the pipeline has a single input and BRx is not used,
298 * configure it as the master layer. Otherwise configure all
299 * inputs as sub-layers and select the virtual RPF as the master
300 * layer.
301 */
302 for (i = 0; i < vsp1->info->rpf_count; ++i) {
303 struct vsp1_rwpf *input = pipe->inputs[i];
304
305 if (!input)
306 continue;
307
308 srcrpf |= (!pipe->brx && pipe->num_inputs == 1)
309 ? VI6_WPF_SRCRPF_RPF_ACT_MST(input->entity.index)
310 : VI6_WPF_SRCRPF_RPF_ACT_SUB(input->entity.index);
311 }
312
313 if (pipe->brx)
314 srcrpf |= pipe->brx->type == VSP1_ENTITY_BRU
315 ? VI6_WPF_SRCRPF_VIRACT_MST
316 : VI6_WPF_SRCRPF_VIRACT2_MST;
317
318 vsp1_wpf_write(wpf, dlb, VI6_WPF_SRCRPF, srcrpf);
319
320 /* Enable interrupts */
321 vsp1_dl_body_write(dlb, VI6_WPF_IRQ_STA(wpf->entity.index), 0);
322 vsp1_dl_body_write(dlb, VI6_WPF_IRQ_ENB(wpf->entity.index),
323 VI6_WFP_IRQ_ENB_DFEE);
324 }
325
wpf_configure_frame(struct vsp1_entity * entity,struct vsp1_pipeline * pipe,struct vsp1_dl_list * dl,struct vsp1_dl_body * dlb)326 static void wpf_configure_frame(struct vsp1_entity *entity,
327 struct vsp1_pipeline *pipe,
328 struct vsp1_dl_list *dl,
329 struct vsp1_dl_body *dlb)
330 {
331 const unsigned int mask = BIT(WPF_CTRL_VFLIP)
332 | BIT(WPF_CTRL_HFLIP);
333 struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
334 unsigned long flags;
335 u32 outfmt;
336
337 spin_lock_irqsave(&wpf->flip.lock, flags);
338 wpf->flip.active = (wpf->flip.active & ~mask)
339 | (wpf->flip.pending & mask);
340 spin_unlock_irqrestore(&wpf->flip.lock, flags);
341
342 outfmt = (wpf->alpha << VI6_WPF_OUTFMT_PDV_SHIFT) | wpf->outfmt;
343
344 if (wpf->flip.active & BIT(WPF_CTRL_VFLIP))
345 outfmt |= VI6_WPF_OUTFMT_FLP;
346 if (wpf->flip.active & BIT(WPF_CTRL_HFLIP))
347 outfmt |= VI6_WPF_OUTFMT_HFLP;
348
349 vsp1_wpf_write(wpf, dlb, VI6_WPF_OUTFMT, outfmt);
350 }
351
wpf_configure_partition(struct vsp1_entity * entity,struct vsp1_pipeline * pipe,struct vsp1_dl_list * dl,struct vsp1_dl_body * dlb)352 static void wpf_configure_partition(struct vsp1_entity *entity,
353 struct vsp1_pipeline *pipe,
354 struct vsp1_dl_list *dl,
355 struct vsp1_dl_body *dlb)
356 {
357 struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
358 struct vsp1_device *vsp1 = wpf->entity.vsp1;
359 struct vsp1_rwpf_memory mem = wpf->mem;
360 const struct v4l2_mbus_framefmt *sink_format;
361 const struct v4l2_pix_format_mplane *format = &wpf->format;
362 const struct vsp1_format_info *fmtinfo = wpf->fmtinfo;
363 unsigned int width;
364 unsigned int height;
365 unsigned int offset;
366 unsigned int flip;
367 unsigned int i;
368
369 sink_format = vsp1_entity_get_pad_format(&wpf->entity,
370 wpf->entity.config,
371 RWPF_PAD_SINK);
372 width = sink_format->width;
373 height = sink_format->height;
374
375 /*
376 * Cropping. The partition algorithm can split the image into
377 * multiple slices.
378 */
379 if (pipe->partitions > 1)
380 width = pipe->partition->wpf.width;
381
382 vsp1_wpf_write(wpf, dlb, VI6_WPF_HSZCLIP, VI6_WPF_SZCLIP_EN |
383 (0 << VI6_WPF_SZCLIP_OFST_SHIFT) |
384 (width << VI6_WPF_SZCLIP_SIZE_SHIFT));
385 vsp1_wpf_write(wpf, dlb, VI6_WPF_VSZCLIP, VI6_WPF_SZCLIP_EN |
386 (0 << VI6_WPF_SZCLIP_OFST_SHIFT) |
387 (height << VI6_WPF_SZCLIP_SIZE_SHIFT));
388
389 if (pipe->lif)
390 return;
391
392 /*
393 * Update the memory offsets based on flipping configuration.
394 * The destination addresses point to the locations where the
395 * VSP starts writing to memory, which can be any corner of the
396 * image depending on the combination of flipping and rotation.
397 */
398
399 /*
400 * First take the partition left coordinate into account.
401 * Compute the offset to order the partitions correctly on the
402 * output based on whether flipping is enabled. Consider
403 * horizontal flipping when rotation is disabled but vertical
404 * flipping when rotation is enabled, as rotating the image
405 * switches the horizontal and vertical directions. The offset
406 * is applied horizontally or vertically accordingly.
407 */
408 flip = wpf->flip.active;
409
410 if (flip & BIT(WPF_CTRL_HFLIP) && !wpf->flip.rotate)
411 offset = format->width - pipe->partition->wpf.left
412 - pipe->partition->wpf.width;
413 else if (flip & BIT(WPF_CTRL_VFLIP) && wpf->flip.rotate)
414 offset = format->height - pipe->partition->wpf.left
415 - pipe->partition->wpf.width;
416 else
417 offset = pipe->partition->wpf.left;
418
419 for (i = 0; i < format->num_planes; ++i) {
420 unsigned int hsub = i > 0 ? fmtinfo->hsub : 1;
421 unsigned int vsub = i > 0 ? fmtinfo->vsub : 1;
422
423 if (wpf->flip.rotate)
424 mem.addr[i] += offset / vsub
425 * format->plane_fmt[i].bytesperline;
426 else
427 mem.addr[i] += offset / hsub
428 * fmtinfo->bpp[i] / 8;
429 }
430
431 if (flip & BIT(WPF_CTRL_VFLIP)) {
432 /*
433 * When rotating the output (after rotation) image
434 * height is equal to the partition width (before
435 * rotation). Otherwise it is equal to the output
436 * image height.
437 */
438 if (wpf->flip.rotate)
439 height = pipe->partition->wpf.width;
440 else
441 height = format->height;
442
443 mem.addr[0] += (height - 1)
444 * format->plane_fmt[0].bytesperline;
445
446 if (format->num_planes > 1) {
447 offset = (height / fmtinfo->vsub - 1)
448 * format->plane_fmt[1].bytesperline;
449 mem.addr[1] += offset;
450 mem.addr[2] += offset;
451 }
452 }
453
454 if (wpf->flip.rotate && !(flip & BIT(WPF_CTRL_HFLIP))) {
455 unsigned int hoffset = max(0, (int)format->width - 16);
456
457 /*
458 * Compute the output coordinate. The partition
459 * horizontal (left) offset becomes a vertical offset.
460 */
461 for (i = 0; i < format->num_planes; ++i) {
462 unsigned int hsub = i > 0 ? fmtinfo->hsub : 1;
463
464 mem.addr[i] += hoffset / hsub
465 * fmtinfo->bpp[i] / 8;
466 }
467 }
468
469 /*
470 * On Gen3 hardware the SPUVS bit has no effect on 3-planar
471 * formats. Swap the U and V planes manually in that case.
472 */
473 if (vsp1->info->gen == 3 && format->num_planes == 3 &&
474 fmtinfo->swap_uv)
475 swap(mem.addr[1], mem.addr[2]);
476
477 vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_ADDR_Y, mem.addr[0]);
478 vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_ADDR_C0, mem.addr[1]);
479 vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_ADDR_C1, mem.addr[2]);
480 }
481
wpf_max_width(struct vsp1_entity * entity,struct vsp1_pipeline * pipe)482 static unsigned int wpf_max_width(struct vsp1_entity *entity,
483 struct vsp1_pipeline *pipe)
484 {
485 struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
486
487 return wpf->flip.rotate ? 256 : wpf->max_width;
488 }
489
wpf_partition(struct vsp1_entity * entity,struct vsp1_pipeline * pipe,struct vsp1_partition * partition,unsigned int partition_idx,struct vsp1_partition_window * window)490 static void wpf_partition(struct vsp1_entity *entity,
491 struct vsp1_pipeline *pipe,
492 struct vsp1_partition *partition,
493 unsigned int partition_idx,
494 struct vsp1_partition_window *window)
495 {
496 partition->wpf = *window;
497 }
498
499 static const struct vsp1_entity_operations wpf_entity_ops = {
500 .destroy = vsp1_wpf_destroy,
501 .configure_stream = wpf_configure_stream,
502 .configure_frame = wpf_configure_frame,
503 .configure_partition = wpf_configure_partition,
504 .max_width = wpf_max_width,
505 .partition = wpf_partition,
506 };
507
508 /* -----------------------------------------------------------------------------
509 * Initialization and Cleanup
510 */
511
vsp1_wpf_create(struct vsp1_device * vsp1,unsigned int index)512 struct vsp1_rwpf *vsp1_wpf_create(struct vsp1_device *vsp1, unsigned int index)
513 {
514 struct vsp1_rwpf *wpf;
515 char name[6];
516 int ret;
517
518 wpf = devm_kzalloc(vsp1->dev, sizeof(*wpf), GFP_KERNEL);
519 if (wpf == NULL)
520 return ERR_PTR(-ENOMEM);
521
522 if (vsp1->info->gen == 2) {
523 wpf->max_width = WPF_GEN2_MAX_WIDTH;
524 wpf->max_height = WPF_GEN2_MAX_HEIGHT;
525 } else {
526 wpf->max_width = WPF_GEN3_MAX_WIDTH;
527 wpf->max_height = WPF_GEN3_MAX_HEIGHT;
528 }
529
530 wpf->entity.ops = &wpf_entity_ops;
531 wpf->entity.type = VSP1_ENTITY_WPF;
532 wpf->entity.index = index;
533
534 sprintf(name, "wpf.%u", index);
535 ret = vsp1_entity_init(vsp1, &wpf->entity, name, 2, &wpf_ops,
536 MEDIA_ENT_F_PROC_VIDEO_PIXEL_FORMATTER);
537 if (ret < 0)
538 return ERR_PTR(ret);
539
540 /* Initialize the display list manager. */
541 wpf->dlm = vsp1_dlm_create(vsp1, index, 64);
542 if (!wpf->dlm) {
543 ret = -ENOMEM;
544 goto error;
545 }
546
547 /* Initialize the control handler. */
548 ret = wpf_init_controls(wpf);
549 if (ret < 0) {
550 dev_err(vsp1->dev, "wpf%u: failed to initialize controls\n",
551 index);
552 goto error;
553 }
554
555 v4l2_ctrl_handler_setup(&wpf->ctrls);
556
557 return wpf;
558
559 error:
560 vsp1_entity_destroy(&wpf->entity);
561 return ERR_PTR(ret);
562 }
563