1 /*
2 * Copyright (c) 2006 - 2011 Intel Corporation.  All rights reserved.
3 *
4 * This software is available to you under a choice of one of two
5 * licenses.  You may choose to be licensed under the terms of the GNU
6 * General Public License (GPL) Version 2, available from the file
7 * COPYING in the main directory of this source tree, or the
8 * OpenIB.org BSD license below:
9 *
10 *     Redistribution and use in source and binary forms, with or
11 *     without modification, are permitted provided that the following
12 *     conditions are met:
13 *
14 *      - Redistributions of source code must retain the above
15 *        copyright notice, this list of conditions and the following
16 *        disclaimer.
17 *
18 *      - Redistributions in binary form must reproduce the above
19 *        copyright notice, this list of conditions and the following
20 *        disclaimer in the documentation and/or other materials
21 *        provided with the distribution.
22 *
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
27 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
28 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
29 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
30 * SOFTWARE.
31 */
32 
33 #ifndef __NES_HW_H
34 #define __NES_HW_H
35 
36 #define NES_PHY_TYPE_CX4       1
37 #define NES_PHY_TYPE_1G        2
38 #define NES_PHY_TYPE_ARGUS     4
39 #define NES_PHY_TYPE_PUMA_1G   5
40 #define NES_PHY_TYPE_PUMA_10G  6
41 #define NES_PHY_TYPE_GLADIUS   7
42 #define NES_PHY_TYPE_SFP_D     8
43 #define NES_PHY_TYPE_KR	       9
44 
45 #define NES_MULTICAST_PF_MAX 8
46 #define NES_A0 3
47 
48 #define NES_ENABLE_PAU 0x07000001
49 #define NES_DISABLE_PAU 0x07000000
50 #define NES_PAU_COUNTER 10
51 #define NES_CQP_OPCODE_MASK 0x3f
52 
53 enum pci_regs {
54 	NES_INT_STAT = 0x0000,
55 	NES_INT_MASK = 0x0004,
56 	NES_INT_PENDING = 0x0008,
57 	NES_INTF_INT_STAT = 0x000C,
58 	NES_INTF_INT_MASK = 0x0010,
59 	NES_TIMER_STAT = 0x0014,
60 	NES_PERIODIC_CONTROL = 0x0018,
61 	NES_ONE_SHOT_CONTROL = 0x001C,
62 	NES_EEPROM_COMMAND = 0x0020,
63 	NES_EEPROM_DATA = 0x0024,
64 	NES_FLASH_COMMAND = 0x0028,
65 	NES_FLASH_DATA  = 0x002C,
66 	NES_SOFTWARE_RESET = 0x0030,
67 	NES_CQ_ACK = 0x0034,
68 	NES_WQE_ALLOC = 0x0040,
69 	NES_CQE_ALLOC = 0x0044,
70 	NES_AEQ_ALLOC = 0x0048
71 };
72 
73 enum indexed_regs {
74 	NES_IDX_CREATE_CQP_LOW = 0x0000,
75 	NES_IDX_CREATE_CQP_HIGH = 0x0004,
76 	NES_IDX_QP_CONTROL = 0x0040,
77 	NES_IDX_FLM_CONTROL = 0x0080,
78 	NES_IDX_INT_CPU_STATUS = 0x00a0,
79 	NES_IDX_GPR_TRIGGER = 0x00bc,
80 	NES_IDX_GPIO_CONTROL = 0x00f0,
81 	NES_IDX_GPIO_DATA = 0x00f4,
82 	NES_IDX_GPR2 = 0x010c,
83 	NES_IDX_TCP_CONFIG0 = 0x01e4,
84 	NES_IDX_TCP_TIMER_CONFIG = 0x01ec,
85 	NES_IDX_TCP_NOW = 0x01f0,
86 	NES_IDX_QP_MAX_CFG_SIZES = 0x0200,
87 	NES_IDX_QP_CTX_SIZE = 0x0218,
88 	NES_IDX_TCP_TIMER_SIZE0 = 0x0238,
89 	NES_IDX_TCP_TIMER_SIZE1 = 0x0240,
90 	NES_IDX_ARP_CACHE_SIZE = 0x0258,
91 	NES_IDX_CQ_CTX_SIZE = 0x0260,
92 	NES_IDX_MRT_SIZE = 0x0278,
93 	NES_IDX_PBL_REGION_SIZE = 0x0280,
94 	NES_IDX_IRRQ_COUNT = 0x02b0,
95 	NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x02f0,
96 	NES_IDX_RX_WINDOW_BUFFER_SIZE = 0x0300,
97 	NES_IDX_DST_IP_ADDR = 0x0400,
98 	NES_IDX_PCIX_DIAG = 0x08e8,
99 	NES_IDX_MPP_DEBUG = 0x0a00,
100 	NES_IDX_PORT_RX_DISCARDS = 0x0a30,
101 	NES_IDX_PORT_TX_DISCARDS = 0x0a34,
102 	NES_IDX_MPP_LB_DEBUG = 0x0b00,
103 	NES_IDX_DENALI_CTL_22 = 0x1058,
104 	NES_IDX_MAC_TX_CONTROL = 0x2000,
105 	NES_IDX_MAC_TX_CONFIG = 0x2004,
106 	NES_IDX_MAC_TX_PAUSE_QUANTA = 0x2008,
107 	NES_IDX_MAC_RX_CONTROL = 0x200c,
108 	NES_IDX_MAC_RX_CONFIG = 0x2010,
109 	NES_IDX_MAC_EXACT_MATCH_BOTTOM = 0x201c,
110 	NES_IDX_MAC_MDIO_CONTROL = 0x2084,
111 	NES_IDX_MAC_TX_OCTETS_LOW = 0x2100,
112 	NES_IDX_MAC_TX_OCTETS_HIGH = 0x2104,
113 	NES_IDX_MAC_TX_FRAMES_LOW = 0x2108,
114 	NES_IDX_MAC_TX_FRAMES_HIGH = 0x210c,
115 	NES_IDX_MAC_TX_PAUSE_FRAMES = 0x2118,
116 	NES_IDX_MAC_TX_ERRORS = 0x2138,
117 	NES_IDX_MAC_RX_OCTETS_LOW = 0x213c,
118 	NES_IDX_MAC_RX_OCTETS_HIGH = 0x2140,
119 	NES_IDX_MAC_RX_FRAMES_LOW = 0x2144,
120 	NES_IDX_MAC_RX_FRAMES_HIGH = 0x2148,
121 	NES_IDX_MAC_RX_BC_FRAMES_LOW = 0x214c,
122 	NES_IDX_MAC_RX_MC_FRAMES_HIGH = 0x2150,
123 	NES_IDX_MAC_RX_PAUSE_FRAMES = 0x2154,
124 	NES_IDX_MAC_RX_SHORT_FRAMES = 0x2174,
125 	NES_IDX_MAC_RX_OVERSIZED_FRAMES = 0x2178,
126 	NES_IDX_MAC_RX_JABBER_FRAMES = 0x217c,
127 	NES_IDX_MAC_RX_CRC_ERR_FRAMES = 0x2180,
128 	NES_IDX_MAC_RX_LENGTH_ERR_FRAMES = 0x2184,
129 	NES_IDX_MAC_RX_SYMBOL_ERR_FRAMES = 0x2188,
130 	NES_IDX_MAC_INT_STATUS = 0x21f0,
131 	NES_IDX_MAC_INT_MASK = 0x21f4,
132 	NES_IDX_PHY_PCS_CONTROL_STATUS0 = 0x2800,
133 	NES_IDX_PHY_PCS_CONTROL_STATUS1 = 0x2a00,
134 	NES_IDX_ETH_SERDES_COMMON_CONTROL0 = 0x2808,
135 	NES_IDX_ETH_SERDES_COMMON_CONTROL1 = 0x2a08,
136 	NES_IDX_ETH_SERDES_COMMON_STATUS0 = 0x280c,
137 	NES_IDX_ETH_SERDES_COMMON_STATUS1 = 0x2a0c,
138 	NES_IDX_ETH_SERDES_TX_EMP0 = 0x2810,
139 	NES_IDX_ETH_SERDES_TX_EMP1 = 0x2a10,
140 	NES_IDX_ETH_SERDES_TX_DRIVE0 = 0x2814,
141 	NES_IDX_ETH_SERDES_TX_DRIVE1 = 0x2a14,
142 	NES_IDX_ETH_SERDES_RX_MODE0 = 0x2818,
143 	NES_IDX_ETH_SERDES_RX_MODE1 = 0x2a18,
144 	NES_IDX_ETH_SERDES_RX_SIGDET0 = 0x281c,
145 	NES_IDX_ETH_SERDES_RX_SIGDET1 = 0x2a1c,
146 	NES_IDX_ETH_SERDES_BYPASS0 = 0x2820,
147 	NES_IDX_ETH_SERDES_BYPASS1 = 0x2a20,
148 	NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0 = 0x2824,
149 	NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1 = 0x2a24,
150 	NES_IDX_ETH_SERDES_RX_EQ_CONTROL0 = 0x2828,
151 	NES_IDX_ETH_SERDES_RX_EQ_CONTROL1 = 0x2a28,
152 	NES_IDX_ETH_SERDES_RX_EQ_STATUS0 = 0x282c,
153 	NES_IDX_ETH_SERDES_RX_EQ_STATUS1 = 0x2a2c,
154 	NES_IDX_ETH_SERDES_CDR_RESET0 = 0x2830,
155 	NES_IDX_ETH_SERDES_CDR_RESET1 = 0x2a30,
156 	NES_IDX_ETH_SERDES_CDR_CONTROL0 = 0x2834,
157 	NES_IDX_ETH_SERDES_CDR_CONTROL1 = 0x2a34,
158 	NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0 = 0x2838,
159 	NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1 = 0x2a38,
160 	NES_IDX_ENDNODE0_NSTAT_RX_DISCARD = 0x3080,
161 	NES_IDX_ENDNODE0_NSTAT_RX_OCTETS_LO = 0x3000,
162 	NES_IDX_ENDNODE0_NSTAT_RX_OCTETS_HI = 0x3004,
163 	NES_IDX_ENDNODE0_NSTAT_RX_FRAMES_LO = 0x3008,
164 	NES_IDX_ENDNODE0_NSTAT_RX_FRAMES_HI = 0x300c,
165 	NES_IDX_ENDNODE0_NSTAT_TX_OCTETS_LO = 0x7000,
166 	NES_IDX_ENDNODE0_NSTAT_TX_OCTETS_HI = 0x7004,
167 	NES_IDX_ENDNODE0_NSTAT_TX_FRAMES_LO = 0x7008,
168 	NES_IDX_ENDNODE0_NSTAT_TX_FRAMES_HI = 0x700c,
169 	NES_IDX_WQM_CONFIG0 = 0x5000,
170 	NES_IDX_WQM_CONFIG1 = 0x5004,
171 	NES_IDX_CM_CONFIG = 0x5100,
172 	NES_IDX_NIC_LOGPORT_TO_PHYPORT = 0x6000,
173 	NES_IDX_NIC_PHYPORT_TO_USW = 0x6008,
174 	NES_IDX_NIC_ACTIVE = 0x6010,
175 	NES_IDX_NIC_UNICAST_ALL = 0x6018,
176 	NES_IDX_NIC_MULTICAST_ALL = 0x6020,
177 	NES_IDX_NIC_MULTICAST_ENABLE = 0x6028,
178 	NES_IDX_NIC_BROADCAST_ON = 0x6030,
179 	NES_IDX_USED_CHUNKS_TX = 0x60b0,
180 	NES_IDX_TX_POOL_SIZE = 0x60b8,
181 	NES_IDX_QUAD_HASH_TABLE_SIZE = 0x6148,
182 	NES_IDX_PERFECT_FILTER_LOW = 0x6200,
183 	NES_IDX_PERFECT_FILTER_HIGH = 0x6204,
184 	NES_IDX_IPV4_TCP_REXMITS = 0x7080,
185 	NES_IDX_DEBUG_ERROR_CONTROL_STATUS = 0x913c,
186 	NES_IDX_DEBUG_ERROR_MASKS0 = 0x9140,
187 	NES_IDX_DEBUG_ERROR_MASKS1 = 0x9144,
188 	NES_IDX_DEBUG_ERROR_MASKS2 = 0x9148,
189 	NES_IDX_DEBUG_ERROR_MASKS3 = 0x914c,
190 	NES_IDX_DEBUG_ERROR_MASKS4 = 0x9150,
191 	NES_IDX_DEBUG_ERROR_MASKS5 = 0x9154,
192 };
193 
194 #define NES_IDX_MAC_TX_CONFIG_ENABLE_PAUSE   1
195 #define NES_IDX_MPP_DEBUG_PORT_DISABLE_PAUSE (1 << 17)
196 
197 enum nes_cqp_opcodes {
198 	NES_CQP_CREATE_QP = 0x00,
199 	NES_CQP_MODIFY_QP = 0x01,
200 	NES_CQP_DESTROY_QP = 0x02,
201 	NES_CQP_CREATE_CQ = 0x03,
202 	NES_CQP_MODIFY_CQ = 0x04,
203 	NES_CQP_DESTROY_CQ = 0x05,
204 	NES_CQP_ALLOCATE_STAG = 0x09,
205 	NES_CQP_REGISTER_STAG = 0x0a,
206 	NES_CQP_QUERY_STAG = 0x0b,
207 	NES_CQP_REGISTER_SHARED_STAG = 0x0c,
208 	NES_CQP_DEALLOCATE_STAG = 0x0d,
209 	NES_CQP_MANAGE_ARP_CACHE = 0x0f,
210 	NES_CQP_DOWNLOAD_SEGMENT = 0x10,
211 	NES_CQP_SUSPEND_QPS = 0x11,
212 	NES_CQP_UPLOAD_CONTEXT = 0x13,
213 	NES_CQP_CREATE_CEQ = 0x16,
214 	NES_CQP_DESTROY_CEQ = 0x18,
215 	NES_CQP_CREATE_AEQ = 0x19,
216 	NES_CQP_DESTROY_AEQ = 0x1b,
217 	NES_CQP_LMI_ACCESS = 0x20,
218 	NES_CQP_FLUSH_WQES = 0x22,
219 	NES_CQP_MANAGE_APBVT = 0x23,
220 	NES_CQP_MANAGE_QUAD_HASH = 0x25
221 };
222 
223 enum nes_cqp_wqe_word_idx {
224 	NES_CQP_WQE_OPCODE_IDX = 0,
225 	NES_CQP_WQE_ID_IDX = 1,
226 	NES_CQP_WQE_COMP_CTX_LOW_IDX = 2,
227 	NES_CQP_WQE_COMP_CTX_HIGH_IDX = 3,
228 	NES_CQP_WQE_COMP_SCRATCH_LOW_IDX = 4,
229 	NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX = 5,
230 };
231 
232 enum nes_cqp_wqe_word_download_idx { /* format differs from other cqp ops */
233 	NES_CQP_WQE_DL_OPCODE_IDX = 0,
234 	NES_CQP_WQE_DL_COMP_CTX_LOW_IDX = 1,
235 	NES_CQP_WQE_DL_COMP_CTX_HIGH_IDX = 2,
236 	NES_CQP_WQE_DL_LENGTH_0_TOTAL_IDX = 3
237 	/* For index values 4-15 use NES_NIC_SQ_WQE_ values */
238 };
239 
240 enum nes_cqp_cq_wqeword_idx {
241 	NES_CQP_CQ_WQE_PBL_LOW_IDX = 6,
242 	NES_CQP_CQ_WQE_PBL_HIGH_IDX = 7,
243 	NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX = 8,
244 	NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX = 9,
245 	NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX = 10,
246 };
247 
248 enum nes_cqp_stag_wqeword_idx {
249 	NES_CQP_STAG_WQE_PBL_BLK_COUNT_IDX = 1,
250 	NES_CQP_STAG_WQE_LEN_HIGH_PD_IDX = 6,
251 	NES_CQP_STAG_WQE_LEN_LOW_IDX = 7,
252 	NES_CQP_STAG_WQE_STAG_IDX = 8,
253 	NES_CQP_STAG_WQE_VA_LOW_IDX = 10,
254 	NES_CQP_STAG_WQE_VA_HIGH_IDX = 11,
255 	NES_CQP_STAG_WQE_PA_LOW_IDX = 12,
256 	NES_CQP_STAG_WQE_PA_HIGH_IDX = 13,
257 	NES_CQP_STAG_WQE_PBL_LEN_IDX = 14
258 };
259 
260 #define NES_CQP_OP_LOGICAL_PORT_SHIFT 26
261 #define NES_CQP_OP_IWARP_STATE_SHIFT 28
262 #define NES_CQP_OP_TERMLEN_SHIFT     28
263 
264 enum nes_cqp_qp_bits {
265 	NES_CQP_QP_ARP_VALID = (1<<8),
266 	NES_CQP_QP_WINBUF_VALID = (1<<9),
267 	NES_CQP_QP_CONTEXT_VALID = (1<<10),
268 	NES_CQP_QP_ORD_VALID = (1<<11),
269 	NES_CQP_QP_WINBUF_DATAIND_EN = (1<<12),
270 	NES_CQP_QP_VIRT_WQS = (1<<13),
271 	NES_CQP_QP_DEL_HTE = (1<<14),
272 	NES_CQP_QP_CQS_VALID = (1<<15),
273 	NES_CQP_QP_TYPE_TSA = 0,
274 	NES_CQP_QP_TYPE_IWARP = (1<<16),
275 	NES_CQP_QP_TYPE_CQP = (4<<16),
276 	NES_CQP_QP_TYPE_NIC = (5<<16),
277 	NES_CQP_QP_MSS_CHG = (1<<20),
278 	NES_CQP_QP_STATIC_RESOURCES = (1<<21),
279 	NES_CQP_QP_IGNORE_MW_BOUND = (1<<22),
280 	NES_CQP_QP_VWQ_USE_LMI = (1<<23),
281 	NES_CQP_QP_IWARP_STATE_IDLE = (1<<NES_CQP_OP_IWARP_STATE_SHIFT),
282 	NES_CQP_QP_IWARP_STATE_RTS = (2<<NES_CQP_OP_IWARP_STATE_SHIFT),
283 	NES_CQP_QP_IWARP_STATE_CLOSING = (3<<NES_CQP_OP_IWARP_STATE_SHIFT),
284 	NES_CQP_QP_IWARP_STATE_TERMINATE = (5<<NES_CQP_OP_IWARP_STATE_SHIFT),
285 	NES_CQP_QP_IWARP_STATE_ERROR = (6<<NES_CQP_OP_IWARP_STATE_SHIFT),
286 	NES_CQP_QP_IWARP_STATE_MASK = (7<<NES_CQP_OP_IWARP_STATE_SHIFT),
287 	NES_CQP_QP_TERM_DONT_SEND_FIN = (1<<24),
288 	NES_CQP_QP_TERM_DONT_SEND_TERM_MSG = (1<<25),
289 	NES_CQP_QP_RESET = (1<<31),
290 };
291 
292 enum nes_cqp_qp_wqe_word_idx {
293 	NES_CQP_QP_WQE_CONTEXT_LOW_IDX = 6,
294 	NES_CQP_QP_WQE_CONTEXT_HIGH_IDX = 7,
295 	NES_CQP_QP_WQE_FLUSH_SQ_CODE = 8,
296 	NES_CQP_QP_WQE_FLUSH_RQ_CODE = 9,
297 	NES_CQP_QP_WQE_NEW_MSS_IDX = 15,
298 };
299 
300 enum nes_nic_ctx_bits {
301 	NES_NIC_CTX_RQ_SIZE_32 = (3<<8),
302 	NES_NIC_CTX_RQ_SIZE_512 = (3<<8),
303 	NES_NIC_CTX_SQ_SIZE_32 = (1<<10),
304 	NES_NIC_CTX_SQ_SIZE_512 = (3<<10),
305 };
306 
307 enum nes_nic_qp_ctx_word_idx {
308 	NES_NIC_CTX_MISC_IDX = 0,
309 	NES_NIC_CTX_SQ_LOW_IDX = 2,
310 	NES_NIC_CTX_SQ_HIGH_IDX = 3,
311 	NES_NIC_CTX_RQ_LOW_IDX = 4,
312 	NES_NIC_CTX_RQ_HIGH_IDX = 5,
313 };
314 
315 enum nes_cqp_cq_bits {
316 	NES_CQP_CQ_CEQE_MASK = (1<<9),
317 	NES_CQP_CQ_CEQ_VALID = (1<<10),
318 	NES_CQP_CQ_RESIZE = (1<<11),
319 	NES_CQP_CQ_CHK_OVERFLOW = (1<<12),
320 	NES_CQP_CQ_4KB_CHUNK = (1<<14),
321 	NES_CQP_CQ_VIRT = (1<<15),
322 };
323 
324 enum nes_cqp_stag_bits {
325 	NES_CQP_STAG_VA_TO = (1<<9),
326 	NES_CQP_STAG_DEALLOC_PBLS = (1<<10),
327 	NES_CQP_STAG_PBL_BLK_SIZE = (1<<11),
328 	NES_CQP_STAG_MR = (1<<13),
329 	NES_CQP_STAG_RIGHTS_LOCAL_READ = (1<<16),
330 	NES_CQP_STAG_RIGHTS_LOCAL_WRITE = (1<<17),
331 	NES_CQP_STAG_RIGHTS_REMOTE_READ = (1<<18),
332 	NES_CQP_STAG_RIGHTS_REMOTE_WRITE = (1<<19),
333 	NES_CQP_STAG_RIGHTS_WINDOW_BIND = (1<<20),
334 	NES_CQP_STAG_REM_ACC_EN = (1<<21),
335 	NES_CQP_STAG_LEAVE_PENDING = (1<<31),
336 };
337 
338 enum nes_cqp_ceq_wqeword_idx {
339 	NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX = 1,
340 	NES_CQP_CEQ_WQE_PBL_LOW_IDX = 6,
341 	NES_CQP_CEQ_WQE_PBL_HIGH_IDX = 7,
342 };
343 
344 enum nes_cqp_ceq_bits {
345 	NES_CQP_CEQ_4KB_CHUNK = (1<<14),
346 	NES_CQP_CEQ_VIRT = (1<<15),
347 };
348 
349 enum nes_cqp_aeq_wqeword_idx {
350 	NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX = 1,
351 	NES_CQP_AEQ_WQE_PBL_LOW_IDX = 6,
352 	NES_CQP_AEQ_WQE_PBL_HIGH_IDX = 7,
353 };
354 
355 enum nes_cqp_aeq_bits {
356 	NES_CQP_AEQ_4KB_CHUNK = (1<<14),
357 	NES_CQP_AEQ_VIRT = (1<<15),
358 };
359 
360 enum nes_cqp_lmi_wqeword_idx {
361 	NES_CQP_LMI_WQE_LMI_OFFSET_IDX = 1,
362 	NES_CQP_LMI_WQE_FRAG_LOW_IDX = 8,
363 	NES_CQP_LMI_WQE_FRAG_HIGH_IDX = 9,
364 	NES_CQP_LMI_WQE_FRAG_LEN_IDX = 10,
365 };
366 
367 enum nes_cqp_arp_wqeword_idx {
368 	NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX = 6,
369 	NES_CQP_ARP_WQE_MAC_HIGH_IDX = 7,
370 	NES_CQP_ARP_WQE_REACHABILITY_MAX_IDX = 1,
371 };
372 
373 enum nes_cqp_upload_wqeword_idx {
374 	NES_CQP_UPLOAD_WQE_CTXT_LOW_IDX = 6,
375 	NES_CQP_UPLOAD_WQE_CTXT_HIGH_IDX = 7,
376 	NES_CQP_UPLOAD_WQE_HTE_IDX = 8,
377 };
378 
379 enum nes_cqp_arp_bits {
380 	NES_CQP_ARP_VALID = (1<<8),
381 	NES_CQP_ARP_PERM = (1<<9),
382 };
383 
384 enum nes_cqp_flush_bits {
385 	NES_CQP_FLUSH_SQ = (1<<30),
386 	NES_CQP_FLUSH_RQ = (1<<31),
387 	NES_CQP_FLUSH_MAJ_MIN = (1<<28),
388 };
389 
390 enum nes_cqe_opcode_bits {
391 	NES_CQE_STAG_VALID = (1<<6),
392 	NES_CQE_ERROR = (1<<7),
393 	NES_CQE_SQ = (1<<8),
394 	NES_CQE_SE = (1<<9),
395 	NES_CQE_PSH = (1<<29),
396 	NES_CQE_FIN = (1<<30),
397 	NES_CQE_VALID = (1<<31),
398 };
399 
400 
401 enum nes_cqe_word_idx {
402 	NES_CQE_PAYLOAD_LENGTH_IDX = 0,
403 	NES_CQE_COMP_COMP_CTX_LOW_IDX = 2,
404 	NES_CQE_COMP_COMP_CTX_HIGH_IDX = 3,
405 	NES_CQE_INV_STAG_IDX = 4,
406 	NES_CQE_QP_ID_IDX = 5,
407 	NES_CQE_ERROR_CODE_IDX = 6,
408 	NES_CQE_OPCODE_IDX = 7,
409 };
410 
411 enum nes_ceqe_word_idx {
412 	NES_CEQE_CQ_CTX_LOW_IDX = 0,
413 	NES_CEQE_CQ_CTX_HIGH_IDX = 1,
414 };
415 
416 enum nes_ceqe_status_bit {
417 	NES_CEQE_VALID = (1<<31),
418 };
419 
420 enum nes_int_bits {
421 	NES_INT_CEQ0 = (1<<0),
422 	NES_INT_CEQ1 = (1<<1),
423 	NES_INT_CEQ2 = (1<<2),
424 	NES_INT_CEQ3 = (1<<3),
425 	NES_INT_CEQ4 = (1<<4),
426 	NES_INT_CEQ5 = (1<<5),
427 	NES_INT_CEQ6 = (1<<6),
428 	NES_INT_CEQ7 = (1<<7),
429 	NES_INT_CEQ8 = (1<<8),
430 	NES_INT_CEQ9 = (1<<9),
431 	NES_INT_CEQ10 = (1<<10),
432 	NES_INT_CEQ11 = (1<<11),
433 	NES_INT_CEQ12 = (1<<12),
434 	NES_INT_CEQ13 = (1<<13),
435 	NES_INT_CEQ14 = (1<<14),
436 	NES_INT_CEQ15 = (1<<15),
437 	NES_INT_AEQ0 = (1<<16),
438 	NES_INT_AEQ1 = (1<<17),
439 	NES_INT_AEQ2 = (1<<18),
440 	NES_INT_AEQ3 = (1<<19),
441 	NES_INT_AEQ4 = (1<<20),
442 	NES_INT_AEQ5 = (1<<21),
443 	NES_INT_AEQ6 = (1<<22),
444 	NES_INT_AEQ7 = (1<<23),
445 	NES_INT_MAC0 = (1<<24),
446 	NES_INT_MAC1 = (1<<25),
447 	NES_INT_MAC2 = (1<<26),
448 	NES_INT_MAC3 = (1<<27),
449 	NES_INT_TSW = (1<<28),
450 	NES_INT_TIMER = (1<<29),
451 	NES_INT_INTF = (1<<30),
452 };
453 
454 enum nes_intf_int_bits {
455 	NES_INTF_INT_PCIERR = (1<<0),
456 	NES_INTF_PERIODIC_TIMER = (1<<2),
457 	NES_INTF_ONE_SHOT_TIMER = (1<<3),
458 	NES_INTF_INT_CRITERR = (1<<14),
459 	NES_INTF_INT_AEQ0_OFLOW = (1<<16),
460 	NES_INTF_INT_AEQ1_OFLOW = (1<<17),
461 	NES_INTF_INT_AEQ2_OFLOW = (1<<18),
462 	NES_INTF_INT_AEQ3_OFLOW = (1<<19),
463 	NES_INTF_INT_AEQ4_OFLOW = (1<<20),
464 	NES_INTF_INT_AEQ5_OFLOW = (1<<21),
465 	NES_INTF_INT_AEQ6_OFLOW = (1<<22),
466 	NES_INTF_INT_AEQ7_OFLOW = (1<<23),
467 	NES_INTF_INT_AEQ_OFLOW = (0xff<<16),
468 };
469 
470 enum nes_mac_int_bits {
471 	NES_MAC_INT_LINK_STAT_CHG = (1<<1),
472 	NES_MAC_INT_XGMII_EXT = (1<<2),
473 	NES_MAC_INT_TX_UNDERFLOW = (1<<6),
474 	NES_MAC_INT_TX_ERROR = (1<<7),
475 };
476 
477 enum nes_cqe_allocate_bits {
478 	NES_CQE_ALLOC_INC_SELECT = (1<<28),
479 	NES_CQE_ALLOC_NOTIFY_NEXT = (1<<29),
480 	NES_CQE_ALLOC_NOTIFY_SE = (1<<30),
481 	NES_CQE_ALLOC_RESET = (1<<31),
482 };
483 
484 enum nes_nic_rq_wqe_word_idx {
485 	NES_NIC_RQ_WQE_LENGTH_1_0_IDX = 0,
486 	NES_NIC_RQ_WQE_LENGTH_3_2_IDX = 1,
487 	NES_NIC_RQ_WQE_FRAG0_LOW_IDX = 2,
488 	NES_NIC_RQ_WQE_FRAG0_HIGH_IDX = 3,
489 	NES_NIC_RQ_WQE_FRAG1_LOW_IDX = 4,
490 	NES_NIC_RQ_WQE_FRAG1_HIGH_IDX = 5,
491 	NES_NIC_RQ_WQE_FRAG2_LOW_IDX = 6,
492 	NES_NIC_RQ_WQE_FRAG2_HIGH_IDX = 7,
493 	NES_NIC_RQ_WQE_FRAG3_LOW_IDX = 8,
494 	NES_NIC_RQ_WQE_FRAG3_HIGH_IDX = 9,
495 };
496 
497 enum nes_nic_sq_wqe_word_idx {
498 	NES_NIC_SQ_WQE_MISC_IDX = 0,
499 	NES_NIC_SQ_WQE_TOTAL_LENGTH_IDX = 1,
500 	NES_NIC_SQ_WQE_LSO_INFO_IDX = 2,
501 	NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX = 3,
502 	NES_NIC_SQ_WQE_LENGTH_2_1_IDX = 4,
503 	NES_NIC_SQ_WQE_LENGTH_4_3_IDX = 5,
504 	NES_NIC_SQ_WQE_FRAG0_LOW_IDX = 6,
505 	NES_NIC_SQ_WQE_FRAG0_HIGH_IDX = 7,
506 	NES_NIC_SQ_WQE_FRAG1_LOW_IDX = 8,
507 	NES_NIC_SQ_WQE_FRAG1_HIGH_IDX = 9,
508 	NES_NIC_SQ_WQE_FRAG2_LOW_IDX = 10,
509 	NES_NIC_SQ_WQE_FRAG2_HIGH_IDX = 11,
510 	NES_NIC_SQ_WQE_FRAG3_LOW_IDX = 12,
511 	NES_NIC_SQ_WQE_FRAG3_HIGH_IDX = 13,
512 	NES_NIC_SQ_WQE_FRAG4_LOW_IDX = 14,
513 	NES_NIC_SQ_WQE_FRAG4_HIGH_IDX = 15,
514 };
515 
516 enum nes_iwarp_sq_wqe_word_idx {
517 	NES_IWARP_SQ_WQE_MISC_IDX = 0,
518 	NES_IWARP_SQ_WQE_TOTAL_PAYLOAD_IDX = 1,
519 	NES_IWARP_SQ_WQE_COMP_CTX_LOW_IDX = 2,
520 	NES_IWARP_SQ_WQE_COMP_CTX_HIGH_IDX = 3,
521 	NES_IWARP_SQ_WQE_COMP_SCRATCH_LOW_IDX = 4,
522 	NES_IWARP_SQ_WQE_COMP_SCRATCH_HIGH_IDX = 5,
523 	NES_IWARP_SQ_WQE_INV_STAG_LOW_IDX = 7,
524 	NES_IWARP_SQ_WQE_RDMA_TO_LOW_IDX = 8,
525 	NES_IWARP_SQ_WQE_RDMA_TO_HIGH_IDX = 9,
526 	NES_IWARP_SQ_WQE_RDMA_LENGTH_IDX = 10,
527 	NES_IWARP_SQ_WQE_RDMA_STAG_IDX = 11,
528 	NES_IWARP_SQ_WQE_IMM_DATA_START_IDX = 12,
529 	NES_IWARP_SQ_WQE_FRAG0_LOW_IDX = 16,
530 	NES_IWARP_SQ_WQE_FRAG0_HIGH_IDX = 17,
531 	NES_IWARP_SQ_WQE_LENGTH0_IDX = 18,
532 	NES_IWARP_SQ_WQE_STAG0_IDX = 19,
533 	NES_IWARP_SQ_WQE_FRAG1_LOW_IDX = 20,
534 	NES_IWARP_SQ_WQE_FRAG1_HIGH_IDX = 21,
535 	NES_IWARP_SQ_WQE_LENGTH1_IDX = 22,
536 	NES_IWARP_SQ_WQE_STAG1_IDX = 23,
537 	NES_IWARP_SQ_WQE_FRAG2_LOW_IDX = 24,
538 	NES_IWARP_SQ_WQE_FRAG2_HIGH_IDX = 25,
539 	NES_IWARP_SQ_WQE_LENGTH2_IDX = 26,
540 	NES_IWARP_SQ_WQE_STAG2_IDX = 27,
541 	NES_IWARP_SQ_WQE_FRAG3_LOW_IDX = 28,
542 	NES_IWARP_SQ_WQE_FRAG3_HIGH_IDX = 29,
543 	NES_IWARP_SQ_WQE_LENGTH3_IDX = 30,
544 	NES_IWARP_SQ_WQE_STAG3_IDX = 31,
545 };
546 
547 enum nes_iwarp_sq_bind_wqe_word_idx {
548 	NES_IWARP_SQ_BIND_WQE_MR_IDX = 6,
549 	NES_IWARP_SQ_BIND_WQE_MW_IDX = 7,
550 	NES_IWARP_SQ_BIND_WQE_LENGTH_LOW_IDX = 8,
551 	NES_IWARP_SQ_BIND_WQE_LENGTH_HIGH_IDX = 9,
552 	NES_IWARP_SQ_BIND_WQE_VA_FBO_LOW_IDX = 10,
553 	NES_IWARP_SQ_BIND_WQE_VA_FBO_HIGH_IDX = 11,
554 };
555 
556 enum nes_iwarp_sq_fmr_wqe_word_idx {
557 	NES_IWARP_SQ_FMR_WQE_MR_STAG_IDX = 7,
558 	NES_IWARP_SQ_FMR_WQE_LENGTH_LOW_IDX = 8,
559 	NES_IWARP_SQ_FMR_WQE_LENGTH_HIGH_IDX = 9,
560 	NES_IWARP_SQ_FMR_WQE_VA_FBO_LOW_IDX = 10,
561 	NES_IWARP_SQ_FMR_WQE_VA_FBO_HIGH_IDX = 11,
562 	NES_IWARP_SQ_FMR_WQE_PBL_ADDR_LOW_IDX = 12,
563 	NES_IWARP_SQ_FMR_WQE_PBL_ADDR_HIGH_IDX = 13,
564 	NES_IWARP_SQ_FMR_WQE_PBL_LENGTH_IDX = 14,
565 };
566 
567 enum nes_iwarp_sq_fmr_opcodes {
568 	NES_IWARP_SQ_FMR_WQE_ZERO_BASED			= (1<<6),
569 	NES_IWARP_SQ_FMR_WQE_PAGE_SIZE_4K		= (0<<7),
570 	NES_IWARP_SQ_FMR_WQE_PAGE_SIZE_2M		= (1<<7),
571 	NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_LOCAL_READ	= (1<<16),
572 	NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_LOCAL_WRITE 	= (1<<17),
573 	NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_REMOTE_READ 	= (1<<18),
574 	NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_REMOTE_WRITE = (1<<19),
575 	NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_WINDOW_BIND 	= (1<<20),
576 };
577 
578 #define NES_IWARP_SQ_FMR_WQE_MR_LENGTH_HIGH_MASK	0xFF;
579 
580 enum nes_iwarp_sq_locinv_wqe_word_idx {
581 	NES_IWARP_SQ_LOCINV_WQE_INV_STAG_IDX = 6,
582 };
583 
584 enum nes_iwarp_rq_wqe_word_idx {
585 	NES_IWARP_RQ_WQE_TOTAL_PAYLOAD_IDX = 1,
586 	NES_IWARP_RQ_WQE_COMP_CTX_LOW_IDX = 2,
587 	NES_IWARP_RQ_WQE_COMP_CTX_HIGH_IDX = 3,
588 	NES_IWARP_RQ_WQE_COMP_SCRATCH_LOW_IDX = 4,
589 	NES_IWARP_RQ_WQE_COMP_SCRATCH_HIGH_IDX = 5,
590 	NES_IWARP_RQ_WQE_FRAG0_LOW_IDX = 8,
591 	NES_IWARP_RQ_WQE_FRAG0_HIGH_IDX = 9,
592 	NES_IWARP_RQ_WQE_LENGTH0_IDX = 10,
593 	NES_IWARP_RQ_WQE_STAG0_IDX = 11,
594 	NES_IWARP_RQ_WQE_FRAG1_LOW_IDX = 12,
595 	NES_IWARP_RQ_WQE_FRAG1_HIGH_IDX = 13,
596 	NES_IWARP_RQ_WQE_LENGTH1_IDX = 14,
597 	NES_IWARP_RQ_WQE_STAG1_IDX = 15,
598 	NES_IWARP_RQ_WQE_FRAG2_LOW_IDX = 16,
599 	NES_IWARP_RQ_WQE_FRAG2_HIGH_IDX = 17,
600 	NES_IWARP_RQ_WQE_LENGTH2_IDX = 18,
601 	NES_IWARP_RQ_WQE_STAG2_IDX = 19,
602 	NES_IWARP_RQ_WQE_FRAG3_LOW_IDX = 20,
603 	NES_IWARP_RQ_WQE_FRAG3_HIGH_IDX = 21,
604 	NES_IWARP_RQ_WQE_LENGTH3_IDX = 22,
605 	NES_IWARP_RQ_WQE_STAG3_IDX = 23,
606 };
607 
608 enum nes_nic_sq_wqe_bits {
609 	NES_NIC_SQ_WQE_PHDR_CS_READY =  (1<<21),
610 	NES_NIC_SQ_WQE_LSO_ENABLE = (1<<22),
611 	NES_NIC_SQ_WQE_TAGVALUE_ENABLE = (1<<23),
612 	NES_NIC_SQ_WQE_DISABLE_CHKSUM = (1<<30),
613 	NES_NIC_SQ_WQE_COMPLETION = (1<<31),
614 };
615 
616 enum nes_nic_cqe_word_idx {
617 	NES_NIC_CQE_ACCQP_ID_IDX = 0,
618 	NES_NIC_CQE_HASH_RCVNXT = 1,
619 	NES_NIC_CQE_TAG_PKT_TYPE_IDX = 2,
620 	NES_NIC_CQE_MISC_IDX = 3,
621 };
622 
623 #define NES_PKT_TYPE_APBVT_BITS 0xC112
624 #define NES_PKT_TYPE_APBVT_MASK 0xff3e
625 
626 #define NES_PKT_TYPE_PVALID_BITS 0x10000000
627 #define NES_PKT_TYPE_PVALID_MASK 0x30000000
628 
629 #define NES_PKT_TYPE_TCPV4_BITS 0x0110
630 #define NES_PKT_TYPE_TCPV4_MASK 0x3f30
631 
632 #define NES_PKT_TYPE_UDPV4_BITS 0x0210
633 #define NES_PKT_TYPE_UDPV4_MASK 0x3f30
634 
635 #define NES_PKT_TYPE_IPV4_BITS  0x0010
636 #define NES_PKT_TYPE_IPV4_MASK  0x3f30
637 
638 #define NES_PKT_TYPE_OTHER_BITS 0x0000
639 #define NES_PKT_TYPE_OTHER_MASK 0x0030
640 
641 #define NES_NIC_CQE_ERRV_SHIFT 16
642 enum nes_nic_ev_bits {
643 	NES_NIC_ERRV_BITS_MODE = (1<<0),
644 	NES_NIC_ERRV_BITS_IPV4_CSUM_ERR = (1<<1),
645 	NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR = (1<<2),
646 	NES_NIC_ERRV_BITS_WQE_OVERRUN = (1<<3),
647 	NES_NIC_ERRV_BITS_IPH_ERR = (1<<4),
648 };
649 
650 enum nes_nic_cqe_bits {
651 	NES_NIC_CQE_ERRV_MASK = (0xff<<NES_NIC_CQE_ERRV_SHIFT),
652 	NES_NIC_CQE_SQ = (1<<24),
653 	NES_NIC_CQE_ACCQP_PORT = (1<<28),
654 	NES_NIC_CQE_ACCQP_VALID = (1<<29),
655 	NES_NIC_CQE_TAG_VALID = (1<<30),
656 	NES_NIC_CQE_VALID = (1<<31),
657 };
658 
659 enum nes_aeqe_word_idx {
660 	NES_AEQE_COMP_CTXT_LOW_IDX = 0,
661 	NES_AEQE_COMP_CTXT_HIGH_IDX = 1,
662 	NES_AEQE_COMP_QP_CQ_ID_IDX = 2,
663 	NES_AEQE_MISC_IDX = 3,
664 };
665 
666 enum nes_aeqe_bits {
667 	NES_AEQE_QP = (1<<16),
668 	NES_AEQE_CQ = (1<<17),
669 	NES_AEQE_SQ = (1<<18),
670 	NES_AEQE_INBOUND_RDMA = (1<<19),
671 	NES_AEQE_IWARP_STATE_MASK = (7<<20),
672 	NES_AEQE_TCP_STATE_MASK = (0xf<<24),
673 	NES_AEQE_Q2_DATA_WRITTEN = (0x3<<28),
674 	NES_AEQE_VALID = (1<<31),
675 };
676 
677 #define NES_AEQE_IWARP_STATE_SHIFT	20
678 #define NES_AEQE_TCP_STATE_SHIFT	24
679 #define NES_AEQE_Q2_DATA_ETHERNET       (1<<28)
680 #define NES_AEQE_Q2_DATA_MPA            (1<<29)
681 
682 enum nes_aeqe_iwarp_state {
683 	NES_AEQE_IWARP_STATE_NON_EXISTANT = 0,
684 	NES_AEQE_IWARP_STATE_IDLE = 1,
685 	NES_AEQE_IWARP_STATE_RTS = 2,
686 	NES_AEQE_IWARP_STATE_CLOSING = 3,
687 	NES_AEQE_IWARP_STATE_TERMINATE = 5,
688 	NES_AEQE_IWARP_STATE_ERROR = 6
689 };
690 
691 enum nes_aeqe_tcp_state {
692 	NES_AEQE_TCP_STATE_NON_EXISTANT = 0,
693 	NES_AEQE_TCP_STATE_CLOSED = 1,
694 	NES_AEQE_TCP_STATE_LISTEN = 2,
695 	NES_AEQE_TCP_STATE_SYN_SENT = 3,
696 	NES_AEQE_TCP_STATE_SYN_RCVD = 4,
697 	NES_AEQE_TCP_STATE_ESTABLISHED = 5,
698 	NES_AEQE_TCP_STATE_CLOSE_WAIT = 6,
699 	NES_AEQE_TCP_STATE_FIN_WAIT_1 = 7,
700 	NES_AEQE_TCP_STATE_CLOSING = 8,
701 	NES_AEQE_TCP_STATE_LAST_ACK = 9,
702 	NES_AEQE_TCP_STATE_FIN_WAIT_2 = 10,
703 	NES_AEQE_TCP_STATE_TIME_WAIT = 11
704 };
705 
706 enum nes_aeqe_aeid {
707 	NES_AEQE_AEID_AMP_UNALLOCATED_STAG                            = 0x0102,
708 	NES_AEQE_AEID_AMP_INVALID_STAG                                = 0x0103,
709 	NES_AEQE_AEID_AMP_BAD_QP                                      = 0x0104,
710 	NES_AEQE_AEID_AMP_BAD_PD                                      = 0x0105,
711 	NES_AEQE_AEID_AMP_BAD_STAG_KEY                                = 0x0106,
712 	NES_AEQE_AEID_AMP_BAD_STAG_INDEX                              = 0x0107,
713 	NES_AEQE_AEID_AMP_BOUNDS_VIOLATION                            = 0x0108,
714 	NES_AEQE_AEID_AMP_RIGHTS_VIOLATION                            = 0x0109,
715 	NES_AEQE_AEID_AMP_TO_WRAP                                     = 0x010a,
716 	NES_AEQE_AEID_AMP_FASTREG_SHARED                              = 0x010b,
717 	NES_AEQE_AEID_AMP_FASTREG_VALID_STAG                          = 0x010c,
718 	NES_AEQE_AEID_AMP_FASTREG_MW_STAG                             = 0x010d,
719 	NES_AEQE_AEID_AMP_FASTREG_INVALID_RIGHTS                      = 0x010e,
720 	NES_AEQE_AEID_AMP_FASTREG_PBL_TABLE_OVERFLOW                  = 0x010f,
721 	NES_AEQE_AEID_AMP_FASTREG_INVALID_LENGTH                      = 0x0110,
722 	NES_AEQE_AEID_AMP_INVALIDATE_SHARED                           = 0x0111,
723 	NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS          = 0x0112,
724 	NES_AEQE_AEID_AMP_INVALIDATE_MR_WITH_BOUND_WINDOWS            = 0x0113,
725 	NES_AEQE_AEID_AMP_MWBIND_VALID_STAG                           = 0x0114,
726 	NES_AEQE_AEID_AMP_MWBIND_OF_MR_STAG                           = 0x0115,
727 	NES_AEQE_AEID_AMP_MWBIND_TO_ZERO_BASED_STAG                   = 0x0116,
728 	NES_AEQE_AEID_AMP_MWBIND_TO_MW_STAG                           = 0x0117,
729 	NES_AEQE_AEID_AMP_MWBIND_INVALID_RIGHTS                       = 0x0118,
730 	NES_AEQE_AEID_AMP_MWBIND_INVALID_BOUNDS                       = 0x0119,
731 	NES_AEQE_AEID_AMP_MWBIND_TO_INVALID_PARENT                    = 0x011a,
732 	NES_AEQE_AEID_AMP_MWBIND_BIND_DISABLED                        = 0x011b,
733 	NES_AEQE_AEID_BAD_CLOSE                                       = 0x0201,
734 	NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE                         = 0x0202,
735 	NES_AEQE_AEID_CQ_OPERATION_ERROR                              = 0x0203,
736 	NES_AEQE_AEID_PRIV_OPERATION_DENIED                           = 0x0204,
737 	NES_AEQE_AEID_RDMA_READ_WHILE_ORD_ZERO                        = 0x0205,
738 	NES_AEQE_AEID_STAG_ZERO_INVALID                               = 0x0206,
739 	NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN                      = 0x0301,
740 	NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID              = 0x0302,
741 	NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER = 0x0303,
742 	NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION                     = 0x0304,
743 	NES_AEQE_AEID_DDP_UBE_INVALID_MO                              = 0x0305,
744 	NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE         = 0x0306,
745 	NES_AEQE_AEID_DDP_UBE_INVALID_QN                              = 0x0307,
746 	NES_AEQE_AEID_DDP_NO_L_BIT                                    = 0x0308,
747 	NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION                 = 0x0311,
748 	NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE                     = 0x0312,
749 	NES_AEQE_AEID_ROE_INVALID_RDMA_READ_REQUEST                   = 0x0313,
750 	NES_AEQE_AEID_ROE_INVALID_RDMA_WRITE_OR_READ_RESP             = 0x0314,
751 	NES_AEQE_AEID_INVALID_ARP_ENTRY                               = 0x0401,
752 	NES_AEQE_AEID_INVALID_TCP_OPTION_RCVD                         = 0x0402,
753 	NES_AEQE_AEID_STALE_ARP_ENTRY                                 = 0x0403,
754 	NES_AEQE_AEID_LLP_CLOSE_COMPLETE                              = 0x0501,
755 	NES_AEQE_AEID_LLP_CONNECTION_RESET                            = 0x0502,
756 	NES_AEQE_AEID_LLP_FIN_RECEIVED                                = 0x0503,
757 	NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH =  0x0504,
758 	NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR                      = 0x0505,
759 	NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE                           = 0x0506,
760 	NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL                           = 0x0507,
761 	NES_AEQE_AEID_LLP_SYN_RECEIVED                                = 0x0508,
762 	NES_AEQE_AEID_LLP_TERMINATE_RECEIVED                          = 0x0509,
763 	NES_AEQE_AEID_LLP_TOO_MANY_RETRIES                            = 0x050a,
764 	NES_AEQE_AEID_LLP_TOO_MANY_KEEPALIVE_RETRIES                  = 0x050b,
765 	NES_AEQE_AEID_RESET_SENT                                      = 0x0601,
766 	NES_AEQE_AEID_TERMINATE_SENT                                  = 0x0602,
767 	NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC                      = 0x0700
768 };
769 
770 enum nes_iwarp_sq_opcodes {
771 	NES_IWARP_SQ_WQE_WRPDU = (1<<15),
772 	NES_IWARP_SQ_WQE_PSH = (1<<21),
773 	NES_IWARP_SQ_WQE_STREAMING = (1<<23),
774 	NES_IWARP_SQ_WQE_IMM_DATA = (1<<28),
775 	NES_IWARP_SQ_WQE_READ_FENCE = (1<<29),
776 	NES_IWARP_SQ_WQE_LOCAL_FENCE = (1<<30),
777 	NES_IWARP_SQ_WQE_SIGNALED_COMPL = (1<<31),
778 };
779 
780 enum nes_iwarp_sq_wqe_bits {
781 	NES_IWARP_SQ_OP_RDMAW = 0,
782 	NES_IWARP_SQ_OP_RDMAR = 1,
783 	NES_IWARP_SQ_OP_SEND = 3,
784 	NES_IWARP_SQ_OP_SENDINV = 4,
785 	NES_IWARP_SQ_OP_SENDSE = 5,
786 	NES_IWARP_SQ_OP_SENDSEINV = 6,
787 	NES_IWARP_SQ_OP_BIND = 8,
788 	NES_IWARP_SQ_OP_FAST_REG = 9,
789 	NES_IWARP_SQ_OP_LOCINV = 10,
790 	NES_IWARP_SQ_OP_RDMAR_LOCINV = 11,
791 	NES_IWARP_SQ_OP_NOP = 12,
792 };
793 
794 enum nes_iwarp_cqe_major_code {
795 	NES_IWARP_CQE_MAJOR_FLUSH = 1,
796 	NES_IWARP_CQE_MAJOR_DRV = 0x8000
797 };
798 
799 enum nes_iwarp_cqe_minor_code {
800 	NES_IWARP_CQE_MINOR_FLUSH = 1
801 };
802 
803 #define NES_EEPROM_READ_REQUEST (1<<16)
804 #define NES_MAC_ADDR_VALID      (1<<20)
805 
806 /*
807  * NES index registers init values.
808  */
809 struct nes_init_values {
810 	u32 index;
811 	u32 data;
812 	u8  wrt;
813 };
814 
815 /*
816  * NES registers in BAR0.
817  */
818 struct nes_pci_regs {
819 	u32 int_status;
820 	u32 int_mask;
821 	u32 int_pending;
822 	u32 intf_int_status;
823 	u32 intf_int_mask;
824 	u32 other_regs[59];	 /* pad out to 256 bytes for now */
825 };
826 
827 #define NES_CQP_SQ_SIZE    128
828 #define NES_CCQ_SIZE       128
829 #define NES_NIC_WQ_SIZE    512
830 #define NES_NIC_CTX_SIZE   ((NES_NIC_CTX_RQ_SIZE_512) | (NES_NIC_CTX_SQ_SIZE_512))
831 #define NES_NIC_BACK_STORE 0x00038000
832 
833 struct nes_device;
834 
835 struct nes_hw_nic_qp_context {
836 	__le32 context_words[6];
837 };
838 
839 struct nes_hw_nic_sq_wqe {
840 	__le32 wqe_words[16];
841 };
842 
843 struct nes_hw_nic_rq_wqe {
844 	__le32 wqe_words[16];
845 };
846 
847 struct nes_hw_nic_cqe {
848 	__le32 cqe_words[4];
849 };
850 
851 struct nes_hw_cqp_qp_context {
852 	__le32 context_words[4];
853 };
854 
855 struct nes_hw_cqp_wqe {
856 	__le32 wqe_words[16];
857 };
858 
859 struct nes_hw_qp_wqe {
860 	__le32 wqe_words[32];
861 };
862 
863 struct nes_hw_cqe {
864 	__le32 cqe_words[8];
865 };
866 
867 struct nes_hw_ceqe {
868 	__le32 ceqe_words[2];
869 };
870 
871 struct nes_hw_aeqe {
872 	__le32 aeqe_words[4];
873 };
874 
875 struct nes_cqp_request {
876 	union {
877 		u64 cqp_callback_context;
878 		void *cqp_callback_pointer;
879 	};
880 	wait_queue_head_t     waitq;
881 	struct nes_hw_cqp_wqe cqp_wqe;
882 	struct list_head      list;
883 	atomic_t              refcount;
884 	void (*cqp_callback)(struct nes_device *nesdev, struct nes_cqp_request *cqp_request);
885 	u16                   major_code;
886 	u16                   minor_code;
887 	u8                    waiting;
888 	u8                    request_done;
889 	u8                    dynamic;
890 	u8                    callback;
891 };
892 
893 struct nes_hw_cqp {
894 	struct nes_hw_cqp_wqe *sq_vbase;
895 	dma_addr_t            sq_pbase;
896 	spinlock_t            lock;
897 	wait_queue_head_t     waitq;
898 	u16                   qp_id;
899 	u16                   sq_head;
900 	u16                   sq_tail;
901 	u16                   sq_size;
902 };
903 
904 #define NES_FIRST_FRAG_SIZE 128
905 struct nes_first_frag {
906 	u8 buffer[NES_FIRST_FRAG_SIZE];
907 };
908 
909 struct nes_hw_nic {
910 	struct nes_first_frag    *first_frag_vbase;	/* virtual address of first frags */
911 	struct nes_hw_nic_sq_wqe *sq_vbase;			/* virtual address of sq */
912 	struct nes_hw_nic_rq_wqe *rq_vbase;			/* virtual address of rq */
913 	struct sk_buff           *tx_skb[NES_NIC_WQ_SIZE];
914 	struct sk_buff           *rx_skb[NES_NIC_WQ_SIZE];
915 	dma_addr_t frag_paddr[NES_NIC_WQ_SIZE];
916 	unsigned long first_frag_overflow[BITS_TO_LONGS(NES_NIC_WQ_SIZE)];
917 	dma_addr_t sq_pbase;			/* PCI memory for host rings */
918 	dma_addr_t rq_pbase;			/* PCI memory for host rings */
919 
920 	u16 qp_id;
921 	u16 sq_head;
922 	u16 sq_tail;
923 	u16 sq_size;
924 	u16 rq_head;
925 	u16 rq_tail;
926 	u16 rq_size;
927 	u8 replenishing_rq;
928 	u8 reserved;
929 
930 	spinlock_t rq_lock;
931 };
932 
933 struct nes_hw_nic_cq {
934 	struct nes_hw_nic_cqe volatile *cq_vbase;	/* PCI memory for host rings */
935 	void (*ce_handler)(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
936 	dma_addr_t cq_pbase;	/* PCI memory for host rings */
937 	int rx_cqes_completed;
938 	int cqe_allocs_pending;
939 	int rx_pkts_indicated;
940 	u16 cq_head;
941 	u16 cq_size;
942 	u16 cq_number;
943 	u8  cqes_pending;
944 };
945 
946 struct nes_hw_qp {
947 	struct nes_hw_qp_wqe *sq_vbase;		/* PCI memory for host rings */
948 	struct nes_hw_qp_wqe *rq_vbase;		/* PCI memory for host rings */
949 	void                 *q2_vbase;			/* PCI memory for host rings */
950 	dma_addr_t sq_pbase;	/* PCI memory for host rings */
951 	dma_addr_t rq_pbase;	/* PCI memory for host rings */
952 	dma_addr_t q2_pbase;	/* PCI memory for host rings */
953 	u32 qp_id;
954 	u16 sq_head;
955 	u16 sq_tail;
956 	u16 sq_size;
957 	u16 rq_head;
958 	u16 rq_tail;
959 	u16 rq_size;
960 	u8  rq_encoded_size;
961 	u8  sq_encoded_size;
962 };
963 
964 struct nes_hw_cq {
965 	struct nes_hw_cqe *cq_vbase;	/* PCI memory for host rings */
966 	void (*ce_handler)(struct nes_device *nesdev, struct nes_hw_cq *cq);
967 	dma_addr_t cq_pbase;	/* PCI memory for host rings */
968 	u16 cq_head;
969 	u16 cq_size;
970 	u16 cq_number;
971 };
972 
973 struct nes_hw_ceq {
974 	struct nes_hw_ceqe volatile *ceq_vbase;	/* PCI memory for host rings */
975 	dma_addr_t ceq_pbase;	/* PCI memory for host rings */
976 	u16 ceq_head;
977 	u16 ceq_size;
978 };
979 
980 struct nes_hw_aeq {
981 	struct nes_hw_aeqe volatile *aeq_vbase;	/* PCI memory for host rings */
982 	dma_addr_t aeq_pbase;	/* PCI memory for host rings */
983 	u16 aeq_head;
984 	u16 aeq_size;
985 };
986 
987 struct nic_qp_map {
988 	u8 qpid;
989 	u8 nic_index;
990 	u8 logical_port;
991 	u8 is_hnic;
992 };
993 
994 #define	NES_CQP_ARP_AEQ_INDEX_MASK  0x000f0000
995 #define	NES_CQP_ARP_AEQ_INDEX_SHIFT 16
996 
997 #define NES_CQP_APBVT_ADD			0x00008000
998 #define NES_CQP_APBVT_NIC_SHIFT		16
999 
1000 #define NES_ARP_ADD     1
1001 #define NES_ARP_DELETE  2
1002 #define NES_ARP_RESOLVE 3
1003 
1004 #define NES_MAC_SW_IDLE      0
1005 #define NES_MAC_SW_INTERRUPT 1
1006 #define NES_MAC_SW_MH        2
1007 
1008 struct nes_arp_entry {
1009 	u32 ip_addr;
1010 	u8  mac_addr[ETH_ALEN];
1011 };
1012 
1013 #define NES_NIC_FAST_TIMER          96
1014 #define NES_NIC_FAST_TIMER_LOW      40
1015 #define NES_NIC_FAST_TIMER_HIGH     1000
1016 #define DEFAULT_NES_QL_HIGH         256
1017 #define DEFAULT_NES_QL_LOW          16
1018 #define DEFAULT_NES_QL_TARGET       64
1019 #define DEFAULT_JUMBO_NES_QL_LOW    12
1020 #define DEFAULT_JUMBO_NES_QL_TARGET 40
1021 #define DEFAULT_JUMBO_NES_QL_HIGH   128
1022 #define NES_NIC_CQ_DOWNWARD_TREND   16
1023 #define NES_PFT_SIZE		    48
1024 
1025 #define NES_MGT_WQ_COUNT 32
1026 #define NES_MGT_CTX_SIZE ((NES_NIC_CTX_RQ_SIZE_32) | (NES_NIC_CTX_SQ_SIZE_32))
1027 #define NES_MGT_QP_OFFSET 36
1028 #define NES_MGT_QP_COUNT 4
1029 
1030 struct nes_hw_tune_timer {
1031     /* u16 cq_count; */
1032     u16 threshold_low;
1033     u16 threshold_target;
1034     u16 threshold_high;
1035     u16 timer_in_use;
1036     u16 timer_in_use_old;
1037     u16 timer_in_use_min;
1038     u16 timer_in_use_max;
1039     u8  timer_direction_upward;
1040     u8  timer_direction_downward;
1041     u16 cq_count_old;
1042     u8  cq_direction_downward;
1043 };
1044 
1045 #define NES_TIMER_INT_LIMIT         2
1046 #define NES_TIMER_INT_LIMIT_DYNAMIC 10
1047 #define NES_TIMER_ENABLE_LIMIT      4
1048 #define NES_MAX_LINK_INTERRUPTS     128
1049 #define NES_MAX_LINK_CHECK          200
1050 
1051 struct nes_adapter {
1052 	u64              fw_ver;
1053 	unsigned long    *allocated_qps;
1054 	unsigned long    *allocated_cqs;
1055 	unsigned long    *allocated_mrs;
1056 	unsigned long    *allocated_pds;
1057 	unsigned long    *allocated_arps;
1058 	struct nes_qp    **qp_table;
1059 	struct workqueue_struct *work_q;
1060 
1061 	struct list_head list;
1062 	struct list_head active_listeners;
1063 	/* list of the netdev's associated with each logical port */
1064 	struct list_head nesvnic_list[4];
1065 
1066 	struct timer_list  mh_timer;
1067 	struct timer_list  lc_timer;
1068 	struct work_struct work;
1069 	spinlock_t         resource_lock;
1070 	spinlock_t         phy_lock;
1071 	spinlock_t         pbl_lock;
1072 	spinlock_t         periodic_timer_lock;
1073 
1074 	struct nes_arp_entry arp_table[NES_MAX_ARP_TABLE_SIZE];
1075 
1076 	/* Adapter CEQ and AEQs */
1077 	struct nes_hw_ceq ceq[16];
1078 	struct nes_hw_aeq aeq[8];
1079 
1080 	struct nes_hw_tune_timer tune_timer;
1081 
1082 	unsigned long doorbell_start;
1083 
1084 	u32 hw_rev;
1085 	u32 vendor_id;
1086 	u32 vendor_part_id;
1087 	u32 device_cap_flags;
1088 	u32 tick_delta;
1089 	u32 timer_int_req;
1090 	u32 arp_table_size;
1091 	u32 next_arp_index;
1092 
1093 	u32 max_mr;
1094 	u32 max_256pbl;
1095 	u32 max_4kpbl;
1096 	u32 free_256pbl;
1097 	u32 free_4kpbl;
1098 	u32 max_mr_size;
1099 	u32 max_qp;
1100 	u32 next_qp;
1101 	u32 max_irrq;
1102 	u32 max_qp_wr;
1103 	u32 max_sge;
1104 	u32 max_cq;
1105 	u32 next_cq;
1106 	u32 max_cqe;
1107 	u32 max_pd;
1108 	u32 base_pd;
1109 	u32 next_pd;
1110 	u32 hte_index_mask;
1111 
1112 	/* EEPROM information */
1113 	u32 rx_pool_size;
1114 	u32 tx_pool_size;
1115 	u32 rx_threshold;
1116 	u32 tcp_timer_core_clk_divisor;
1117 	u32 iwarp_config;
1118 	u32 cm_config;
1119 	u32 sws_timer_config;
1120 	u32 tcp_config1;
1121 	u32 wqm_wat;
1122 	u32 core_clock;
1123 	u32 firmware_version;
1124 	u32 eeprom_version;
1125 
1126 	u32 nic_rx_eth_route_err;
1127 
1128 	u32 et_rx_coalesce_usecs;
1129 	u32 et_rx_max_coalesced_frames;
1130 	u32 et_rx_coalesce_usecs_irq;
1131 	u32 et_rx_max_coalesced_frames_irq;
1132 	u32 et_pkt_rate_low;
1133 	u32 et_rx_coalesce_usecs_low;
1134 	u32 et_rx_max_coalesced_frames_low;
1135 	u32 et_pkt_rate_high;
1136 	u32 et_rx_coalesce_usecs_high;
1137 	u32 et_rx_max_coalesced_frames_high;
1138 	u32 et_rate_sample_interval;
1139 	u32 timer_int_limit;
1140 	u32 wqm_quanta;
1141 	u8 allow_unaligned_fpdus;
1142 
1143 	/* Adapter base MAC address */
1144 	u32 mac_addr_low;
1145 	u16 mac_addr_high;
1146 
1147 	u16 firmware_eeprom_offset;
1148 	u16 software_eeprom_offset;
1149 
1150 	u16 max_irrq_wr;
1151 
1152 	/* pd config for each port */
1153 	u16 pd_config_size[4];
1154 	u16 pd_config_base[4];
1155 
1156 	u16 link_interrupt_count[4];
1157 	u8 crit_error_count[32];
1158 
1159 	/* the phy index for each port */
1160 	u8  phy_index[4];
1161 	u8  mac_sw_state[4];
1162 	u8  mac_link_down[4];
1163 	u8  phy_type[4];
1164 	u8  log_port;
1165 
1166 	/* PCI information */
1167 	struct nes_device *nesdev;
1168 	unsigned int  devfn;
1169 	unsigned char bus_number;
1170 	unsigned char OneG_Mode;
1171 
1172 	unsigned char ref_count;
1173 	u8            netdev_count;
1174 	u8            netdev_max;	/* from host nic address count in EEPROM */
1175 	u8            port_count;
1176 	u8            virtwq;
1177 	u8            send_term_ok;
1178 	u8            et_use_adaptive_rx_coalesce;
1179 	u8            adapter_fcn_count;
1180 	u8 pft_mcast_map[NES_PFT_SIZE];
1181 };
1182 
1183 struct nes_pbl {
1184 	u64              *pbl_vbase;
1185 	dma_addr_t       pbl_pbase;
1186 	struct page      *page;
1187 	unsigned long    user_base;
1188 	u32              pbl_size;
1189 	struct list_head list;
1190 	/* TODO: need to add list for two level tables */
1191 };
1192 
1193 #define NES_4K_PBL_CHUNK_SIZE	4096
1194 
1195 struct nes_fast_mr_wqe_pbl {
1196 	u64		*kva;
1197 	dma_addr_t	paddr;
1198 };
1199 
1200 struct nes_listener {
1201 	struct work_struct      work;
1202 	struct workqueue_struct *wq;
1203 	struct nes_vnic         *nesvnic;
1204 	struct iw_cm_id         *cm_id;
1205 	struct list_head        list;
1206 	unsigned long           socket;
1207 	u8                      accept_failed;
1208 };
1209 
1210 struct nes_ib_device;
1211 
1212 #define NES_EVENT_DELAY msecs_to_jiffies(100)
1213 
1214 struct nes_vnic {
1215 	struct nes_ib_device *nesibdev;
1216 	u64 sq_full;
1217 	u64 tso_requests;
1218 	u64 segmented_tso_requests;
1219 	u64 linearized_skbs;
1220 	u64 tx_sw_dropped;
1221 	u64 endnode_nstat_rx_discard;
1222 	u64 endnode_nstat_rx_octets;
1223 	u64 endnode_nstat_rx_frames;
1224 	u64 endnode_nstat_tx_octets;
1225 	u64 endnode_nstat_tx_frames;
1226 	u64 endnode_ipv4_tcp_retransmits;
1227 	/* void *mem; */
1228 	struct nes_device *nesdev;
1229 	struct net_device *netdev;
1230 	atomic_t          rx_skbs_needed;
1231 	atomic_t          rx_skb_timer_running;
1232 	int               budget;
1233 	u32               msg_enable;
1234 	/* u32 tx_avail; */
1235 	__be32            local_ipaddr;
1236 	struct napi_struct   napi;
1237 	spinlock_t           tx_lock;	/* could use netdev tx lock? */
1238 	struct timer_list    rq_wqes_timer;
1239 	u32                  nic_mem_size;
1240 	void                 *nic_vbase;
1241 	dma_addr_t           nic_pbase;
1242 	struct nes_hw_nic    nic;
1243 	struct nes_hw_nic_cq nic_cq;
1244 	u32    mcrq_qp_id;
1245 	struct nes_ucontext *mcrq_ucontext;
1246 	struct nes_cqp_request* (*get_cqp_request)(struct nes_device *nesdev);
1247 	void (*post_cqp_request)(struct nes_device*, struct nes_cqp_request *);
1248 	int (*mcrq_mcast_filter)( struct nes_vnic* nesvnic, __u8* dmi_addr );
1249 	struct net_device_stats netstats;
1250 	/* used to put the netdev on the adapters logical port list */
1251 	struct list_head list;
1252 	u16 max_frame_size;
1253 	u8  netdev_open;
1254 	u8  linkup;
1255 	u8  logical_port;
1256 	u8  netdev_index;  /* might not be needed, indexes nesdev->netdev */
1257 	u8  perfect_filter_index;
1258 	u8  nic_index;
1259 	u8  qp_nic_index[4];
1260 	u8  next_qp_nic_index;
1261 	u8  of_device_registered;
1262 	u8  rdma_enabled;
1263 	struct timer_list event_timer;
1264 	enum ib_event_type delayed_event;
1265 	enum ib_event_type last_dispatched_event;
1266 	spinlock_t port_ibevent_lock;
1267 	u32 mgt_mem_size;
1268 	void *mgt_vbase;
1269 	dma_addr_t mgt_pbase;
1270 	struct nes_vnic_mgt *mgtvnic[NES_MGT_QP_COUNT];
1271 	struct task_struct *mgt_thread;
1272 	wait_queue_head_t mgt_wait_queue;
1273 	struct sk_buff_head mgt_skb_list;
1274 
1275 };
1276 
1277 struct nes_ib_device {
1278 	struct ib_device ibdev;
1279 	struct nes_vnic *nesvnic;
1280 
1281 	/* Virtual RNIC Limits */
1282 	u32 max_mr;
1283 	u32 max_qp;
1284 	u32 max_cq;
1285 	u32 max_pd;
1286 	u32 num_mr;
1287 	u32 num_qp;
1288 	u32 num_cq;
1289 	u32 num_pd;
1290 };
1291 
1292 enum nes_hdrct_flags {
1293 	DDP_LEN_FLAG                    = 0x80,
1294 	DDP_HDR_FLAG                    = 0x40,
1295 	RDMA_HDR_FLAG                   = 0x20
1296 };
1297 
1298 enum nes_term_layers {
1299 	LAYER_RDMA			= 0,
1300 	LAYER_DDP			= 1,
1301 	LAYER_MPA			= 2
1302 };
1303 
1304 enum nes_term_error_types {
1305 	RDMAP_CATASTROPHIC		= 0,
1306 	RDMAP_REMOTE_PROT		= 1,
1307 	RDMAP_REMOTE_OP			= 2,
1308 	DDP_CATASTROPHIC		= 0,
1309 	DDP_TAGGED_BUFFER		= 1,
1310 	DDP_UNTAGGED_BUFFER		= 2,
1311 	DDP_LLP				= 3
1312 };
1313 
1314 enum nes_term_rdma_errors {
1315 	RDMAP_INV_STAG			= 0x00,
1316 	RDMAP_INV_BOUNDS		= 0x01,
1317 	RDMAP_ACCESS			= 0x02,
1318 	RDMAP_UNASSOC_STAG		= 0x03,
1319 	RDMAP_TO_WRAP			= 0x04,
1320 	RDMAP_INV_RDMAP_VER		= 0x05,
1321 	RDMAP_UNEXPECTED_OP		= 0x06,
1322 	RDMAP_CATASTROPHIC_LOCAL	= 0x07,
1323 	RDMAP_CATASTROPHIC_GLOBAL	= 0x08,
1324 	RDMAP_CANT_INV_STAG		= 0x09,
1325 	RDMAP_UNSPECIFIED		= 0xff
1326 };
1327 
1328 enum nes_term_ddp_errors {
1329 	DDP_CATASTROPHIC_LOCAL		= 0x00,
1330 	DDP_TAGGED_INV_STAG		= 0x00,
1331 	DDP_TAGGED_BOUNDS		= 0x01,
1332 	DDP_TAGGED_UNASSOC_STAG		= 0x02,
1333 	DDP_TAGGED_TO_WRAP		= 0x03,
1334 	DDP_TAGGED_INV_DDP_VER		= 0x04,
1335 	DDP_UNTAGGED_INV_QN		= 0x01,
1336 	DDP_UNTAGGED_INV_MSN_NO_BUF	= 0x02,
1337 	DDP_UNTAGGED_INV_MSN_RANGE	= 0x03,
1338 	DDP_UNTAGGED_INV_MO		= 0x04,
1339 	DDP_UNTAGGED_INV_TOO_LONG	= 0x05,
1340 	DDP_UNTAGGED_INV_DDP_VER	= 0x06
1341 };
1342 
1343 enum nes_term_mpa_errors {
1344 	MPA_CLOSED			= 0x01,
1345 	MPA_CRC				= 0x02,
1346 	MPA_MARKER			= 0x03,
1347 	MPA_REQ_RSP			= 0x04,
1348 };
1349 
1350 struct nes_terminate_hdr {
1351 	u8 layer_etype;
1352 	u8 error_code;
1353 	u8 hdrct;
1354 	u8 rsvd;
1355 };
1356 
1357 /* Used to determine how to fill in terminate error codes */
1358 #define IWARP_OPCODE_WRITE		0
1359 #define IWARP_OPCODE_READREQ		1
1360 #define IWARP_OPCODE_READRSP		2
1361 #define IWARP_OPCODE_SEND		3
1362 #define IWARP_OPCODE_SEND_INV		4
1363 #define IWARP_OPCODE_SEND_SE		5
1364 #define IWARP_OPCODE_SEND_SE_INV	6
1365 #define IWARP_OPCODE_TERM		7
1366 
1367 /* These values are used only during terminate processing */
1368 #define TERM_DDP_LEN_TAGGED	14
1369 #define TERM_DDP_LEN_UNTAGGED	18
1370 #define TERM_RDMA_LEN		28
1371 #define RDMA_OPCODE_MASK	0x0f
1372 #define RDMA_READ_REQ_OPCODE	1
1373 #define BAD_FRAME_OFFSET	64
1374 #define CQE_MAJOR_DRV		0x8000
1375 
1376 /* Used for link status recheck after interrupt processing */
1377 #define NES_LINK_RECHECK_DELAY	msecs_to_jiffies(50)
1378 #define NES_LINK_RECHECK_MAX	60
1379 
1380 #endif		/* __NES_HW_H */
1381