1 /*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18 #include "msm_gpu.h"
19 #include "msm_gem.h"
20 #include "msm_mmu.h"
21 #include "msm_fence.h"
22
23 #include <generated/utsrelease.h>
24 #include <linux/string_helpers.h>
25 #include <linux/pm_opp.h>
26 #include <linux/devfreq.h>
27 #include <linux/devcoredump.h>
28
29 /*
30 * Power Management:
31 */
32
msm_devfreq_target(struct device * dev,unsigned long * freq,u32 flags)33 static int msm_devfreq_target(struct device *dev, unsigned long *freq,
34 u32 flags)
35 {
36 struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
37 struct dev_pm_opp *opp;
38
39 opp = devfreq_recommended_opp(dev, freq, flags);
40
41 if (IS_ERR(opp))
42 return PTR_ERR(opp);
43
44 clk_set_rate(gpu->core_clk, *freq);
45 dev_pm_opp_put(opp);
46
47 return 0;
48 }
49
msm_devfreq_get_dev_status(struct device * dev,struct devfreq_dev_status * status)50 static int msm_devfreq_get_dev_status(struct device *dev,
51 struct devfreq_dev_status *status)
52 {
53 struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
54 u64 cycles;
55 u32 freq = ((u32) status->current_frequency) / 1000000;
56 ktime_t time;
57
58 status->current_frequency = (unsigned long) clk_get_rate(gpu->core_clk);
59 gpu->funcs->gpu_busy(gpu, &cycles);
60
61 status->busy_time = ((u32) (cycles - gpu->devfreq.busy_cycles)) / freq;
62
63 gpu->devfreq.busy_cycles = cycles;
64
65 time = ktime_get();
66 status->total_time = ktime_us_delta(time, gpu->devfreq.time);
67 gpu->devfreq.time = time;
68
69 return 0;
70 }
71
msm_devfreq_get_cur_freq(struct device * dev,unsigned long * freq)72 static int msm_devfreq_get_cur_freq(struct device *dev, unsigned long *freq)
73 {
74 struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
75
76 *freq = (unsigned long) clk_get_rate(gpu->core_clk);
77
78 return 0;
79 }
80
81 static struct devfreq_dev_profile msm_devfreq_profile = {
82 .polling_ms = 10,
83 .target = msm_devfreq_target,
84 .get_dev_status = msm_devfreq_get_dev_status,
85 .get_cur_freq = msm_devfreq_get_cur_freq,
86 };
87
msm_devfreq_init(struct msm_gpu * gpu)88 static void msm_devfreq_init(struct msm_gpu *gpu)
89 {
90 /* We need target support to do devfreq */
91 if (!gpu->funcs->gpu_busy || !gpu->core_clk)
92 return;
93
94 msm_devfreq_profile.initial_freq = gpu->fast_rate;
95
96 /*
97 * Don't set the freq_table or max_state and let devfreq build the table
98 * from OPP
99 */
100
101 gpu->devfreq.devfreq = devm_devfreq_add_device(&gpu->pdev->dev,
102 &msm_devfreq_profile, "simple_ondemand", NULL);
103
104 if (IS_ERR(gpu->devfreq.devfreq)) {
105 dev_err(&gpu->pdev->dev, "Couldn't initialize GPU devfreq\n");
106 gpu->devfreq.devfreq = NULL;
107 }
108 }
109
enable_pwrrail(struct msm_gpu * gpu)110 static int enable_pwrrail(struct msm_gpu *gpu)
111 {
112 struct drm_device *dev = gpu->dev;
113 int ret = 0;
114
115 if (gpu->gpu_reg) {
116 ret = regulator_enable(gpu->gpu_reg);
117 if (ret) {
118 dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
119 return ret;
120 }
121 }
122
123 if (gpu->gpu_cx) {
124 ret = regulator_enable(gpu->gpu_cx);
125 if (ret) {
126 dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
127 return ret;
128 }
129 }
130
131 return 0;
132 }
133
disable_pwrrail(struct msm_gpu * gpu)134 static int disable_pwrrail(struct msm_gpu *gpu)
135 {
136 if (gpu->gpu_cx)
137 regulator_disable(gpu->gpu_cx);
138 if (gpu->gpu_reg)
139 regulator_disable(gpu->gpu_reg);
140 return 0;
141 }
142
enable_clk(struct msm_gpu * gpu)143 static int enable_clk(struct msm_gpu *gpu)
144 {
145 if (gpu->core_clk && gpu->fast_rate)
146 clk_set_rate(gpu->core_clk, gpu->fast_rate);
147
148 /* Set the RBBM timer rate to 19.2Mhz */
149 if (gpu->rbbmtimer_clk)
150 clk_set_rate(gpu->rbbmtimer_clk, 19200000);
151
152 return clk_bulk_prepare_enable(gpu->nr_clocks, gpu->grp_clks);
153 }
154
disable_clk(struct msm_gpu * gpu)155 static int disable_clk(struct msm_gpu *gpu)
156 {
157 clk_bulk_disable_unprepare(gpu->nr_clocks, gpu->grp_clks);
158
159 /*
160 * Set the clock to a deliberately low rate. On older targets the clock
161 * speed had to be non zero to avoid problems. On newer targets this
162 * will be rounded down to zero anyway so it all works out.
163 */
164 if (gpu->core_clk)
165 clk_set_rate(gpu->core_clk, 27000000);
166
167 if (gpu->rbbmtimer_clk)
168 clk_set_rate(gpu->rbbmtimer_clk, 0);
169
170 return 0;
171 }
172
enable_axi(struct msm_gpu * gpu)173 static int enable_axi(struct msm_gpu *gpu)
174 {
175 if (gpu->ebi1_clk)
176 clk_prepare_enable(gpu->ebi1_clk);
177 return 0;
178 }
179
disable_axi(struct msm_gpu * gpu)180 static int disable_axi(struct msm_gpu *gpu)
181 {
182 if (gpu->ebi1_clk)
183 clk_disable_unprepare(gpu->ebi1_clk);
184 return 0;
185 }
186
msm_gpu_pm_resume(struct msm_gpu * gpu)187 int msm_gpu_pm_resume(struct msm_gpu *gpu)
188 {
189 int ret;
190
191 DBG("%s", gpu->name);
192
193 ret = enable_pwrrail(gpu);
194 if (ret)
195 return ret;
196
197 ret = enable_clk(gpu);
198 if (ret)
199 return ret;
200
201 ret = enable_axi(gpu);
202 if (ret)
203 return ret;
204
205 if (gpu->devfreq.devfreq) {
206 gpu->devfreq.busy_cycles = 0;
207 gpu->devfreq.time = ktime_get();
208
209 devfreq_resume_device(gpu->devfreq.devfreq);
210 }
211
212 gpu->needs_hw_init = true;
213
214 return 0;
215 }
216
msm_gpu_pm_suspend(struct msm_gpu * gpu)217 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
218 {
219 int ret;
220
221 DBG("%s", gpu->name);
222
223 if (gpu->devfreq.devfreq)
224 devfreq_suspend_device(gpu->devfreq.devfreq);
225
226 ret = disable_axi(gpu);
227 if (ret)
228 return ret;
229
230 ret = disable_clk(gpu);
231 if (ret)
232 return ret;
233
234 ret = disable_pwrrail(gpu);
235 if (ret)
236 return ret;
237
238 return 0;
239 }
240
msm_gpu_hw_init(struct msm_gpu * gpu)241 int msm_gpu_hw_init(struct msm_gpu *gpu)
242 {
243 int ret;
244
245 WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex));
246
247 if (!gpu->needs_hw_init)
248 return 0;
249
250 disable_irq(gpu->irq);
251 ret = gpu->funcs->hw_init(gpu);
252 if (!ret)
253 gpu->needs_hw_init = false;
254 enable_irq(gpu->irq);
255
256 return ret;
257 }
258
259 #ifdef CONFIG_DEV_COREDUMP
msm_gpu_devcoredump_read(char * buffer,loff_t offset,size_t count,void * data,size_t datalen)260 static ssize_t msm_gpu_devcoredump_read(char *buffer, loff_t offset,
261 size_t count, void *data, size_t datalen)
262 {
263 struct msm_gpu *gpu = data;
264 struct drm_print_iterator iter;
265 struct drm_printer p;
266 struct msm_gpu_state *state;
267
268 state = msm_gpu_crashstate_get(gpu);
269 if (!state)
270 return 0;
271
272 iter.data = buffer;
273 iter.offset = 0;
274 iter.start = offset;
275 iter.remain = count;
276
277 p = drm_coredump_printer(&iter);
278
279 drm_printf(&p, "---\n");
280 drm_printf(&p, "kernel: " UTS_RELEASE "\n");
281 drm_printf(&p, "module: " KBUILD_MODNAME "\n");
282 drm_printf(&p, "time: %lld.%09ld\n",
283 state->time.tv_sec, state->time.tv_nsec);
284 if (state->comm)
285 drm_printf(&p, "comm: %s\n", state->comm);
286 if (state->cmd)
287 drm_printf(&p, "cmdline: %s\n", state->cmd);
288
289 gpu->funcs->show(gpu, state, &p);
290
291 msm_gpu_crashstate_put(gpu);
292
293 return count - iter.remain;
294 }
295
msm_gpu_devcoredump_free(void * data)296 static void msm_gpu_devcoredump_free(void *data)
297 {
298 struct msm_gpu *gpu = data;
299
300 msm_gpu_crashstate_put(gpu);
301 }
302
msm_gpu_crashstate_get_bo(struct msm_gpu_state * state,struct msm_gem_object * obj,u64 iova,u32 flags)303 static void msm_gpu_crashstate_get_bo(struct msm_gpu_state *state,
304 struct msm_gem_object *obj, u64 iova, u32 flags)
305 {
306 struct msm_gpu_state_bo *state_bo = &state->bos[state->nr_bos];
307
308 /* Don't record write only objects */
309
310 state_bo->size = obj->base.size;
311 state_bo->iova = iova;
312
313 /* Only store the data for buffer objects marked for read */
314 if ((flags & MSM_SUBMIT_BO_READ)) {
315 void *ptr;
316
317 state_bo->data = kvmalloc(obj->base.size, GFP_KERNEL);
318 if (!state_bo->data)
319 return;
320
321 ptr = msm_gem_get_vaddr_active(&obj->base);
322 if (IS_ERR(ptr)) {
323 kvfree(state_bo->data);
324 return;
325 }
326
327 memcpy(state_bo->data, ptr, obj->base.size);
328 msm_gem_put_vaddr(&obj->base);
329 }
330
331 state->nr_bos++;
332 }
333
msm_gpu_crashstate_capture(struct msm_gpu * gpu,struct msm_gem_submit * submit,char * comm,char * cmd)334 static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
335 struct msm_gem_submit *submit, char *comm, char *cmd)
336 {
337 struct msm_gpu_state *state;
338
339 /* Only save one crash state at a time */
340 if (gpu->crashstate)
341 return;
342
343 state = gpu->funcs->gpu_state_get(gpu);
344 if (IS_ERR_OR_NULL(state))
345 return;
346
347 /* Fill in the additional crash state information */
348 state->comm = kstrdup(comm, GFP_KERNEL);
349 state->cmd = kstrdup(cmd, GFP_KERNEL);
350
351 if (submit) {
352 int i;
353
354 state->bos = kcalloc(submit->nr_bos,
355 sizeof(struct msm_gpu_state_bo), GFP_KERNEL);
356
357 for (i = 0; state->bos && i < submit->nr_bos; i++)
358 msm_gpu_crashstate_get_bo(state, submit->bos[i].obj,
359 submit->bos[i].iova, submit->bos[i].flags);
360 }
361
362 /* Set the active crash state to be dumped on failure */
363 gpu->crashstate = state;
364
365 /* FIXME: Release the crashstate if this errors out? */
366 dev_coredumpm(gpu->dev->dev, THIS_MODULE, gpu, 0, GFP_KERNEL,
367 msm_gpu_devcoredump_read, msm_gpu_devcoredump_free);
368 }
369 #else
msm_gpu_crashstate_capture(struct msm_gpu * gpu,char * comm,char * cmd)370 static void msm_gpu_crashstate_capture(struct msm_gpu *gpu, char *comm,
371 char *cmd)
372 {
373 }
374 #endif
375
376 /*
377 * Hangcheck detection for locked gpu:
378 */
379
update_fences(struct msm_gpu * gpu,struct msm_ringbuffer * ring,uint32_t fence)380 static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
381 uint32_t fence)
382 {
383 struct msm_gem_submit *submit;
384
385 list_for_each_entry(submit, &ring->submits, node) {
386 if (submit->seqno > fence)
387 break;
388
389 msm_update_fence(submit->ring->fctx,
390 submit->fence->seqno);
391 }
392 }
393
394 static struct msm_gem_submit *
find_submit(struct msm_ringbuffer * ring,uint32_t fence)395 find_submit(struct msm_ringbuffer *ring, uint32_t fence)
396 {
397 struct msm_gem_submit *submit;
398
399 WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex));
400
401 list_for_each_entry(submit, &ring->submits, node)
402 if (submit->seqno == fence)
403 return submit;
404
405 return NULL;
406 }
407
408 static void retire_submits(struct msm_gpu *gpu);
409
recover_worker(struct work_struct * work)410 static void recover_worker(struct work_struct *work)
411 {
412 struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
413 struct drm_device *dev = gpu->dev;
414 struct msm_drm_private *priv = dev->dev_private;
415 struct msm_gem_submit *submit;
416 struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
417 char *comm = NULL, *cmd = NULL;
418 int i;
419
420 mutex_lock(&dev->struct_mutex);
421
422 dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
423
424 submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
425 if (submit) {
426 struct task_struct *task;
427
428 rcu_read_lock();
429 task = pid_task(submit->pid, PIDTYPE_PID);
430 if (task) {
431 comm = kstrdup(task->comm, GFP_ATOMIC);
432
433 /*
434 * So slightly annoying, in other paths like
435 * mmap'ing gem buffers, mmap_sem is acquired
436 * before struct_mutex, which means we can't
437 * hold struct_mutex across the call to
438 * get_cmdline(). But submits are retired
439 * from the same in-order workqueue, so we can
440 * safely drop the lock here without worrying
441 * about the submit going away.
442 */
443 mutex_unlock(&dev->struct_mutex);
444 cmd = kstrdup_quotable_cmdline(task, GFP_ATOMIC);
445 mutex_lock(&dev->struct_mutex);
446 }
447 rcu_read_unlock();
448
449 if (comm && cmd) {
450 dev_err(dev->dev, "%s: offending task: %s (%s)\n",
451 gpu->name, comm, cmd);
452
453 msm_rd_dump_submit(priv->hangrd, submit,
454 "offending task: %s (%s)", comm, cmd);
455 } else
456 msm_rd_dump_submit(priv->hangrd, submit, NULL);
457 }
458
459 /* Record the crash state */
460 pm_runtime_get_sync(&gpu->pdev->dev);
461 msm_gpu_crashstate_capture(gpu, submit, comm, cmd);
462 pm_runtime_put_sync(&gpu->pdev->dev);
463
464 kfree(cmd);
465 kfree(comm);
466
467 /*
468 * Update all the rings with the latest and greatest fence.. this
469 * needs to happen after msm_rd_dump_submit() to ensure that the
470 * bo's referenced by the offending submit are still around.
471 */
472 for (i = 0; i < gpu->nr_rings; i++) {
473 struct msm_ringbuffer *ring = gpu->rb[i];
474
475 uint32_t fence = ring->memptrs->fence;
476
477 /*
478 * For the current (faulting?) ring/submit advance the fence by
479 * one more to clear the faulting submit
480 */
481 if (ring == cur_ring)
482 fence++;
483
484 update_fences(gpu, ring, fence);
485 }
486
487 if (msm_gpu_active(gpu)) {
488 /* retire completed submits, plus the one that hung: */
489 retire_submits(gpu);
490
491 pm_runtime_get_sync(&gpu->pdev->dev);
492 gpu->funcs->recover(gpu);
493 pm_runtime_put_sync(&gpu->pdev->dev);
494
495 /*
496 * Replay all remaining submits starting with highest priority
497 * ring
498 */
499 for (i = 0; i < gpu->nr_rings; i++) {
500 struct msm_ringbuffer *ring = gpu->rb[i];
501
502 list_for_each_entry(submit, &ring->submits, node)
503 gpu->funcs->submit(gpu, submit, NULL);
504 }
505 }
506
507 mutex_unlock(&dev->struct_mutex);
508
509 msm_gpu_retire(gpu);
510 }
511
hangcheck_timer_reset(struct msm_gpu * gpu)512 static void hangcheck_timer_reset(struct msm_gpu *gpu)
513 {
514 DBG("%s", gpu->name);
515 mod_timer(&gpu->hangcheck_timer,
516 round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
517 }
518
hangcheck_handler(struct timer_list * t)519 static void hangcheck_handler(struct timer_list *t)
520 {
521 struct msm_gpu *gpu = from_timer(gpu, t, hangcheck_timer);
522 struct drm_device *dev = gpu->dev;
523 struct msm_drm_private *priv = dev->dev_private;
524 struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu);
525 uint32_t fence = ring->memptrs->fence;
526
527 if (fence != ring->hangcheck_fence) {
528 /* some progress has been made.. ya! */
529 ring->hangcheck_fence = fence;
530 } else if (fence < ring->seqno) {
531 /* no progress and not done.. hung! */
532 ring->hangcheck_fence = fence;
533 dev_err(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n",
534 gpu->name, ring->id);
535 dev_err(dev->dev, "%s: completed fence: %u\n",
536 gpu->name, fence);
537 dev_err(dev->dev, "%s: submitted fence: %u\n",
538 gpu->name, ring->seqno);
539
540 queue_work(priv->wq, &gpu->recover_work);
541 }
542
543 /* if still more pending work, reset the hangcheck timer: */
544 if (ring->seqno > ring->hangcheck_fence)
545 hangcheck_timer_reset(gpu);
546
547 /* workaround for missing irq: */
548 queue_work(priv->wq, &gpu->retire_work);
549 }
550
551 /*
552 * Performance Counters:
553 */
554
555 /* called under perf_lock */
update_hw_cntrs(struct msm_gpu * gpu,uint32_t ncntrs,uint32_t * cntrs)556 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
557 {
558 uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
559 int i, n = min(ncntrs, gpu->num_perfcntrs);
560
561 /* read current values: */
562 for (i = 0; i < gpu->num_perfcntrs; i++)
563 current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
564
565 /* update cntrs: */
566 for (i = 0; i < n; i++)
567 cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
568
569 /* save current values: */
570 for (i = 0; i < gpu->num_perfcntrs; i++)
571 gpu->last_cntrs[i] = current_cntrs[i];
572
573 return n;
574 }
575
update_sw_cntrs(struct msm_gpu * gpu)576 static void update_sw_cntrs(struct msm_gpu *gpu)
577 {
578 ktime_t time;
579 uint32_t elapsed;
580 unsigned long flags;
581
582 spin_lock_irqsave(&gpu->perf_lock, flags);
583 if (!gpu->perfcntr_active)
584 goto out;
585
586 time = ktime_get();
587 elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
588
589 gpu->totaltime += elapsed;
590 if (gpu->last_sample.active)
591 gpu->activetime += elapsed;
592
593 gpu->last_sample.active = msm_gpu_active(gpu);
594 gpu->last_sample.time = time;
595
596 out:
597 spin_unlock_irqrestore(&gpu->perf_lock, flags);
598 }
599
msm_gpu_perfcntr_start(struct msm_gpu * gpu)600 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
601 {
602 unsigned long flags;
603
604 pm_runtime_get_sync(&gpu->pdev->dev);
605
606 spin_lock_irqsave(&gpu->perf_lock, flags);
607 /* we could dynamically enable/disable perfcntr registers too.. */
608 gpu->last_sample.active = msm_gpu_active(gpu);
609 gpu->last_sample.time = ktime_get();
610 gpu->activetime = gpu->totaltime = 0;
611 gpu->perfcntr_active = true;
612 update_hw_cntrs(gpu, 0, NULL);
613 spin_unlock_irqrestore(&gpu->perf_lock, flags);
614 }
615
msm_gpu_perfcntr_stop(struct msm_gpu * gpu)616 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
617 {
618 gpu->perfcntr_active = false;
619 pm_runtime_put_sync(&gpu->pdev->dev);
620 }
621
622 /* returns -errno or # of cntrs sampled */
msm_gpu_perfcntr_sample(struct msm_gpu * gpu,uint32_t * activetime,uint32_t * totaltime,uint32_t ncntrs,uint32_t * cntrs)623 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
624 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
625 {
626 unsigned long flags;
627 int ret;
628
629 spin_lock_irqsave(&gpu->perf_lock, flags);
630
631 if (!gpu->perfcntr_active) {
632 ret = -EINVAL;
633 goto out;
634 }
635
636 *activetime = gpu->activetime;
637 *totaltime = gpu->totaltime;
638
639 gpu->activetime = gpu->totaltime = 0;
640
641 ret = update_hw_cntrs(gpu, ncntrs, cntrs);
642
643 out:
644 spin_unlock_irqrestore(&gpu->perf_lock, flags);
645
646 return ret;
647 }
648
649 /*
650 * Cmdstream submission/retirement:
651 */
652
retire_submit(struct msm_gpu * gpu,struct msm_gem_submit * submit)653 static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
654 {
655 int i;
656
657 for (i = 0; i < submit->nr_bos; i++) {
658 struct msm_gem_object *msm_obj = submit->bos[i].obj;
659 /* move to inactive: */
660 msm_gem_move_to_inactive(&msm_obj->base);
661 msm_gem_put_iova(&msm_obj->base, gpu->aspace);
662 drm_gem_object_put(&msm_obj->base);
663 }
664
665 pm_runtime_mark_last_busy(&gpu->pdev->dev);
666 pm_runtime_put_autosuspend(&gpu->pdev->dev);
667 msm_gem_submit_free(submit);
668 }
669
retire_submits(struct msm_gpu * gpu)670 static void retire_submits(struct msm_gpu *gpu)
671 {
672 struct drm_device *dev = gpu->dev;
673 struct msm_gem_submit *submit, *tmp;
674 int i;
675
676 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
677
678 /* Retire the commits starting with highest priority */
679 for (i = 0; i < gpu->nr_rings; i++) {
680 struct msm_ringbuffer *ring = gpu->rb[i];
681
682 list_for_each_entry_safe(submit, tmp, &ring->submits, node) {
683 if (dma_fence_is_signaled(submit->fence))
684 retire_submit(gpu, submit);
685 }
686 }
687 }
688
retire_worker(struct work_struct * work)689 static void retire_worker(struct work_struct *work)
690 {
691 struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
692 struct drm_device *dev = gpu->dev;
693 int i;
694
695 for (i = 0; i < gpu->nr_rings; i++)
696 update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence);
697
698 mutex_lock(&dev->struct_mutex);
699 retire_submits(gpu);
700 mutex_unlock(&dev->struct_mutex);
701 }
702
703 /* call from irq handler to schedule work to retire bo's */
msm_gpu_retire(struct msm_gpu * gpu)704 void msm_gpu_retire(struct msm_gpu *gpu)
705 {
706 struct msm_drm_private *priv = gpu->dev->dev_private;
707 queue_work(priv->wq, &gpu->retire_work);
708 update_sw_cntrs(gpu);
709 }
710
711 /* add bo's to gpu's ring, and kick gpu: */
msm_gpu_submit(struct msm_gpu * gpu,struct msm_gem_submit * submit,struct msm_file_private * ctx)712 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
713 struct msm_file_private *ctx)
714 {
715 struct drm_device *dev = gpu->dev;
716 struct msm_drm_private *priv = dev->dev_private;
717 struct msm_ringbuffer *ring = submit->ring;
718 int i;
719
720 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
721
722 pm_runtime_get_sync(&gpu->pdev->dev);
723
724 msm_gpu_hw_init(gpu);
725
726 submit->seqno = ++ring->seqno;
727
728 list_add_tail(&submit->node, &ring->submits);
729
730 msm_rd_dump_submit(priv->rd, submit, NULL);
731
732 update_sw_cntrs(gpu);
733
734 for (i = 0; i < submit->nr_bos; i++) {
735 struct msm_gem_object *msm_obj = submit->bos[i].obj;
736 uint64_t iova;
737
738 /* can't happen yet.. but when we add 2d support we'll have
739 * to deal w/ cross-ring synchronization:
740 */
741 WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
742
743 /* submit takes a reference to the bo and iova until retired: */
744 drm_gem_object_get(&msm_obj->base);
745 msm_gem_get_iova(&msm_obj->base,
746 submit->gpu->aspace, &iova);
747
748 if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
749 msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
750 else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
751 msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
752 }
753
754 gpu->funcs->submit(gpu, submit, ctx);
755 priv->lastctx = ctx;
756
757 hangcheck_timer_reset(gpu);
758 }
759
760 /*
761 * Init/Cleanup:
762 */
763
irq_handler(int irq,void * data)764 static irqreturn_t irq_handler(int irq, void *data)
765 {
766 struct msm_gpu *gpu = data;
767 return gpu->funcs->irq(gpu);
768 }
769
get_clocks(struct platform_device * pdev,struct msm_gpu * gpu)770 static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
771 {
772 int ret = msm_clk_bulk_get(&pdev->dev, &gpu->grp_clks);
773
774 if (ret < 1) {
775 gpu->nr_clocks = 0;
776 return ret;
777 }
778
779 gpu->nr_clocks = ret;
780
781 gpu->core_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
782 gpu->nr_clocks, "core");
783
784 gpu->rbbmtimer_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
785 gpu->nr_clocks, "rbbmtimer");
786
787 return 0;
788 }
789
790 static struct msm_gem_address_space *
msm_gpu_create_address_space(struct msm_gpu * gpu,struct platform_device * pdev,uint64_t va_start,uint64_t va_end)791 msm_gpu_create_address_space(struct msm_gpu *gpu, struct platform_device *pdev,
792 uint64_t va_start, uint64_t va_end)
793 {
794 struct iommu_domain *iommu;
795 struct msm_gem_address_space *aspace;
796 int ret;
797
798 /*
799 * Setup IOMMU.. eventually we will (I think) do this once per context
800 * and have separate page tables per context. For now, to keep things
801 * simple and to get something working, just use a single address space:
802 */
803 iommu = iommu_domain_alloc(&platform_bus_type);
804 if (!iommu)
805 return NULL;
806
807 iommu->geometry.aperture_start = va_start;
808 iommu->geometry.aperture_end = va_end;
809
810 dev_info(gpu->dev->dev, "%s: using IOMMU\n", gpu->name);
811
812 aspace = msm_gem_address_space_create(&pdev->dev, iommu, "gpu");
813 if (IS_ERR(aspace)) {
814 dev_err(gpu->dev->dev, "failed to init iommu: %ld\n",
815 PTR_ERR(aspace));
816 iommu_domain_free(iommu);
817 return ERR_CAST(aspace);
818 }
819
820 ret = aspace->mmu->funcs->attach(aspace->mmu, NULL, 0);
821 if (ret) {
822 msm_gem_address_space_put(aspace);
823 return ERR_PTR(ret);
824 }
825
826 return aspace;
827 }
828
msm_gpu_init(struct drm_device * drm,struct platform_device * pdev,struct msm_gpu * gpu,const struct msm_gpu_funcs * funcs,const char * name,struct msm_gpu_config * config)829 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
830 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
831 const char *name, struct msm_gpu_config *config)
832 {
833 int i, ret, nr_rings = config->nr_rings;
834 void *memptrs;
835 uint64_t memptrs_iova;
836
837 if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
838 gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
839
840 gpu->dev = drm;
841 gpu->funcs = funcs;
842 gpu->name = name;
843
844 INIT_LIST_HEAD(&gpu->active_list);
845 INIT_WORK(&gpu->retire_work, retire_worker);
846 INIT_WORK(&gpu->recover_work, recover_worker);
847
848
849 timer_setup(&gpu->hangcheck_timer, hangcheck_handler, 0);
850
851 spin_lock_init(&gpu->perf_lock);
852
853
854 /* Map registers: */
855 gpu->mmio = msm_ioremap(pdev, config->ioname, name);
856 if (IS_ERR(gpu->mmio)) {
857 ret = PTR_ERR(gpu->mmio);
858 goto fail;
859 }
860
861 /* Get Interrupt: */
862 gpu->irq = platform_get_irq_byname(pdev, config->irqname);
863 if (gpu->irq < 0) {
864 ret = gpu->irq;
865 dev_err(drm->dev, "failed to get irq: %d\n", ret);
866 goto fail;
867 }
868
869 ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
870 IRQF_TRIGGER_HIGH, gpu->name, gpu);
871 if (ret) {
872 dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
873 goto fail;
874 }
875
876 ret = get_clocks(pdev, gpu);
877 if (ret)
878 goto fail;
879
880 gpu->ebi1_clk = msm_clk_get(pdev, "bus");
881 DBG("ebi1_clk: %p", gpu->ebi1_clk);
882 if (IS_ERR(gpu->ebi1_clk))
883 gpu->ebi1_clk = NULL;
884
885 /* Acquire regulators: */
886 gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
887 DBG("gpu_reg: %p", gpu->gpu_reg);
888 if (IS_ERR(gpu->gpu_reg))
889 gpu->gpu_reg = NULL;
890
891 gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
892 DBG("gpu_cx: %p", gpu->gpu_cx);
893 if (IS_ERR(gpu->gpu_cx))
894 gpu->gpu_cx = NULL;
895
896 gpu->pdev = pdev;
897 platform_set_drvdata(pdev, gpu);
898
899 msm_devfreq_init(gpu);
900
901 gpu->aspace = msm_gpu_create_address_space(gpu, pdev,
902 config->va_start, config->va_end);
903
904 if (gpu->aspace == NULL)
905 dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
906 else if (IS_ERR(gpu->aspace)) {
907 ret = PTR_ERR(gpu->aspace);
908 goto fail;
909 }
910
911 memptrs = msm_gem_kernel_new(drm, sizeof(*gpu->memptrs_bo),
912 MSM_BO_UNCACHED, gpu->aspace, &gpu->memptrs_bo,
913 &memptrs_iova);
914
915 if (IS_ERR(memptrs)) {
916 ret = PTR_ERR(memptrs);
917 dev_err(drm->dev, "could not allocate memptrs: %d\n", ret);
918 goto fail;
919 }
920
921 if (nr_rings > ARRAY_SIZE(gpu->rb)) {
922 DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n",
923 ARRAY_SIZE(gpu->rb));
924 nr_rings = ARRAY_SIZE(gpu->rb);
925 }
926
927 /* Create ringbuffer(s): */
928 for (i = 0; i < nr_rings; i++) {
929 gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova);
930
931 if (IS_ERR(gpu->rb[i])) {
932 ret = PTR_ERR(gpu->rb[i]);
933 dev_err(drm->dev,
934 "could not create ringbuffer %d: %d\n", i, ret);
935 goto fail;
936 }
937
938 memptrs += sizeof(struct msm_rbmemptrs);
939 memptrs_iova += sizeof(struct msm_rbmemptrs);
940 }
941
942 gpu->nr_rings = nr_rings;
943
944 return 0;
945
946 fail:
947 for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
948 msm_ringbuffer_destroy(gpu->rb[i]);
949 gpu->rb[i] = NULL;
950 }
951
952 if (gpu->memptrs_bo) {
953 msm_gem_put_vaddr(gpu->memptrs_bo);
954 msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
955 drm_gem_object_put_unlocked(gpu->memptrs_bo);
956 }
957
958 platform_set_drvdata(pdev, NULL);
959 return ret;
960 }
961
msm_gpu_cleanup(struct msm_gpu * gpu)962 void msm_gpu_cleanup(struct msm_gpu *gpu)
963 {
964 int i;
965
966 DBG("%s", gpu->name);
967
968 WARN_ON(!list_empty(&gpu->active_list));
969
970 for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
971 msm_ringbuffer_destroy(gpu->rb[i]);
972 gpu->rb[i] = NULL;
973 }
974
975 if (gpu->memptrs_bo) {
976 msm_gem_put_vaddr(gpu->memptrs_bo);
977 msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
978 drm_gem_object_put_unlocked(gpu->memptrs_bo);
979 }
980
981 if (!IS_ERR_OR_NULL(gpu->aspace)) {
982 gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu,
983 NULL, 0);
984 msm_gem_address_space_put(gpu->aspace);
985 }
986 }
987