1=====================================================================
2Everything you never wanted to know about kobjects, ksets, and ktypes
3=====================================================================
4
5:Author: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
6:Last updated: December 19, 2007
7
8Based on an original article by Jon Corbet for lwn.net written October 1,
92003 and located at http://lwn.net/Articles/51437/
10
11Part of the difficulty in understanding the driver model - and the kobject
12abstraction upon which it is built - is that there is no obvious starting
13place. Dealing with kobjects requires understanding a few different types,
14all of which make reference to each other. In an attempt to make things
15easier, we'll take a multi-pass approach, starting with vague terms and
16adding detail as we go. To that end, here are some quick definitions of
17some terms we will be working with.
18
19 - A kobject is an object of type struct kobject.  Kobjects have a name
20   and a reference count.  A kobject also has a parent pointer (allowing
21   objects to be arranged into hierarchies), a specific type, and,
22   usually, a representation in the sysfs virtual filesystem.
23
24   Kobjects are generally not interesting on their own; instead, they are
25   usually embedded within some other structure which contains the stuff
26   the code is really interested in.
27
28   No structure should EVER have more than one kobject embedded within it.
29   If it does, the reference counting for the object is sure to be messed
30   up and incorrect, and your code will be buggy.  So do not do this.
31
32 - A ktype is the type of object that embeds a kobject.  Every structure
33   that embeds a kobject needs a corresponding ktype.  The ktype controls
34   what happens to the kobject when it is created and destroyed.
35
36 - A kset is a group of kobjects.  These kobjects can be of the same ktype
37   or belong to different ktypes.  The kset is the basic container type for
38   collections of kobjects. Ksets contain their own kobjects, but you can
39   safely ignore that implementation detail as the kset core code handles
40   this kobject automatically.
41
42   When you see a sysfs directory full of other directories, generally each
43   of those directories corresponds to a kobject in the same kset.
44
45We'll look at how to create and manipulate all of these types. A bottom-up
46approach will be taken, so we'll go back to kobjects.
47
48
49Embedding kobjects
50==================
51
52It is rare for kernel code to create a standalone kobject, with one major
53exception explained below.  Instead, kobjects are used to control access to
54a larger, domain-specific object.  To this end, kobjects will be found
55embedded in other structures.  If you are used to thinking of things in
56object-oriented terms, kobjects can be seen as a top-level, abstract class
57from which other classes are derived.  A kobject implements a set of
58capabilities which are not particularly useful by themselves, but which are
59nice to have in other objects.  The C language does not allow for the
60direct expression of inheritance, so other techniques - such as structure
61embedding - must be used.
62
63(As an aside, for those familiar with the kernel linked list implementation,
64this is analogous as to how "list_head" structs are rarely useful on
65their own, but are invariably found embedded in the larger objects of
66interest.)
67
68So, for example, the UIO code in drivers/uio/uio.c has a structure that
69defines the memory region associated with a uio device::
70
71    struct uio_map {
72	struct kobject kobj;
73	struct uio_mem *mem;
74    };
75
76If you have a struct uio_map structure, finding its embedded kobject is
77just a matter of using the kobj member.  Code that works with kobjects will
78often have the opposite problem, however: given a struct kobject pointer,
79what is the pointer to the containing structure?  You must avoid tricks
80(such as assuming that the kobject is at the beginning of the structure)
81and, instead, use the container_of() macro, found in <linux/kernel.h>::
82
83    container_of(pointer, type, member)
84
85where:
86
87  * "pointer" is the pointer to the embedded kobject,
88  * "type" is the type of the containing structure, and
89  * "member" is the name of the structure field to which "pointer" points.
90
91The return value from container_of() is a pointer to the corresponding
92container type. So, for example, a pointer "kp" to a struct kobject
93embedded *within* a struct uio_map could be converted to a pointer to the
94*containing* uio_map structure with::
95
96    struct uio_map *u_map = container_of(kp, struct uio_map, kobj);
97
98For convenience, programmers often define a simple macro for "back-casting"
99kobject pointers to the containing type.  Exactly this happens in the
100earlier drivers/uio/uio.c, as you can see here::
101
102    struct uio_map {
103        struct kobject kobj;
104        struct uio_mem *mem;
105    };
106
107    #define to_map(map) container_of(map, struct uio_map, kobj)
108
109where the macro argument "map" is a pointer to the struct kobject in
110question.  That macro is subsequently invoked with::
111
112    struct uio_map *map = to_map(kobj);
113
114
115Initialization of kobjects
116==========================
117
118Code which creates a kobject must, of course, initialize that object. Some
119of the internal fields are setup with a (mandatory) call to kobject_init()::
120
121    void kobject_init(struct kobject *kobj, struct kobj_type *ktype);
122
123The ktype is required for a kobject to be created properly, as every kobject
124must have an associated kobj_type.  After calling kobject_init(), to
125register the kobject with sysfs, the function kobject_add() must be called::
126
127    int kobject_add(struct kobject *kobj, struct kobject *parent,
128		    const char *fmt, ...);
129
130This sets up the parent of the kobject and the name for the kobject
131properly.  If the kobject is to be associated with a specific kset,
132kobj->kset must be assigned before calling kobject_add().  If a kset is
133associated with a kobject, then the parent for the kobject can be set to
134NULL in the call to kobject_add() and then the kobject's parent will be the
135kset itself.
136
137As the name of the kobject is set when it is added to the kernel, the name
138of the kobject should never be manipulated directly.  If you must change
139the name of the kobject, call kobject_rename()::
140
141    int kobject_rename(struct kobject *kobj, const char *new_name);
142
143kobject_rename does not perform any locking or have a solid notion of
144what names are valid so the caller must provide their own sanity checking
145and serialization.
146
147There is a function called kobject_set_name() but that is legacy cruft and
148is being removed.  If your code needs to call this function, it is
149incorrect and needs to be fixed.
150
151To properly access the name of the kobject, use the function
152kobject_name()::
153
154    const char *kobject_name(const struct kobject * kobj);
155
156There is a helper function to both initialize and add the kobject to the
157kernel at the same time, called surprisingly enough kobject_init_and_add()::
158
159    int kobject_init_and_add(struct kobject *kobj, struct kobj_type *ktype,
160                             struct kobject *parent, const char *fmt, ...);
161
162The arguments are the same as the individual kobject_init() and
163kobject_add() functions described above.
164
165
166Uevents
167=======
168
169After a kobject has been registered with the kobject core, you need to
170announce to the world that it has been created.  This can be done with a
171call to kobject_uevent()::
172
173    int kobject_uevent(struct kobject *kobj, enum kobject_action action);
174
175Use the KOBJ_ADD action for when the kobject is first added to the kernel.
176This should be done only after any attributes or children of the kobject
177have been initialized properly, as userspace will instantly start to look
178for them when this call happens.
179
180When the kobject is removed from the kernel (details on how to do that are
181below), the uevent for KOBJ_REMOVE will be automatically created by the
182kobject core, so the caller does not have to worry about doing that by
183hand.
184
185
186Reference counts
187================
188
189One of the key functions of a kobject is to serve as a reference counter
190for the object in which it is embedded. As long as references to the object
191exist, the object (and the code which supports it) must continue to exist.
192The low-level functions for manipulating a kobject's reference counts are::
193
194    struct kobject *kobject_get(struct kobject *kobj);
195    void kobject_put(struct kobject *kobj);
196
197A successful call to kobject_get() will increment the kobject's reference
198counter and return the pointer to the kobject.
199
200When a reference is released, the call to kobject_put() will decrement the
201reference count and, possibly, free the object. Note that kobject_init()
202sets the reference count to one, so the code which sets up the kobject will
203need to do a kobject_put() eventually to release that reference.
204
205Because kobjects are dynamic, they must not be declared statically or on
206the stack, but instead, always allocated dynamically.  Future versions of
207the kernel will contain a run-time check for kobjects that are created
208statically and will warn the developer of this improper usage.
209
210If all that you want to use a kobject for is to provide a reference counter
211for your structure, please use the struct kref instead; a kobject would be
212overkill.  For more information on how to use struct kref, please see the
213file Documentation/kref.txt in the Linux kernel source tree.
214
215
216Creating "simple" kobjects
217==========================
218
219Sometimes all that a developer wants is a way to create a simple directory
220in the sysfs hierarchy, and not have to mess with the whole complication of
221ksets, show and store functions, and other details.  This is the one
222exception where a single kobject should be created.  To create such an
223entry, use the function::
224
225    struct kobject *kobject_create_and_add(char *name, struct kobject *parent);
226
227This function will create a kobject and place it in sysfs in the location
228underneath the specified parent kobject.  To create simple attributes
229associated with this kobject, use::
230
231    int sysfs_create_file(struct kobject *kobj, struct attribute *attr);
232
233or::
234
235    int sysfs_create_group(struct kobject *kobj, struct attribute_group *grp);
236
237Both types of attributes used here, with a kobject that has been created
238with the kobject_create_and_add(), can be of type kobj_attribute, so no
239special custom attribute is needed to be created.
240
241See the example module, samples/kobject/kobject-example.c for an
242implementation of a simple kobject and attributes.
243
244
245
246ktypes and release methods
247==========================
248
249One important thing still missing from the discussion is what happens to a
250kobject when its reference count reaches zero. The code which created the
251kobject generally does not know when that will happen; if it did, there
252would be little point in using a kobject in the first place. Even
253predictable object lifecycles become more complicated when sysfs is brought
254in as other portions of the kernel can get a reference on any kobject that
255is registered in the system.
256
257The end result is that a structure protected by a kobject cannot be freed
258before its reference count goes to zero. The reference count is not under
259the direct control of the code which created the kobject. So that code must
260be notified asynchronously whenever the last reference to one of its
261kobjects goes away.
262
263Once you registered your kobject via kobject_add(), you must never use
264kfree() to free it directly. The only safe way is to use kobject_put(). It
265is good practice to always use kobject_put() after kobject_init() to avoid
266errors creeping in.
267
268This notification is done through a kobject's release() method. Usually
269such a method has a form like::
270
271    void my_object_release(struct kobject *kobj)
272    {
273    	    struct my_object *mine = container_of(kobj, struct my_object, kobj);
274
275	    /* Perform any additional cleanup on this object, then... */
276	    kfree(mine);
277    }
278
279One important point cannot be overstated: every kobject must have a
280release() method, and the kobject must persist (in a consistent state)
281until that method is called. If these constraints are not met, the code is
282flawed.  Note that the kernel will warn you if you forget to provide a
283release() method.  Do not try to get rid of this warning by providing an
284"empty" release function; you will be mocked mercilessly by the kobject
285maintainer if you attempt this.
286
287Note, the name of the kobject is available in the release function, but it
288must NOT be changed within this callback.  Otherwise there will be a memory
289leak in the kobject core, which makes people unhappy.
290
291Interestingly, the release() method is not stored in the kobject itself;
292instead, it is associated with the ktype. So let us introduce struct
293kobj_type::
294
295    struct kobj_type {
296	    void (*release)(struct kobject *kobj);
297	    const struct sysfs_ops *sysfs_ops;
298	    struct attribute **default_attrs;
299	    const struct kobj_ns_type_operations *(*child_ns_type)(struct kobject *kobj);
300	    const void *(*namespace)(struct kobject *kobj);
301    };
302
303This structure is used to describe a particular type of kobject (or, more
304correctly, of containing object). Every kobject needs to have an associated
305kobj_type structure; a pointer to that structure must be specified when you
306call kobject_init() or kobject_init_and_add().
307
308The release field in struct kobj_type is, of course, a pointer to the
309release() method for this type of kobject. The other two fields (sysfs_ops
310and default_attrs) control how objects of this type are represented in
311sysfs; they are beyond the scope of this document.
312
313The default_attrs pointer is a list of default attributes that will be
314automatically created for any kobject that is registered with this ktype.
315
316
317ksets
318=====
319
320A kset is merely a collection of kobjects that want to be associated with
321each other.  There is no restriction that they be of the same ktype, but be
322very careful if they are not.
323
324A kset serves these functions:
325
326 - It serves as a bag containing a group of objects. A kset can be used by
327   the kernel to track "all block devices" or "all PCI device drivers."
328
329 - A kset is also a subdirectory in sysfs, where the associated kobjects
330   with the kset can show up.  Every kset contains a kobject which can be
331   set up to be the parent of other kobjects; the top-level directories of
332   the sysfs hierarchy are constructed in this way.
333
334 - Ksets can support the "hotplugging" of kobjects and influence how
335   uevent events are reported to user space.
336
337In object-oriented terms, "kset" is the top-level container class; ksets
338contain their own kobject, but that kobject is managed by the kset code and
339should not be manipulated by any other user.
340
341A kset keeps its children in a standard kernel linked list.  Kobjects point
342back to their containing kset via their kset field. In almost all cases,
343the kobjects belonging to a kset have that kset (or, strictly, its embedded
344kobject) in their parent.
345
346As a kset contains a kobject within it, it should always be dynamically
347created and never declared statically or on the stack.  To create a new
348kset use::
349
350  struct kset *kset_create_and_add(const char *name,
351				   struct kset_uevent_ops *u,
352				   struct kobject *parent);
353
354When you are finished with the kset, call::
355
356  void kset_unregister(struct kset *kset);
357
358to destroy it.  This removes the kset from sysfs and decrements its reference
359count.  When the reference count goes to zero, the kset will be released.
360Because other references to the kset may still exist, the release may happen
361after kset_unregister() returns.
362
363An example of using a kset can be seen in the
364samples/kobject/kset-example.c file in the kernel tree.
365
366If a kset wishes to control the uevent operations of the kobjects
367associated with it, it can use the struct kset_uevent_ops to handle it::
368
369  struct kset_uevent_ops {
370        int (*filter)(struct kset *kset, struct kobject *kobj);
371        const char *(*name)(struct kset *kset, struct kobject *kobj);
372        int (*uevent)(struct kset *kset, struct kobject *kobj,
373                      struct kobj_uevent_env *env);
374  };
375
376
377The filter function allows a kset to prevent a uevent from being emitted to
378userspace for a specific kobject.  If the function returns 0, the uevent
379will not be emitted.
380
381The name function will be called to override the default name of the kset
382that the uevent sends to userspace.  By default, the name will be the same
383as the kset itself, but this function, if present, can override that name.
384
385The uevent function will be called when the uevent is about to be sent to
386userspace to allow more environment variables to be added to the uevent.
387
388One might ask how, exactly, a kobject is added to a kset, given that no
389functions which perform that function have been presented.  The answer is
390that this task is handled by kobject_add().  When a kobject is passed to
391kobject_add(), its kset member should point to the kset to which the
392kobject will belong.  kobject_add() will handle the rest.
393
394If the kobject belonging to a kset has no parent kobject set, it will be
395added to the kset's directory.  Not all members of a kset do necessarily
396live in the kset directory.  If an explicit parent kobject is assigned
397before the kobject is added, the kobject is registered with the kset, but
398added below the parent kobject.
399
400
401Kobject removal
402===============
403
404After a kobject has been registered with the kobject core successfully, it
405must be cleaned up when the code is finished with it.  To do that, call
406kobject_put().  By doing this, the kobject core will automatically clean up
407all of the memory allocated by this kobject.  If a KOBJ_ADD uevent has been
408sent for the object, a corresponding KOBJ_REMOVE uevent will be sent, and
409any other sysfs housekeeping will be handled for the caller properly.
410
411If you need to do a two-stage delete of the kobject (say you are not
412allowed to sleep when you need to destroy the object), then call
413kobject_del() which will unregister the kobject from sysfs.  This makes the
414kobject "invisible", but it is not cleaned up, and the reference count of
415the object is still the same.  At a later time call kobject_put() to finish
416the cleanup of the memory associated with the kobject.
417
418kobject_del() can be used to drop the reference to the parent object, if
419circular references are constructed.  It is valid in some cases, that a
420parent objects references a child.  Circular references _must_ be broken
421with an explicit call to kobject_del(), so that a release functions will be
422called, and the objects in the former circle release each other.
423
424
425Example code to copy from
426=========================
427
428For a more complete example of using ksets and kobjects properly, see the
429example programs samples/kobject/{kobject-example.c,kset-example.c},
430which will be built as loadable modules if you select CONFIG_SAMPLE_KOBJECT.
431