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Searched refs:BTN_MODE (Results 1 – 19 of 19) sorted by relevance

/Linux-v5.10/drivers/input/joystick/
Dspaceball.c109 input_report_key(dev, BTN_MODE, data[1] & 0x20); in spaceball_process_packet()
222 BIT_MASK(BTN_MODE); in spaceball_connect()
Dsidewinder.c86 …{ BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_MODE
87 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE },
90 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT },
375 input_report_key(dev, BTN_MODE, !GB(38,1)); in sw_parse()
Dtwidjoy.c64 { 6, 3, { BTN_SELECT, BTN_START, BTN_MODE } },
Dguillemot.c35 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_MODE, BTN_SELECT, -1 };
Dinteract.c53 …{ BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL, BTN_TL2, BTN_TR2, BTN_MODE, BTN_SELECT…
Ddb9.c101 … const short db9_genesis_btn[] = { BTN_START, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_MODE };
466 input_report_key(dev, BTN_MODE, ~data & DB9_RIGHT); in db9_timer()
Dgrip.c49 …RIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
Dxpad.c355 BTN_MODE, /* The big X button */
722 input_report_key(dev, BTN_MODE, data[3] & 0x04); in xpad360_process_packet()
838 input_report_key(dev, BTN_MODE, data[4] & 0x01); in xpadone_process_packet()
Dadi.c68 …] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
Danalog.c91 …tn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE };
/Linux-v5.10/drivers/hid/
Dhid-udraw-ps3.c128 input_report_key(udraw->joy_input_dev, BTN_MODE, !!(data[1] & 16)); in udraw_raw_event()
397 set_bit(BTN_MODE, input_dev->keybit); in udraw_setup_joypad()
Dhid-steam.c429 input_set_capability(input, EV_KEY, BTN_MODE); in steam_input_register()
970 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5))); in steam_do_input_event()
Dhid-sony.c373 [0x11] = BTN_MODE, /* PS */
400 [0x11] = BTN_MODE, /* PS */
425 [0xd] = BTN_MODE, /* PS */
1000 input_report_key(input_dev, BTN_MODE, rd[offset+6] & 0x1); in dualshock4_parse_report()
Dhid-wiimote-modules.c59 BTN_MODE, /* WIIPROTO_KEY_HOME */
1035 BTN_MODE, /* WIIMOD_CLASSIC_KEY_HOME */
1610 BTN_MODE, /* WIIMOD_PRO_KEY_HOME */
Dhid-debug.c861 [BTN_START] = "BtnStart", [BTN_MODE] = "BtnMode",
/Linux-v5.10/arch/arm/boot/dts/
Dam3517-evm-ui.dtsi111 linux,code = <BTN_MODE>;
/Linux-v5.10/include/uapi/linux/
Dinput-event-codes.h396 #define BTN_MODE 0x13c macro
/Linux-v5.10/include/dt-bindings/input/
Dlinux-event-codes.h396 #define BTN_MODE 0x13c macro
/Linux-v5.10/Documentation/input/
Dgamepad.rst186 and meaning. Such buttons are mapped as BTN_MODE. Examples are the Nintendo