Searched refs:threshold_high (Results 1 – 3 of 3) sorted by relevance
128 shared_timer->threshold_high = DEFAULT_JUMBO_NES_QL_HIGH; in nes_nic_init_timer_defaults()132 shared_timer->threshold_high = DEFAULT_NES_QL_HIGH; in nes_nic_init_timer_defaults()205 } else if (cq_count <= shared_timer->threshold_high) { /* decrease timer gently */ in nes_nic_tune_timer()208 } else if (cq_count <= (shared_timer->threshold_high) * 2) { in nes_nic_tune_timer()231 if (shared_timer->timer_in_use > shared_timer->threshold_high) in nes_nic_tune_timer()232 shared_timer->timer_in_use = shared_timer->threshold_high; in nes_nic_tune_timer()
1034 u16 threshold_high; member
1337 shared_timer->threshold_high = et_coalesce->rx_max_coalesced_frames_high; in nes_netdev_set_coalesce()1389 temp_et_coalesce.rx_max_coalesced_frames_high = shared_timer->threshold_high; in nes_netdev_get_coalesce()