Searched refs:played (Results 1 – 22 of 22) sorted by relevance
40 This ioctl call suspends the audio stream being played. Decoding and
51 stream which was played before a call to VIDEO_FREEZE was made.
56 currently being played.
50 This ioctl call suspends the live video stream being played. Decoding
50 The PTS should belong to the currently played frame if possible,
197 stopped, or being played back. The stream_source corresponds to the200 ratio (one of 4:3 or 16:9) of the currently played video stream.
473 unsigned long played; in snd_harmony_playback_pointer() local482 played = pcuradd - h->pbuf.addr; in snd_harmony_playback_pointer()486 pcuradd, h->pbuf.addr, played); in snd_harmony_playback_pointer()493 return bytes_to_frames(rt, played); in snd_harmony_playback_pointer()
44 Mono files will be played on the left and right channel. Each channel
84 synchronization error (for instance sound played at an odd sample rate)
243 The device should respond by sending the number of effects that can be played
120 uploaded, but not played.
96 This module returns played samples back to the user space using
55 lead to deadlock, unless we played games with unlocking the i_sem
253 a multiple of six. These formats can be optionally played at 1 /
360 primary language is played on both channels.
643 Determines how monolingual audio should be played back. Possible675 Determines how multilingual audio should be played back.
31 queued samples have been played out.
358 MIDI files can be played to speakers/headphones with e.g. timidity installed376 whatever is played at the gadget side with aplaymidi -l is audible
56 Audio is being played to the Headset. After a while the user removes the headset
442 played back. The value of $speed$ specifies the head-speed of the
3821 off when the MPEG stream is played back through the cx23415.
2302 streams can be played at the same time, and the controller