Searched refs:mac_sw_state (Results 1 – 3 of 3) sorted by relevance
768 if ((nesadapter->mac_sw_state[0] != NES_MAC_SW_IDLE) || (nesadapter->mac_link_down[0])) { in nes_mh_fix()772 nesadapter->mac_sw_state[0] = NES_MAC_SW_MH; in nes_mh_fix()874 nesadapter->mac_sw_state[0] = NES_MAC_SW_IDLE; in nes_mh_fix()
1161 u8 mac_sw_state[4]; member
2437 if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) { in nes_process_mac_intr()2441 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT; in nes_process_mac_intr()2647 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE; in nes_process_mac_intr()