Searched refs:gameport_close (Results 1 – 14 of 14) sorted by relevance
107 gameport_close(gameport); in gameport_measure_speed()137 gameport_close(gameport); in old_gameport_measure_speed()160 gameport_close(gameport); in old_gameport_measure_speed()174 gameport_close(gameport); in old_gameport_measure_speed()823 void gameport_close(struct gameport *gameport) in gameport_close() function832 EXPORT_SYMBOL(gameport_close);
231 fail2: gameport_close(gameport); in cobra_connect()245 gameport_close(gameport); in cobra_disconnect()
253 fail2: gameport_close(gameport); in guillemot_connect()266 gameport_close(gameport); in guillemot_disconnect()
283 fail2: gameport_close(gameport); in interact_connect()295 gameport_close(gameport); in interact_disconnect()
345 fail2: gameport_close(gameport); in gf2k_connect()357 gameport_close(gameport); in gf2k_disconnect()
145 gameport_close(gameport); in joydump_disconnect()
393 fail2: gameport_close(gameport); in grip_connect()407 gameport_close(gameport); in grip_disconnect()
382 fail2: gameport_close(gameport); in a3d_connect()396 gameport_close(gameport); in a3d_disconnect()
402 fail2: gameport_close(gameport); in tmdc_connect()419 gameport_close(gameport); in tmdc_disconnect()
661 fail2: gameport_close(gameport); in grip_connect()675 gameport_close(gameport); in grip_disconnect()
653 gameport_close(gameport); in analog_init_port()705 fail2: gameport_close(gameport); in analog_connect()719 gameport_close(gameport); in analog_disconnect()
535 gameport_close(gameport); in adi_connect()549 gameport_close(gameport); in adi_disconnect()
790 fail2: gameport_close(gameport); in sw_connect()803 gameport_close(gameport); in sw_disconnect()
68 void gameport_close(struct gameport *gameport);