1# Line (lv_line) 2 3## Overview 4The Line object is capable of drawing straight lines between a set of points. 5 6## Parts and Styles 7- `LV_PART_MAIN` uses all the typical background properties and line style properties. 8 9## Usage 10 11### Set points 12The points have to be stored in an `lv_point_t` array and passed to the object by the `lv_line_set_points(lines, point_array, point_cnt)` function. 13 14### Auto-size 15By default, the Line's width and height are set to `LV_SIZE_CONTENT`. This means it will automatically set its size to fit all the points. If the size is set explicitly, parts on the line may not be visible. 16 17### Invert y 18By default, the *y == 0* point is in the top of the object. It might be counter-intuitive in some cases so the y coordinates can be inverted with `lv_line_set_y_invert(line, true)`. In this case, *y == 0* will be the bottom of the object. 19*y invert* is disabled by default. 20 21## Events 22Only the [Generic events](../overview/event.html#generic-events) are sent by the object type. 23 24See the events of the [Base object](/widgets/obj) too. 25 26Learn more about [Events](/overview/event). 27 28## Keys 29No *Keys* are processed by the object type. 30 31Learn more about [Keys](/overview/indev). 32 33## Example 34 35```eval_rst 36 37.. include:: ../../../examples/widgets/line/index.rst 38 39``` 40 41## API 42 43```eval_rst 44 45.. doxygenfile:: lv_line.h 46 :project: lvgl 47 48``` 49