Searched refs:tile (Results 1 – 3 of 3) sorted by relevance
365 uint8_t tile; in sdl_display_read_mono() local376 tile = 0; in sdl_display_read_mono()382 tile |= mono_pixel_order(h_idx); in sdl_display_read_mono()385 *buf8 = one_is_black ? ~tile : tile; in sdl_display_read_mono()
95 uint16_t tile = line / 8; in verify_background_color() local98 uint8_t *tptr = disp_buffer + (tile * width + x); in verify_background_color()
63 (pixel per tile) are in pixels and the number of rows and columns. The row