Searched refs:numChildren (Results 1 – 3 of 3) sorted by relevance
157 uint16_t numChildren = 0; in GetNumChildren() local164 numChildren++; in GetNumChildren()168 return numChildren; in GetNumChildren()223 uint16_t numChildren = 0; in Restore() local252 numChildren++; in Restore()257 if (foundDuplicate || (numChildren > GetMaxChildren()) || (error != kErrorNone)) in Restore()
3818 uint16_t numChildren = mChildTable.GetNumChildren(Child::kInStateValid); in FillConnectivityTlv() local3821 if ((maxAllowed - numChildren) < (maxAllowed / 3)) in FillConnectivityTlv()
159 uint16_t numChildren = 0; in VerifyChildTableContent() local185 numChildren++; in VerifyChildTableContent()204 VerifyOrQuit(aTable.GetNumChildren(filter) == numChildren); in VerifyChildTableContent()205 VerifyOrQuit(aTable.HasChildren(filter) == (numChildren != 0)); in VerifyChildTableContent()