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/lvgl-3.7.0/src/core/
Dlv_obj_scroll.c286 lv_coord_t y_bounded = y_current + dy; in lv_obj_scroll_by_bounded() local
288 if(y_bounded > 0) y_bounded = 0; in lv_obj_scroll_by_bounded()
289 if(y_bounded < 0) { in lv_obj_scroll_by_bounded()
292 if(y_bounded < -scroll_max) y_bounded = -scroll_max; in lv_obj_scroll_by_bounded()
296 dy = y_bounded - y_current; in lv_obj_scroll_by_bounded()