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/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_blend.c296 int32_t x_end4 = w - 4; in fill_normal() local
302 for(; x <= x_end4; x += 4) { in fill_normal()
676 int32_t x_end4 = w - 4; in map_normal() local
690 for(; x < x_end4; x += 4) { in map_normal()