Searched refs:trait_names (Results 1 – 1 of 1) sorted by relevance
978 const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; in UnityAssertFloatSpecial() local1008 trait_names[0] = UnityStrInvalidFloatTrait; in UnityAssertFloatSpecial()1020 UnityPrint(trait_names[trait_index]); in UnityAssertFloatSpecial()1029 UnityPrint(trait_names[trait_index]); in UnityAssertFloatSpecial()1118 const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; in UnityAssertDoubleSpecial() local1148 trait_names[0] = UnityStrInvalidFloatTrait; in UnityAssertDoubleSpecial()1160 UnityPrint(trait_names[trait_index]); in UnityAssertDoubleSpecial()1169 UnityPrint(trait_names[trait_index]); in UnityAssertDoubleSpecial()