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/lvgl-3.7.0/tests/unity/
Dunity.c981 UNITY_INT trait_index = (UNITY_INT)(style >> 1); in UnityAssertFloatSpecial() local
1007 trait_index = 0; in UnityAssertFloatSpecial()
1020 UnityPrint(trait_names[trait_index]); in UnityAssertFloatSpecial()
1029 UnityPrint(trait_names[trait_index]); in UnityAssertFloatSpecial()
1121 UNITY_INT trait_index = (UNITY_INT)(style >> 1); in UnityAssertDoubleSpecial() local
1147 trait_index = 0; in UnityAssertDoubleSpecial()
1160 UnityPrint(trait_names[trait_index]); in UnityAssertDoubleSpecial()
1169 UnityPrint(trait_names[trait_index]); in UnityAssertDoubleSpecial()