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/lvgl-3.7.0/src/draw/nxp/vglite/
Dlv_draw_vglite_arc.c363 float t_mid = 0.5f; in get_bez_t_from_pos() local
368 a_pt = comp_bezier_point(t_mid, cp); in get_bez_t_from_pos()
371 t_hig = t_mid; in get_bez_t_from_pos()
374 t_low = t_mid; in get_bez_t_from_pos()
377 t_mid = (t_low + t_hig) / 2.0f; in get_bez_t_from_pos()
380 return (uint16_t)floorf(t_mid * T_FRACTION + 0.5f); in get_bez_t_from_pos()