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Searched refs:stackblur_shr (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_stack_blur.c54 static unsigned char const stackblur_shr[255] = { variable
116 unsigned char shr_sum = stackblur_shr[radius]; in stack_blur_job()