Searched refs:res1 (Results 1 – 1 of 1) sorted by relevance
945 lv_draw_mask_res_t res1 = LV_DRAW_MASK_RES_FULL_COVER; in lv_draw_mask_angle() local951 res1 = lv_draw_mask_line(&mask_buf[0], abs_x, abs_y, tmp, &p->start_line); in lv_draw_mask_angle()952 if(res1 == LV_DRAW_MASK_RES_TRANSP) { in lv_draw_mask_angle()963 if(res1 == res2) return res1; in lv_draw_mask_angle()987 lv_draw_mask_res_t res1 = LV_DRAW_MASK_RES_FULL_COVER; in lv_draw_mask_angle() local993 …res1 = lv_draw_mask_line(&mask_buf[0], abs_x, abs_y, tmp, (lv_draw_mask_line_param_t *)&p->end_lin… in lv_draw_mask_angle()994 if(res1 == LV_DRAW_MASK_RES_TRANSP) { in lv_draw_mask_angle()1005 if(res1 == res2) return res1; in lv_draw_mask_angle()1010 lv_draw_mask_res_t res1 = LV_DRAW_MASK_RES_FULL_COVER; in lv_draw_mask_angle() local1014 if(abs_y < p->cfg.vertex_p.y) res1 = LV_DRAW_MASK_RES_FULL_COVER; in lv_draw_mask_angle()[all …]