Searched refs:refr_timer (Results 1 – 8 of 8) sorted by relevance
195 disp->refr_timer = lv_timer_create(_lv_disp_refr_timer, LV_DISP_DEF_REFR_PERIOD, disp); in lv_disp_drv_register()196 LV_ASSERT_MALLOC(disp->refr_timer); in lv_disp_drv_register()197 if(disp->refr_timer == NULL) { in lv_disp_drv_register()240 … lv_timer_ready(disp->refr_timer); /*Be sure the screen will be refreshed immediately on start up*/ in lv_disp_drv_register()322 if(disp->refr_timer) lv_timer_del(disp->refr_timer); in lv_disp_remove()
163 lv_timer_t * refr_timer; member
118 if(disp->refr_timer) _lv_disp_refr_timer(disp->refr_timer); in lv_refr_now()124 if(d->refr_timer) _lv_disp_refr_timer(d->refr_timer); in lv_refr_now()238 if(disp->refr_timer) lv_timer_resume(disp->refr_timer); in _lv_inv_area()259 if(disp->refr_timer) lv_timer_resume(disp->refr_timer); in _lv_inv_area()390 if(disp_refr->refr_timer) { in _lv_disp_refr_timer()391 fps_limit = 1000 / disp_refr->refr_timer->period; in _lv_disp_refr_timer()
467 return disp->refr_timer; in _lv_disp_get_refr_timer()
298 if(disp->refr_timer) lv_timer_resume(disp->refr_timer); in lv_obj_mark_layout_as_dirty()
296 return indev->refr_timer; in lv_indev_get_read_timer()
666 if(disp->refr_timer) { in benchmark_init()667 disp_ori_timer_period = disp->refr_timer->period; in benchmark_init()668 lv_timer_set_period(disp->refr_timer, 1); in benchmark_init()1029 lv_timer_t * refr_timer = _lv_disp_get_refr_timer(disp); in next_scene_timer_cb() local1030 if(refr_timer) { in next_scene_timer_cb()1031 lv_timer_set_period(refr_timer, disp_ori_timer_period); in next_scene_timer_cb()
220 lv_timer_del(disp->refr_timer);221 disp->refr_timer = NULL;