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/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_rect.c474 lv_area_t part_coords; in draw_bg_grad_radius() local
478 part_coords.x1 = 0; in draw_bg_grad_radius()
479 part_coords.x2 = radius - 1; in draw_bg_grad_radius()
480 part_coords.y1 = radius; in draw_bg_grad_radius()
481 part_coords.y2 = bg_h - radius - 1; in draw_bg_grad_radius()
483 lv_area_align(coords, &part_coords, LV_ALIGN_LEFT_MID, 0, 0); in draw_bg_grad_radius()
484 _lv_area_intersect(&part_area, &part_coords, draw_area); in draw_bg_grad_radius()
487 lv_area_align(coords, &part_coords, LV_ALIGN_RIGHT_MID, 0, 0); in draw_bg_grad_radius()
488 _lv_area_intersect(&part_area, &part_coords, draw_area); in draw_bg_grad_radius()
491 part_coords.x1 = radius; in draw_bg_grad_radius()
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