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/lvgl-3.7.0/src/draw/nxp/vglite/
Dlv_draw_vglite_arc.c260 int32_t ori_x = *x; in rotate_point() local
263 …*x = ((lv_trigo_cos(alpha) * ori_x) / LV_TRIGO_SIN_MAX) - ((lv_trigo_sin(alpha) * ori_y) / LV_TRIG… in rotate_point()
264 …*y = ((lv_trigo_sin(alpha) * ori_x) / LV_TRIGO_SIN_MAX) + ((lv_trigo_cos(alpha) * ori_y) / LV_TRIG… in rotate_point()