/lvgl-3.7.0/src/misc/ |
D | lv_style_gen.c | 6 .num = (int32_t)value in lv_style_set_width() 14 .num = (int32_t)value in lv_style_set_min_width() 22 .num = (int32_t)value in lv_style_set_max_width() 30 .num = (int32_t)value in lv_style_set_height() 38 .num = (int32_t)value in lv_style_set_min_height() 46 .num = (int32_t)value in lv_style_set_max_height() 54 .num = (int32_t)value in lv_style_set_x() 62 .num = (int32_t)value in lv_style_set_y() 70 .num = (int32_t)value in lv_style_set_align() 78 .num = (int32_t)value in lv_style_set_transform_width() [all …]
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D | lv_style_gen.h | 89 .prop = LV_STYLE_WIDTH, .value = { .num = (int32_t)val } \ 94 .prop = LV_STYLE_MIN_WIDTH, .value = { .num = (int32_t)val } \ 99 .prop = LV_STYLE_MAX_WIDTH, .value = { .num = (int32_t)val } \ 104 .prop = LV_STYLE_HEIGHT, .value = { .num = (int32_t)val } \ 109 .prop = LV_STYLE_MIN_HEIGHT, .value = { .num = (int32_t)val } \ 114 .prop = LV_STYLE_MAX_HEIGHT, .value = { .num = (int32_t)val } \ 119 .prop = LV_STYLE_X, .value = { .num = (int32_t)val } \ 124 .prop = LV_STYLE_Y, .value = { .num = (int32_t)val } \ 129 .prop = LV_STYLE_ALIGN, .value = { .num = (int32_t)val } \ 134 .prop = LV_STYLE_TRANSFORM_WIDTH, .value = { .num = (int32_t)val } \ [all …]
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D | lv_style.c | 141 static const lv_style_value_t null_style_value = { .num = 0 }; 318 value.num = LV_IMG_ZOOM_NONE; in lv_style_prop_get_default() 343 value.num = LV_OPA_COVER; in lv_style_prop_get_default() 346 value.num = 255; in lv_style_prop_get_default() 349 value.num = LV_BORDER_SIDE_FULL; in lv_style_prop_get_default() 356 value.num = LV_COORD_MAX; in lv_style_prop_get_default() 360 value.num = 0; in lv_style_prop_get_default()
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D | lv_style.h | 168 int32_t num; /**< Number integer number (opacity, enums, booleans or "normal" numbers)*/ member
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/lvgl-3.7.0/src/core/ |
D | lv_obj_style_gen.c | 6 .num = (int32_t)value in lv_obj_set_style_width() 14 .num = (int32_t)value in lv_obj_set_style_min_width() 22 .num = (int32_t)value in lv_obj_set_style_max_width() 30 .num = (int32_t)value in lv_obj_set_style_height() 38 .num = (int32_t)value in lv_obj_set_style_min_height() 46 .num = (int32_t)value in lv_obj_set_style_max_height() 54 .num = (int32_t)value in lv_obj_set_style_x() 62 .num = (int32_t)value in lv_obj_set_style_y() 70 .num = (int32_t)value in lv_obj_set_style_align() 78 .num = (int32_t)value in lv_obj_set_style_transform_width() [all …]
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D | lv_obj_style_gen.h | 4 return (lv_coord_t)v.num; in lv_obj_get_style_width() 10 return (lv_coord_t)v.num; in lv_obj_get_style_min_width() 16 return (lv_coord_t)v.num; in lv_obj_get_style_max_width() 22 return (lv_coord_t)v.num; in lv_obj_get_style_height() 28 return (lv_coord_t)v.num; in lv_obj_get_style_min_height() 34 return (lv_coord_t)v.num; in lv_obj_get_style_max_height() 40 return (lv_coord_t)v.num; in lv_obj_get_style_x() 46 return (lv_coord_t)v.num; in lv_obj_get_style_y() 52 return (lv_align_t)v.num; in lv_obj_get_style_align() 58 return (lv_coord_t)v.num; in lv_obj_get_style_transform_width() [all …]
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D | lv_obj_style.c | 257 value_act.num = prop == LV_STYLE_WIDTH ? cls->width_def : cls->height_def; in lv_obj_get_style_prop() 260 value_act.num = 0; in lv_obj_get_style_prop() 337 if(v1.ptr == v2.ptr && v1.num == v2.num && v1.color.full == v2.color.full) return; in _lv_obj_style_create_transition() 346 if(v1.num == LV_RADIUS_CIRCLE || v2.num == LV_RADIUS_CIRCLE) { in _lv_obj_style_create_transition() 349 if(v1.num == LV_RADIUS_CIRCLE) v1.num = LV_MIN(whalf + 1, hhalf + 1); in _lv_obj_style_create_transition() 350 if(v2.num == LV_RADIUS_CIRCLE) v2.num = LV_MIN(whalf + 1, hhalf + 1); in _lv_obj_style_create_transition() 766 if(v < 255) value_final.num = tr->start_value.num; in trans_anim_cb() 767 else value_final.num = tr->end_value.num; in trans_anim_cb() 793 if(v == 0) value_final.num = tr->start_value.num; in trans_anim_cb() 794 else if(v == 255) value_final.num = tr->end_value.num; in trans_anim_cb() [all …]
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D | lv_obj_pos.c | 61 if((res_x == LV_RES_OK && v_x.num != x) || res_x == LV_RES_INV) { in lv_obj_set_x() 75 if((res_y == LV_RES_OK && v_y.num != y) || res_y == LV_RES_INV) { in lv_obj_set_y() 231 if((res_w == LV_RES_OK && v_w.num != w) || res_w == LV_RES_INV) { in lv_obj_set_width() 244 if((res_h == LV_RES_OK && v_h.num != h) || res_h == LV_RES_INV) { in lv_obj_set_height()
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/lvgl-3.7.0/src/extra/layouts/grid/ |
D | lv_grid.h | 136 return (lv_grid_align_t)v.num; in lv_obj_get_style_grid_row_align() 142 return (lv_grid_align_t)v.num; in lv_obj_get_style_grid_column_align() 148 return (lv_coord_t)v.num; in lv_obj_get_style_grid_cell_column_pos() 154 return (lv_coord_t)v.num; in lv_obj_get_style_grid_cell_column_span() 160 return (lv_coord_t)v.num; in lv_obj_get_style_grid_cell_row_pos() 166 return (lv_coord_t)v.num; in lv_obj_get_style_grid_cell_row_span() 172 return (lv_coord_t)v.num; in lv_obj_get_style_grid_cell_x_align() 178 return (lv_coord_t)v.num; in lv_obj_get_style_grid_cell_y_align()
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D | lv_grid.c | 192 .num = (lv_grid_align_t)value in lv_style_set_grid_row_align() 200 .num = (lv_grid_align_t)value in lv_style_set_grid_column_align() 208 .num = value in lv_style_set_grid_cell_column_pos() 216 .num = value in lv_style_set_grid_cell_column_span() 224 .num = value in lv_style_set_grid_cell_row_pos() 232 .num = value in lv_style_set_grid_cell_row_span() 240 .num = value in lv_style_set_grid_cell_x_align() 248 .num = value in lv_style_set_grid_cell_y_align() 272 .num = (int32_t) value in lv_obj_set_style_grid_row_align() 280 .num = (int32_t) value in lv_obj_set_style_grid_column_align() [all …]
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/lvgl-3.7.0/src/extra/layouts/flex/ |
D | lv_flex.h | 115 return (lv_flex_flow_t)v.num; in lv_obj_get_style_flex_flow() 121 return (lv_flex_align_t)v.num; in lv_obj_get_style_flex_main_place() 127 return (lv_flex_align_t)v.num; in lv_obj_get_style_flex_cross_place() 133 return (lv_flex_align_t)v.num; in lv_obj_get_style_flex_track_place() 139 return (uint8_t)v.num; in lv_obj_get_style_flex_grow()
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D | lv_flex.c | 125 .num = (int32_t)value in lv_style_set_flex_flow() 133 .num = (int32_t)value in lv_style_set_flex_main_place() 141 .num = (int32_t)value in lv_style_set_flex_cross_place() 149 .num = (int32_t)value in lv_style_set_flex_track_place() 157 .num = (int32_t)value in lv_style_set_flex_grow() 165 .num = (int32_t) value in lv_obj_set_style_flex_flow() 173 .num = (int32_t) value in lv_obj_set_style_flex_main_place() 181 .num = (int32_t) value in lv_obj_set_style_flex_cross_place() 189 .num = (int32_t) value in lv_obj_set_style_flex_track_place() 197 .num = (int32_t) value in lv_obj_set_style_flex_grow()
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/lvgl-3.7.0/demos/music/ |
D | lv_demo_music.c | 248 lv_obj_t * num = lv_label_create(bg); in auto_step_cb() local 249 lv_obj_set_style_text_font(num, font_large, 0); in auto_step_cb() 251 lv_label_set_text_fmt(num, "%d", lv_refr_get_fps_avg()); in auto_step_cb() 253 lv_obj_align(num, LV_ALIGN_TOP_MID, 0, 120); in auto_step_cb()
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/lvgl-3.7.0/src/extra/widgets/animimg/ |
D | lv_animimg.c | 67 void lv_animimg_set_src(lv_obj_t * obj, const void * dsc[], uint8_t num) in lv_animimg_set_src() argument 72 animimg->pic_count = num; in lv_animimg_set_src() 73 lv_anim_set_values(&animimg->anim, 0, num); in lv_animimg_set_src()
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D | lv_animimg.h | 71 void lv_animimg_set_src(lv_obj_t * img, const void * dsc[], uint8_t num);
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/lvgl-3.7.0/src/draw/sdl/ |
D | lv_draw_sdl_composite.c | 39 static lv_coord_t next_pow_of_2(lv_coord_t num); 237 static lv_coord_t next_pow_of_2(lv_coord_t num) in next_pow_of_2() argument 240 while(n < num && n < 16384) { in next_pow_of_2()
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/lvgl-3.7.0/tests/unity/ |
D | unity.c | 1585 UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size) in UnityNumToPtr() argument 1590 UnityQuickCompare.i8 = (UNITY_INT8)num; in UnityNumToPtr() 1594 UnityQuickCompare.i16 = (UNITY_INT16)num; in UnityNumToPtr() 1599 UnityQuickCompare.i64 = (UNITY_INT64)num; in UnityNumToPtr() 1604 UnityQuickCompare.i32 = (UNITY_INT32)num; in UnityNumToPtr() 1611 UNITY_INTERNAL_PTR UnityFloatToPtr(const float num) in UnityFloatToPtr() argument 1613 UnityQuickCompare.f = num; in UnityFloatToPtr() 1620 UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num) in UnityDoubleToPtr() argument 1622 UnityQuickCompare.d = num; in UnityDoubleToPtr()
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D | unity_internals.h | 675 UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size); 677 UNITY_INTERNAL_PTR UnityFloatToPtr(const float num); 680 UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num); 725 #define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num) argument
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/lvgl-3.7.0/docs/widgets/extra/ |
D | animimg.md | 17 To set the image in a state, use the `lv_animimg_set_src(imgbtn, dsc[], num)`.
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/lvgl-3.7.0/src/extra/libs/sjpg/ |
D | tjpgd.c | 200 unsigned int i, j, b, cls, num; in create_huffman_tbl() local 211 cls = d >> 4; num = d & 0x0F; /* class = dc(0)/ac(1), table number = 0/1 */ in create_huffman_tbl() 214 jd->huffbits[num][cls] = pb; in create_huffman_tbl() 220 jd->huffcode[num][cls] = ph; in create_huffman_tbl() 232 jd->huffdata[num][cls] = pd; in create_huffman_tbl() 247 jd->hufflut_ac[num] = tbl_ac; in create_huffman_tbl() 252 jd->hufflut_dc[num] = tbl_dc; in create_huffman_tbl() 267 jd->longofs[num][cls] = i; /* Code table offset for long code */ in create_huffman_tbl()
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/lvgl-3.7.0/src/widgets/ |
D | lv_textarea.h | 184 void lv_textarea_set_max_length(lv_obj_t * obj, uint32_t num);
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/lvgl-3.7.0/docs/widgets/core/ |
D | roller.md | 29 The number of visible rows can be adjusted with `lv_roller_set_visible_row_count(roller, num)`.
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/lvgl-3.7.0/src/extra/libs/png/ |
D | lodepng.c | 126 int value, size_t num) { in lodepng_memset() argument 127 lv_memset(dst, value, num); in lodepng_memset() 606 static unsigned reverseBits(unsigned bits, unsigned num) { in reverseBits() argument 609 for(i = 0; i < num; i++) result |= ((bits >> (num - i - 1u)) & 1u) << i; in reverseBits() 746 unsigned num = 1u << (FIRSTBITS - l); in HuffmanTree_makeTable() local 748 for(j = 0; j < num; ++j) { in HuffmanTree_makeTable() 763 …unsigned num = 1u << (tablelen - (l - FIRSTBITS)); /*amount of entries of this symbol in secondary… in HuffmanTree_makeTable() local 766 for(j = 0; j < num; ++j) { in HuffmanTree_makeTable() 918 static void bpmnode_sort(BPMNode* leaves, size_t num) { in bpmnode_sort() argument 919 BPMNode* mem = (BPMNode*)lodepng_malloc(sizeof(*leaves) * num); in bpmnode_sort() [all …]
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/lvgl-3.7.0/src/extra/widgets/span/ |
D | lv_span.c | 669 letter_space = (lv_coord_t)value.num; in lv_span_get_style_text_letter_space() 693 opa = (lv_opa_t)value.num; in lv_span_get_style_text_opa() 707 mode = (lv_blend_mode_t)value.num; in lv_span_get_style_text_blend_mode() 721 decor = (int32_t)value.num; in lv_span_get_style_text_decor()
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/lvgl-3.7.0/src/extra/libs/ffmpeg/ |
D | lv_ffmpeg.c | 621 int avg_frame_rate_num = ffmpeg_ctx->video_stream->avg_frame_rate.num; in ffmpeg_get_frame_refr_period()
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