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Searched refs:lv_draw_mask_apply (Results 1 – 11 of 11) sorted by relevance

/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_rect.c225 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clipped_coords.x1, h, clipped_w); in draw_bg()
246 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, blend_area.x1, top_y, clipped_w); in draw_bg()
297 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clipped_coords.x1, h, clipped_w); in draw_bg()
568 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clip_area_sub.x1, y, w); in draw_shadow()
611 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clip_area_sub.x1, y, w); in draw_shadow()
656 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clip_area_sub.x1, y, w); in draw_shadow()
706 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clip_area_sub.x1, y, w); in draw_shadow()
754 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clip_area_sub.x1, y, w); in draw_shadow()
810 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clip_area_sub.x1, y, w); in draw_shadow()
850 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clip_area_sub.x1, y, w); in draw_shadow()
[all …]
Dlv_draw_sw_line.c163 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, blend_area.x1, h, blend_area_w); in draw_line_hor()
252 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, blend_area.x1, h, draw_area_w); in draw_line_ver()
397 blend_dsc.mask_res = lv_draw_mask_apply(&mask_buf[mask_p], blend_area.x1, h, draw_area_w); in draw_line_skew()
Dlv_draw_sw_letter.c317 … blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2, in draw_letter_normal()
533 … blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, map_area.x1, map_area.y2, in draw_letter_subpx()
Dlv_draw_sw_img.c170 mask_res_line = lv_draw_mask_apply(mask_buf_tmp, blend_area.x1, y, blend_w); in lv_draw_sw_img_decoded()
/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_mask.c59 res = lv_draw_mask_apply(line_buf, abs_x, abs_y, len); in lv_draw_sdl_mask_dump_opa()
Dlv_draw_sdl_polygon.c120 res = lv_draw_mask_apply(line_buf, abs_x, abs_y, len); in dump_masks()
Dlv_draw_sdl_composite.c260 res = lv_draw_mask_apply(line_buf, abs_x, abs_y, len); in dump_masks()
/lvgl-3.7.0/src/draw/
Dlv_draw_mask.h238 lv_draw_mask_res_t /* LV_ATTRIBUTE_FAST_MEM */ lv_draw_mask_apply(lv_opa_t * mask_buf, lv_coord_t a…
Dlv_draw_mask.c111 lv_draw_mask_res_t LV_ATTRIBUTE_FAST_MEM lv_draw_mask_apply(lv_opa_t * mask_buf, lv_coord_t abs_x, in lv_draw_mask_apply() function
/lvgl-3.7.0/src/draw/renesas/
Dlv_gpu_d2_draw_label.c196 … blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2, in draw_letter_normal()
/lvgl-3.7.0/src/draw/arm2d/
Dlv_gpu_arm2d.c1408 mask_res_line = lv_draw_mask_apply(mask_buf_tmp, blend_area.x1, y, blend_w); in lv_draw_arm2d_img_decoded()