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Searched refs:isinf (Results 1 – 2 of 2) sorted by relevance

/lvgl-3.7.0/tests/unity/
Dunity.c367 else if (isinf(number)) in UnityPrintFloat()
873 if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \
878 return !(isnan(diff) || isinf(diff) || ((diff) > (delta)))
989 is_trait = isinf(actual) && (actual > 0); in UnityAssertFloatSpecial()
993 is_trait = isinf(actual) && (actual < 0); in UnityAssertFloatSpecial()
1003 is_trait = !isinf(actual) && !isnan(actual); in UnityAssertFloatSpecial()
1129 is_trait = isinf(actual) && (actual > 0); in UnityAssertDoubleSpecial()
1133 is_trait = isinf(actual) && (actual < 0); in UnityAssertDoubleSpecial()
1143 is_trait = !isinf(actual) && !isnan(actual); in UnityAssertDoubleSpecial()
Dunity_internals.h210 #ifndef isinf
212 #define isinf(n) (isnan((n) - (n)) && !isnan(n)) macro