/lvgl-3.7.0/src/draw/nxp/pxp/ |
D | lv_draw_pxp_blend.c | 91 …ic void lv_pxp_blit_opa(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, 108 static void lv_pxp_blit_cover(lv_color_t * dest_buf, lv_area_t * dest_area, lv_coord_t dest_stride, 125 …tic void lv_pxp_blit_cf(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, 141 void lv_gpu_nxp_pxp_fill(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, in lv_gpu_nxp_pxp_fill() argument 153 .buffer0Addr = (uint32_t)(dest_buf + dest_stride * dest_area->y1 + dest_area->x1), in lv_gpu_nxp_pxp_fill() 155 .pitchBytes = dest_stride * sizeof(lv_color_t), in lv_gpu_nxp_pxp_fill() 209 void lv_gpu_nxp_pxp_blit(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, in lv_gpu_nxp_pxp_blit() argument 256 .bufferAddr = (uint32_t)(dest_buf + dest_stride * dest_area->y1 + dest_area->x1), in lv_gpu_nxp_pxp_blit() 259 .pitchBytes = dest_stride * sizeof(lv_color_t) in lv_gpu_nxp_pxp_blit() 283 .buffer0Addr = (uint32_t)(dest_buf + dest_stride * dest_area->y1 + dest_area->x1), in lv_gpu_nxp_pxp_blit() [all …]
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D | lv_draw_pxp_blend.h | 68 void lv_gpu_nxp_pxp_fill(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, 85 void lv_gpu_nxp_pxp_blit(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, 102 …lv_gpu_nxp_pxp_blit_transform(lv_color_t * dest_buf, lv_area_t * dest_area, lv_coord_t dest_stride, 117 …gpu_nxp_pxp_buffer_copy(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
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D | lv_draw_pxp.c | 68 … void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area, 156 lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); in lv_draw_pxp_blend() local 160 lv_gpu_nxp_pxp_fill(dest_buf, &blend_area, dest_stride, dsc->color, dsc->opa); in lv_draw_pxp_blend() 170 lv_gpu_nxp_pxp_blit(dest_buf, &blend_area, dest_stride, src_buf, &src_area, src_stride, in lv_draw_pxp_blend() 248 lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); in lv_draw_pxp_img_decoded() local 257 … lv_gpu_nxp_pxp_blit_transform(dest_buf, &blend_area, dest_stride, src_buf, &src_area, src_stride, in lv_draw_pxp_img_decoded() 262 … void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area, in lv_draw_pxp_buffer_copy() argument 268 … lv_draw_sw_buffer_copy(draw_ctx, dest_buf, dest_stride, dest_area, src_buf, src_stride, src_area); in lv_draw_pxp_buffer_copy() 272 lv_gpu_nxp_pxp_buffer_copy(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stride); in lv_draw_pxp_buffer_copy()
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/lvgl-3.7.0/src/draw/swm341_dma2d/ |
D | lv_gpu_swm341_dma2d.c | 44 static void lv_draw_swm341_dma2d_blend_fill(lv_color_t * dest_buf, lv_coord_t dest_stride, const lv… 47 …_swm341_dma2d_blend_map(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, 110 lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); in lv_draw_swm341_dma2d_blend() local 113 …dest_buf += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) + (blend_area.x1 - draw_ctx->bu… in lv_draw_swm341_dma2d_blend() 122 … lv_draw_swm341_dma2d_blend_map(dest_buf, &blend_area, dest_stride, src_buf, src_stride, dsc->opa); in lv_draw_swm341_dma2d_blend() 127 lv_draw_swm341_dma2d_blend_fill(dest_buf, dest_stride, &blend_area, dsc->color); in lv_draw_swm341_dma2d_blend() 143 static void lv_draw_swm341_dma2d_blend_fill(lv_color_t * dest_buf, lv_coord_t dest_stride, const lv… in lv_draw_swm341_dma2d_blend_fill() argument 154 DMA2D->L[DMA2D_LAYER_OUT].OR = dest_stride - area_w; in lv_draw_swm341_dma2d_blend_fill() 164 dest_buf[y * dest_stride + x] = color; in lv_draw_swm341_dma2d_blend_fill() 170 …_swm341_dma2d_blend_map(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, in lv_draw_swm341_dma2d_blend_map() argument [all …]
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/lvgl-3.7.0/src/draw/sw/ |
D | lv_draw_sw_blend.c | 26 static void fill_set_px(lv_color_t * dest_buf, const lv_area_t * blend_area, lv_coord_t dest_stride, 30 … lv_coord_t dest_stride, lv_color_t color, lv_opa_t opa, 35 … lv_coord_t dest_stride, lv_color_t color, lv_opa_t opa, 40 static void fill_blended(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride… 44 static void map_set_px(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, 49 … lv_coord_t dest_stride, const lv_color_t * src_buf, 55 lv_coord_t dest_stride, const lv_color_t * src_buf, 62 static void map_blended(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, 117 lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); in lv_draw_sw_blend_basic() local 126 …dest_buf += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) + (blend_area.x1 - draw_ctx->bu… in lv_draw_sw_blend_basic() [all …]
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D | lv_draw_sw.c | 82 void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area, in lv_draw_sw_buffer_copy() argument 91 dest_bufc += dest_stride * dest_area->y1; in lv_draw_sw_buffer_copy() 101 dest_bufc += dest_stride; in lv_draw_sw_buffer_copy()
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D | lv_draw_sw.h | 76 void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area,
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/lvgl-3.7.0/src/draw/stm32_dma2d/ |
D | lv_gpu_stm32_dma2d.c | 51 … void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area, 62 …A2D_STATIC void _lv_draw_stm32_dma2d_blend_map(const lv_color_t * dest_buf, lv_coord_t dest_stride, 158 lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); in lv_draw_stm32_dma2d_blend() local 170 …_lv_draw_stm32_dma2d_blend_paint(draw_ctx->buf, dest_stride, &draw_area, mask, mask_stride, &mask_… in lv_draw_stm32_dma2d_blend() 202 …_lv_draw_stm32_dma2d_blend_map(draw_ctx->buf, dest_stride, &draw_area, dsc->src_buf, src_stride, &… in lv_draw_stm32_dma2d_blend() 220 … _lv_draw_stm32_dma2d_blend_fill(draw_ctx->buf, dest_stride, &draw_area, dsc->color, dsc->opa); in lv_draw_stm32_dma2d_blend() 227 …_lv_draw_stm32_dma2d_blend_map(draw_ctx->buf, dest_stride, &draw_area, dsc->src_buf, src_stride, &… in lv_draw_stm32_dma2d_blend() 235 … lv_draw_stm32_dma2d_buffer_copy(lv_draw_ctx_t * draw_ctx, void * dest_buf, lv_coord_t dest_stride, in lv_draw_stm32_dma2d_buffer_copy() argument 249 …_lv_draw_stm32_dma2d_blend_map((const lv_color_t *)dest_buf, dest_stride, dest_area, (const lv_col… in lv_draw_stm32_dma2d_buffer_copy() 269 lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); in lv_draw_stm32_dma2d_img_decoded() local [all …]
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D | lv_gpu_stm32_dma2d.h | 60 void _lv_draw_stm32_dma2d_copy_buffer(const lv_color_t * dest_buf, lv_coord_t dest_stride,
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/lvgl-3.7.0/src/draw/arm2d/ |
D | lv_gpu_arm2d.c | 187 lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); \ 190 dest_buf += dest_stride * (blend_area2.y1 - draw_ctx->buf_area->y1) \ 444 lv_coord_t dest_stride, 452 lv_coord_t dest_stride, 690 lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); in lv_draw_arm2d_blend() local 704 …dest_buf += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) + (blend_area.x1 - draw_ctx->bu… in lv_draw_arm2d_blend() 709 … dest_buf8 += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) * LV_IMG_PX_SIZE_ALPHA_BYTE; in lv_draw_arm2d_blend() 743 dest_stride, in lv_draw_arm2d_blend() 754 dest_stride, in lv_draw_arm2d_blend() 769 lv_coord_t dest_stride, in arm_2d_fill_normal() argument [all …]
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/lvgl-3.7.0/src/draw/nxp/vglite/ |
D | lv_draw_vglite_blend.h | 101 … lv_gpu_nxp_vglite_blit_split(lv_color_t * dest_buf, lv_area_t * dest_area, lv_coord_t dest_stride, 155 …_nxp_vglite_buffer_copy(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
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D | lv_draw_vglite_blend.c | 132 …lv_res_t lv_vglite_blit_split(lv_color_t * dest_buf, lv_area_t * dest_area, lv_coord_t dest_stride, 211 … lv_gpu_nxp_vglite_blit_split(lv_color_t * dest_buf, lv_area_t * dest_area, lv_coord_t dest_stride, in lv_gpu_nxp_vglite_blit_split() argument 220 …lv_res_t rv = lv_vglite_blit_split(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stride… in lv_gpu_nxp_vglite_blit_split() 281 …_nxp_vglite_buffer_copy(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, in lv_gpu_nxp_vglite_buffer_copy() argument 295 lv_vglite_set_buf(&dest_vgbuf, dest_buf, dest_area, dest_stride); in lv_gpu_nxp_vglite_buffer_copy() 339 …lv_res_t lv_vglite_blit_split(lv_color_t * dest_buf, lv_area_t * dest_area, lv_coord_t dest_stride, in lv_vglite_blit_split() argument 359 align_y(dest_area, (lv_color_t **)&dest_buf, dest_stride); in lv_vglite_blit_split() 442 tile_dest_buf = dest_buf + y * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR * dest_stride; in lv_vglite_blit_split()
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D | lv_draw_vglite.c | 73 … void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area, 200 lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); in lv_draw_vglite_blend() local 202 done = (lv_gpu_nxp_vglite_blit_split(dest_buf, &blend_area, dest_stride, in lv_draw_vglite_blend() 269 lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); in lv_draw_vglite_img_decoded() local 275 done = (lv_gpu_nxp_vglite_blit_split(dest_buf, &blend_area, dest_stride, in lv_draw_vglite_img_decoded() 294 … void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area, in lv_draw_vglite_buffer_copy() argument 300 …done = lv_gpu_nxp_vglite_buffer_copy(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stri… in lv_draw_vglite_buffer_copy() 306 … lv_draw_sw_buffer_copy(draw_ctx, dest_buf, dest_stride, dest_area, src_buf, src_stride, src_area); in lv_draw_vglite_buffer_copy()
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/lvgl-3.7.0/src/draw/renesas/ |
D | lv_gpu_d2_ra6m3.c | 599 void lv_port_ra_gpu_blit(lv_color_t * dst, const lv_area_t * dst_area, lv_coord_t dest_stride, argument 612 D2_EXEC(d2_framebuffer(_d2_handle, d1_maptovidmem(_d2_handle, dst), MAX(dest_stride, 2), 661 lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); local 675 lv_port_ra_gpu_blit(dest_buf, &blend_area, dest_stride, src_buf, &src_area, dsc->opa); 680 lv_port_gpu_fill(dest_buf, &blend_area, dest_stride, dsc->color, dsc->opa);
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/lvgl-3.7.0/src/draw/ |
D | lv_draw.h | 138 void (*buffer_copy)(struct _lv_draw_ctx_t * draw_ctx, void * dest_buf, lv_coord_t dest_stride,
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/lvgl-3.7.0/docs/porting/ |
D | gpu.md | 135 lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); /*Width of the destination … 137 dest_buf += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) + (blend_area.x1 - draw_… 143 my_gpu_fill(dest_buf, dest_stride, &blend_area, dsc->color);
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