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/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_img.c435 SDL_Rect srcrect, cliprect, dstrect = {0, 0, radius, radius}; in img_rounded_frag_obtain() local
437 cliprect.w = cliprect.h = radius; in img_rounded_frag_obtain()
441 cliprect.x = 0; in img_rounded_frag_obtain()
442 cliprect.y = 0; in img_rounded_frag_obtain()
446 cliprect.x = full_frag_size - radius; in img_rounded_frag_obtain()
447 cliprect.y = 0; in img_rounded_frag_obtain()
451 cliprect.x = full_frag_size - radius; in img_rounded_frag_obtain()
452 cliprect.y = full_frag_size - radius; in img_rounded_frag_obtain()
456 cliprect.x = 0; in img_rounded_frag_obtain()
457 cliprect.y = full_frag_size - radius; in img_rounded_frag_obtain()
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