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Searched refs:checksum (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/extra/libs/png/
Dlodepng.c2207 unsigned checksum = adler32(out->data, (unsigned)(out->size)); in lodepng_zlib_decompressv() local
2208 if(checksum != ADLER32) return 58; /*error, adler checksum not correct, data must be corrupted*/ in lodepng_zlib_decompressv()
2504 unsigned checksum = lodepng_crc32(&chunk[4], length + 4); in lodepng_chunk_check_crc() local
2505 if(CRC != checksum) return 1; in lodepng_chunk_check_crc()
4095 unsigned checksum = lodepng_crc32(&in[12], 17); in lodepng_inspect() local
4096 if(CRC != checksum) { in lodepng_inspect()