Searched refs:UNITY_PTR_ATTRIBUTE (Results 1 – 2 of 2) sorted by relevance
813 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; in UnityAssertEqualIntArray()814 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; in UnityAssertEqualIntArray()819 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; in UnityAssertEqualIntArray()820 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; in UnityAssertEqualIntArray()826 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; in UnityAssertEqualIntArray()827 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; in UnityAssertEqualIntArray()834 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; in UnityAssertEqualIntArray()835 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; in UnityAssertEqualIntArray()906 void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, in UnityAssertEqualFloatArray()907 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, in UnityAssertEqualFloatArray()[all …]
176 #ifndef UNITY_PTR_ATTRIBUTE177 #define UNITY_PTR_ATTRIBUTE macro181 #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*638 void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,639 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,658 void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,659 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,