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Searched refs:UNITY_EXEC_TIME_START (Results 1 – 3 of 3) sorted by relevance

/lvgl-3.7.0/tests/unity/
Drun_test.erb12 UNITY_EXEC_TIME_START();
Dunity_internals.h308 #if !defined(UNITY_EXEC_TIME_START) && \
317 #define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS() macro
329 #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) macro
341 #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) macro
354 #ifndef UNITY_EXEC_TIME_START
355 #define UNITY_EXEC_TIME_START() do{}while(0) macro
Dunity.c1834 UNITY_EXEC_TIME_START(); in UnityDefaultTestRun()