/lvgl-3.7.0/src/draw/nxp/pxp/ |
D | lv_draw_pxp_blend.c | 164 PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0xFFFFU, 0xFFFFU, 0U, 0U); in lv_gpu_nxp_pxp_fill() 176 PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, dest_w - 1U, dest_h - 1U); in lv_gpu_nxp_pxp_fill() 180 PXP_SetProcessSurfacePosition(LV_GPU_NXP_PXP_ID, 0xFFFFU, 0xFFFFU, 0U, 0U); in lv_gpu_nxp_pxp_fill() 250 PXP_SetProcessSurfacePosition(LV_GPU_NXP_PXP_ID, 0xFFFFU, 0xFFFFU, 0U, 0U); in lv_gpu_nxp_pxp_blit() 257 .bufferAddrU = 0U, in lv_gpu_nxp_pxp_blit() 258 .bufferAddrV = 0U, in lv_gpu_nxp_pxp_blit() 265 PXP_SetProcessSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, dest_w - 1U, dest_h - 1U); in lv_gpu_nxp_pxp_blit() 275 PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, src_w - 1U, src_h - 1U); in lv_gpu_nxp_pxp_blit() 284 .buffer1Addr = (uint32_t)0U, in lv_gpu_nxp_pxp_blit() 427 PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, src_w - 1U, src_h - 1U); in lv_pxp_blit_cover() [all …]
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/lvgl-3.7.0/src/misc/ |
D | lv_printf.c | 97 #define FLAGS_ZEROPAD (1U << 0U) 160 unsigned int i = 0U; in _atoi() 255 size_t len = 0U; in _ntoa_long() 280 size_t len = 0U; in _ntoa_long_long() 313 size_t len = 0U; in _ftoa() 334 return 0U; in _ftoa() 370 else if((frac == 0U) || (frac & 1U)) { in _ftoa() 375 if(prec == 0U) { in _ftoa() 394 while((len < PRINTF_FTOA_BUFFER_SIZE) && (count-- > 0U)) { in _ftoa() 460 uint64_t U; in _etoa() member [all …]
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D | lv_tlsf.c | 563 unsigned int sl_map = control->sl_bitmap[fl] & (~0U << sl); in search_suitable_block() 566 const unsigned int fl_map = control->fl_bitmap & (~0U << (fl + 1)); in search_suitable_block()
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/lvgl-3.7.0/tests/src/test_cases/ |
D | test_line.c | 9 static const uint16_t default_point_num = 0U; 32 TEST_ASSERT_EQUAL_UINT16(0U, lv_obj_get_self_width(line)); in test_line_should_have_valid_documented_default_values() 33 TEST_ASSERT_EQUAL_UINT16(0U, lv_obj_get_self_height(line)); in test_line_should_have_valid_documented_default_values()
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D | test_slider.c | 103 TEST_ASSERT_EQUAL(0U, ptr->left_knob_focus); in test_slider_range_mode_should_leave_edit_mode_if_released() 143 TEST_ASSERT_EQUAL(0U, ptr->left_knob_focus); in test_slider_normal_mode_should_leave_edit_mode_if_released()
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D | test_textarea.c | 25 TEST_ASSERT_EQUAL(0U, lv_textarea_get_one_line(textarea)); in test_textarea_should_have_valid_documented_defualt_values()
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/lvgl-3.7.0/src/widgets/ |
D | lv_line.c | 86 line->y_inv = en ? 1U : 0U; in lv_line_set_y_invert()
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D | lv_slider.c | 87 slider->dragging = 0U; in lv_slider_constructor() 88 slider->left_knob_focus = 0U; in lv_slider_constructor()
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D | lv_textarea.c | 401 ta->cursor.click_pos = en ? 1U : 0U; in lv_textarea_set_cursor_click_pos() 411 ta->pwd_mode = en ? 1U : 0U; in lv_textarea_set_password_mode() 475 ta->one_line = en ? 1U : 0U; in lv_textarea_set_one_line() 934 ta->cursor.show = show ? 1U : 0U; in cursor_blink_anim_cb()
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D | lv_arc.c | 955 else if(((smaller_angle - tolerance_deg) <= 0U) && in lv_arc_angle_within_bg_bounds() 1003 && (angle <= 0U + ((bigger_angle + tolerance_deg) - 360U)) && (angle > bigger_angle)) { in lv_arc_angle_within_bg_bounds()
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/lvgl-3.7.0/src/draw/stm32_dma2d/ |
D | lv_gpu_stm32_dma2d.c | 21 #define RBS_BIT 0U 637 while((DMA2D->CR & DMA2D_CR_START) != 0U) { in _lv_gpu_stm32_dma2d_await_dma_transfer_finish() 642 while((DMA2D->CR & DMA2D_CR_START) != 0U); in _lv_gpu_stm32_dma2d_await_dma_transfer_finish()
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/lvgl-3.7.0/env_support/cmsis-pack/ |
D | README.md | 72 Update macro `LV_MEM_SIZE` to `(64*1024U)`.
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/lvgl-3.7.0/src/draw/nxp/vglite/ |
D | lv_draw_vglite_arc.c | 156 else if(dsc->rounded != 0U) { /* 1st rounded arc ending */ in lv_gpu_nxp_vglite_draw_arc() 187 else if(dsc->rounded != 0U) { /* 2nd rounded arc ending */ in lv_gpu_nxp_vglite_draw_arc()
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/lvgl-3.7.0/docs/widgets/core/ |
D | textarea.md | 66 By default, if the `•` ([Bullet, U+2022](http://www.fileformat.info/info/unicode/char/2022/index.ht…
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/lvgl-3.7.0/docs/overview/ |
D | font.md | 31 Containing all the ASCII characters, the degree symbol (U+00B0), the bullet symbol (U+2022) and the…
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/lvgl-3.7.0/tests/unity/ |
D | unity.c | 1884 if (Unity.TestFailures == 0U) in UnityEnd()
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/lvgl-3.7.0/scripts/ |
D | Doxyfile | 76 # U+3044.
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/lvgl-3.7.0/docs/ |
D | CHANGELOG.md | 2082 - `textarea`: If available in the font use bullet (`U+2022`) character in text area password
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