Searched refs:MagneticPacketID (Results 1 – 1 of 1) sorted by relevance
549 static int16_t MagneticPacketID = 0; // magnetic packet number in CreateAndSendPackets() local579 k = MagneticPacketID - 10; in CreateAndSendPackets()588 if ((MagneticPacketID >= 10) && (sfg->MagBuffer.index[i][j] == -1)) in CreateAndSendPackets()591 scratch16 = -MagneticPacketID; in CreateAndSendPackets()597 scratch16 = MagneticPacketID; in CreateAndSendPackets()604 switch (MagneticPacketID) in CreateAndSendPackets()672 MagneticPacketID++; in CreateAndSendPackets()673 if (MagneticPacketID >= (10 + MAGBUFFSIZEX * MAGBUFFSIZEY)) in CreateAndSendPackets()674 MagneticPacketID = 0; in CreateAndSendPackets()