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Searched refs:k_uptime_get (Results 1 – 10 of 10) sorted by relevance

/hal_espressif-3.4.0/components/bt/esp_ble_mesh/mesh_common/include/
Dmesh_timer.h257 int64_t k_uptime_get(void);
/hal_espressif-3.4.0/examples/bluetooth/esp_ble_mesh/aligenie_demo/components/vendor_model/
Dgenie_mesh.c91 uint32_t cur_time = k_uptime_get(); in calc_cur_state()
980 p_elem[i].state.trans_start_time = k_uptime_get() + p_elem[i].state.delay * 5; in elem_state_init()
1031 uint32_t cur_time = k_uptime_get(); in get_remain_byte()
1071 uint32_t cur_time = k_uptime_get(); in genie_msg_check_tid()
/hal_espressif-3.4.0/components/bt/esp_ble_mesh/mesh_common/
Dmesh_timer.c30 int64_t k_uptime_get(void) in k_uptime_get() function
/hal_espressif-3.4.0/zephyr/esp_shared/components/esp_hw_support/
Dsleep_modes.c641 uint64_t frc_time_at_start = k_uptime_get() * MSEC_PER_SEC; in esp_light_sleep_start()
753 uint64_t frc_time_at_end = k_uptime_get() * MSEC_PER_SEC; in esp_light_sleep_start()
757 uint64_t frc_time_at_end = k_uptime_get() * MSEC_PER_SEC; in esp_light_sleep_start()
/hal_espressif-3.4.0/components/bt/esp_ble_mesh/mesh_models/server/
Dserver_common.c202 *now = k_uptime_get(); in bt_mesh_is_server_recv_last_msg()
Dstate_transition.c33 now = k_uptime_get(); in bt_mesh_server_calc_remain_time()
108 transition->start_timestamp = k_uptime_get(); in transition_timer_start()
/hal_espressif-3.4.0/components/bt/esp_ble_mesh/mesh_core/
Dprov.c380 link.tx.start = k_uptime_get(); in send_reliable()
1314 if (k_uptime_get() - link.tx.start > timeout) { in prov_retransmit()
Dcfg_srv.c3137 uptime = k_uptime_get(); in hb_sub_send_status()
3236 cfg->hb_sub.expiry = k_uptime_get() + period_ms; in heartbeat_sub_set()
3505 if (k_uptime_get() > cfg->hb_sub.expiry) { in bt_mesh_heartbeat()
Dprovisioner_prov.c1402 link[idx].tx.start = k_uptime_get();
2725 if (k_uptime_get() - link[idx].tx.start > timeout) {
/hal_espressif-3.4.0/examples/bluetooth/esp_ble_mesh/aligenie_demo/main/
Daligenie_demo.c379 … g_elem_state[i].state.trans_start_time = k_uptime_get() + g_elem_state[i].state.delay * 5; in load_light_state()