/lvgl-latest/scripts/ |
D | release_branch_updater.py | 9 # v10.0.1 -> update release/v10.0 10 # v10.1.0 -> create release/v10.1 from release/v10.0 and update it 11 # v10.1.1 -> update release/v10.1 55 # 2. update the LVGL submodule to match the LVGL's release branch version 56 # 3. update the lv_conf.h based on the lv_conf.defaults 60 print(LOG, f"attempting to update release branch {fmt_release(lvgl_branch)} ...") 103 # update the submodule in the port if it exists 134 … # update the version of the submodule in the index. no need to `git submodule update --init` it. 137 … subprocess.check_call(("git", "-C", port_clone_tmpdir, "update-index", "--cacheinfo", 140 # update the lv_conf.h if there's an lv_conf.defaults [all …]
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/lvgl-latest/docs/ |
D | CHANGELOG.rst | 58 - **feat(unity): update unity to version 2.6.0** `6453 <https://github.com/lvgl/lvgl/pull/6453>`__ 70 - **feat(lodepng): update lodepng to version 20230410** `6454 <https://github.com/lvgl/lvgl/pull/64… 73 - **feat(nuttx): update the joined invalid area instead of the last one** `6397 <https://github.com… 96 - **feat(thorvg): update thorvg version to 0.13.5** `6274 <https://github.com/lvgl/lvgl/pull/6274>`… 104 - **feat(fs): file writes update the file cache** `6186 <https://github.com/lvgl/lvgl/pull/6186>`__ 147 - **feat(thorvg): update ThorVG to v0.11.99** `7addc72 <https://github.com/lvgl/lvgl/commit/7addc72… 190 - **fix(spinbox): add missing update value** `6719 <https://github.com/lvgl/lvgl/pull/6719>`__ 272 - **fix(demo): lv_demo_widgets update scale3 needle and label pos on resize** `6258 <https://github… 330 - **fix(display): update the color format of the draw buffers on color format change** `5973 <https… 335 - **fix(textarea): update password bullets immediately on set** `5943 <https://github.com/lvgl/lvgl… [all …]
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D | doc_builder.py | 262 self.__dict__.update(structures[name].__dict__) 408 self.__dict__.update(variables[name].__dict__) 468 self.__dict__.update(namespaces[name].__dict__) 542 self.__dict__.update(functions[name].__dict__) 563 self.__dict__.update(functions[name].__dict__) 738 self.__dict__.update(files[name].__dict__) 779 self.__dict__.update(enums[name].__dict__) 938 self.__dict__.update(defines[name].__dict__) 1039 self.__dict__.update(typedefs[name].__dict__) 1141 self.__dict__.update(classes[name].__dict__)
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D | build.py | 76 Docs-Dev Update-Only Generation Usage 81 $ python build.py skip_latex docs_dev update 155 - update 213 update = False 237 elif arg == 'update': 238 update = True 441 if update: 448 dirsync.sync('.', temp_directory, 'update', **options)
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D | CONTRIBUTING.rst | 86 6. Set the base branch. It means where you want to merge your update. In the ``lvgl`` repo both the… 88 7. Describe what is in the update. An example code is welcome if applicable. 89 8. If you need to make more changes, just update your forked ``lvgl`` repo with new commits. 142 - fix(img): update size if a new source is set
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/lvgl-latest/env_support/cmsis-pack/ |
D | README.md | 5 ## STEP 1 Update 'lv_conf_cmsis.h' 84 5. Update `LV_LOG_PRINTF` to `1` and `LV_LOG_LEVEL` to `LV_LOG_LEVEL_USER` 90 7. Update macro `LV_ATTRIBUTE_MEM_ALIGN` and `LV_ATTRIBUTE_MEM_ALIGN_SIZE` to force a WORD alignme… 123 9. update the definition of following macros: `LV_USE_VECTOR_GRAPHIC`, `LV_USE_THORVE_INTERNAL` and… 138 10. update the definition of following macros: `LV_USE_LZ4`, `LV_USE_LZ4_INTERNAL` and `LV_USE_LZ4_… 192 13. Update macro `LV_PROFILER_INCLUDE`: 213 ## STEP 2 Check, Update and Run the 'gen_pack.sh' 233 Update the '**CMSIS_PACK_PATH**' accordingly (Usually just replace the name gabriel with your own w… 235 Update the '**PATH_TO_ADD**' to point to the installation folders of **7Zip** and **xmllint**. 249 Update '**PATH_TO_ADD**' if necessary.
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D | LVGL.lvgl.pdsc | 110 - The final update for 2022, Happy New Year 114 - Monthly update for November 118 - Monthly update for October 122 - Monthly update for September 130 - Monthly update for August 135 - Update GPU-Arm-2D 147 - Monthly update for June 149 - Update benchmark to support RGB565-A8 150 - Update support for layers 154 - Monthly update for May [all …]
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/lvgl-latest/examples/others/observer/ |
D | lv_example_observer_5.c | 22 * Show how to handle a complete firmware update process with observers. 23 * Normally it's hard to implement a firmware update process because in some cases 35 /*Create start FW update button*/ in lv_example_observer_5() 40 lv_label_set_text(label, "Firmware update"); in lv_example_observer_5() 54 lv_win_add_title(win, "Firmware update"); in fw_update_btn_clicked_event_cb() 108 lv_label_set_text(label, "Firmware update is ready"); in fw_update_win_observer_cb()
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D | lv_example_observer_3.c | 41 *The UI will update these and read the current values from here, in lv_example_observer_3() 42 *however the application can update these values at any time and in lv_example_observer_3() 63 /*Update some subjects to see if the UI is updated as well*/ in lv_example_observer_3()
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/lvgl-latest/docs/details/widgets/ |
D | chart.rst | 20 - update mode (modifies behavior of :cpp:func:`lv_chart_set_next_value` if you use it). 88 Update mode 225 the zero-based index of the point you wish to update. 227 (See `Update modes`_ below.) 243 Update modes 246 :cpp:func:`lv_chart_set_next_value` can behave in two ways depending on *update 252 The update mode can be changed with
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/lvgl-latest/src/libs/thorvg/ |
D | tvgPaint.cpp | 239 RenderData Paint::Impl::update(RenderMethod* renderer, const Matrix& pm, Array<RenderData>& clips, … in update() function in Paint::Impl 247 if (renderFlag & RenderUpdateFlag::Transform) tr.update(); in update() 276 trd = P(target)->update(renderer, pm, clips, 255, pFlag, false); in update() 285 Update the subsequent clipper first and check its ctxFlag. */ in update() 290 trd = P(this->clipper)->update(renderer, pm, clips, 255, pFlag, true); in update() 295 /* 3. Main Update */ in update() 303 PAINT_METHOD(rd, update(renderer, tr.cm, clips, opacity, newFlag, clipper)); in update()
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D | tvgCanvas.h | 75 return update(p, true); in push() 91 Result update(Paint* paint, bool force) in update() function 102 paint->pImpl->update(renderer, m, clips, 255, flag); in update() 105 paint->pImpl->update(renderer, m, clips, 255, flag); in update() 114 if (status == Status::Damaged) update(nullptr, false); in draw()
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D | tvgCanvas.cpp | 77 Result Canvas::update(Paint* paint) noexcept in update() function in Canvas 79 TVGLOG("RENDERER", "Update S. ------------------------------ Canvas(%p)", this); in update() 80 auto ret = pImpl->update(paint, false); in update() 81 TVGLOG("RENDERER", "Update E. ------------------------------ Canvas(%p)", this); in update()
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D | tvgPaint.h | 64 void update() in update() function 122 //update transform 123 if (renderFlag & RenderUpdateFlag::Transform) tr.update(); 175 …RenderData update(RenderMethod* renderer, const Matrix& pm, Array<RenderData>& clips, uint8_t opac…
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D | tvgLottieBuilder.cpp | 570 P(ctx->merging)->update(RenderUpdateFlag::Path); in updatePath() 815 P(ctx->merging)->update(RenderUpdateFlag::Path); in updatePolystar() 1052 P(shape)->update(RenderUpdateFlag::Path); in updateText() 1341 //TODO: Consider to migrate this attachment to the frame update time. in _attachFont() 1400 bool LottieBuilder::update(LottieComposition* comp, float frameNo) in update() function in LottieBuilder 1408 //update children layers in update() 1412 if (exps && comp->expressions) exps->update(comp->timeAtFrame(frameNo)); in update() 1431 if (!update(comp, 0)) return; in build()
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D | thorvg.h | 425 * @see Canvas::update() 614 …* @warning Please avoid accessing the paints during Canvas update/draw. You can access them after … 642 …* So if you need to update paint properties while maintaining the existing scene structure, you ca… 653 * @brief Request the canvas to update the paint objects. 660 …* @note The Update behavior can be asynchronous if the assigned thread number is greater than zero. 662 virtual Result update(Paint* paint = nullptr) noexcept; 687 …to change the viewport during Canvas::push() - Canvas::sync() or Canvas::update() - Canvas::sync(). 1422 …* @warning Please avoid accessing the paints during Scene update/draw. You can access them after c…
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D | tvgLottieLoader.cpp | 38 //update frame in run() 40 builder->update(comp, frameNo); in run() 341 //Skip update if frame diff is too small. in frame()
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/lvgl-latest/tests/src/test_cases/widgets/ |
D | test_win.c | 25 // Create the win object and update layout in test_win_should_have_valid_documented_default_values() 51 // Create the win object, get the header and update layout in test_win_add_title_single() 72 // Create the win object, get the header and update layout in test_win_add_title_multiple() 91 // Create the win object, get the header and update layout in test_win_add_button() 122 // Create the win object, get the header and update layout in test_win_add_multiple_elements()
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/lvgl-latest/src/widgets/chart/ |
D | lv_chart.h | 44 * Chart update mode for `lv_chart_set_next` 98 * Set update mode of the chart object. Affects 100 * @param update_mode the update mode 262 * Set the next point's Y value according to the update mode policy. 270 * Set the next point's X and Y value according to the update mode policy.
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/lvgl-latest/.github/workflows/ |
D | build_micropython.yml | 27 sudo apt-get update -y -qq 35 run: git submodule update --init --recursive lib/lv_bindings 36 - name: Update ${{ matrix.port }} port submodules 45 git submodule update --init --recursive
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/lvgl-latest/demos/smartwatch/ |
D | lv_demo_smartwatch.h | 91 * Update the position of animated analog seconds 114 * Update time on the default watchface 199 * @param hour last update hour of the weather 200 * @param minute last update minute of the weather
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D | lv_demo_smartwatch_home.h | 61 * Update the position of animated analog seconds 80 * Update weather in the default watchface 87 * Update time on the default watchface
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/lvgl-latest/src/drivers/x11/ |
D | lv_x11_display.c | 53 lv_area_t flush_area; /**< integrated area for a display update */ 124 /* build display update area until lv_display_flush_is_last */ in x11_flush_cb() 149 /* refresh collected display update area only */ in x11_flush_cb() 176 /* update lvgl full-screen display draw buffers for new display size */ in x11_resolution_evt_cb()
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/lvgl-latest/docs/details/integration/os/buildroot/ |
D | lvgl_app.rst | 7 Update RootFS 10 Depending on the application, it might be necessary to update the rootfs. Let's 147 Update the configuration.
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/lvgl-latest/docs/details/integration/os/ |
D | torizon_os.rst | 81 git -C lv_port_linux submodule update --init 116 RUN apt-get -q -y update && \ 135 RUN apt-get -y update && apt-get install -y --no-install-recommends \
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