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Searched defs:should_be_trait (Results 1 – 1 of 1) sorted by relevance

/lvgl-latest/tests/unity/
Dunity.c1091 UNITY_INT should_be_trait = ((UNITY_INT)style & 1); in UnityAssertFloatSpecial() local
1318 UNITY_INT should_be_trait = ((UNITY_INT)style & 1); in UnityAssertDoubleSpecial() local