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/zscilib-3.4.0/src/physics/
Dkinematics.c133 zsl_real_t sq = vf * vf - 2 * a * dist; in zsl_phy_kin_init_vel3() local
135 if (sq < 0) { in zsl_phy_kin_init_vel3()
140 *vi = ZSL_SQRT(sq); in zsl_phy_kin_init_vel3()