Searched refs:seq_number (Results 1 – 2 of 2) sorted by relevance
18 static void server_replay_window_insert(uint64_t seq_number, in server_replay_window_insert() argument29 window[position] = seq_number; in server_replay_window_insert()66 bool server_is_sequence_number_valid(uint64_t seq_number, in server_is_sequence_number_valid() argument74 if (0 == seq_number) { in server_is_sequence_number_valid()82 if (seq_number > replay_window->window[WINDOW_SIZE - 1]) { in server_is_sequence_number_valid()86 if (seq_number < replay_window->window[0]) { in server_is_sequence_number_valid()91 if (seq_number == replay_window->window[i]) { in server_is_sequence_number_valid()99 bool server_replay_window_update(uint64_t seq_number, in server_replay_window_update() argument104 server_is_sequence_number_valid(seq_number, replay_window); in server_replay_window_update()109 if (seq_number == 0) { in server_replay_window_update()[all …]
51 bool server_is_sequence_number_valid(uint64_t seq_number,61 bool server_replay_window_update(uint64_t seq_number,