Searched refs:SAI_xSLOTR_FBOFF_Pos (Results 1 – 4 of 4) sorted by relevance
15853 #define SAI_xSLOTR_FBOFF_Pos (0U) macro15854 #define SAI_xSLOTR_FBOFF_Msk (0x1FUL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x0000001F */15856 #define SAI_xSLOTR_FBOFF_0 (0x01UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000001 */15857 #define SAI_xSLOTR_FBOFF_1 (0x02UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000002 */15858 #define SAI_xSLOTR_FBOFF_2 (0x04UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000004 */15859 #define SAI_xSLOTR_FBOFF_3 (0x08UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000008 */15860 #define SAI_xSLOTR_FBOFF_4 (0x10UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000010 */
16592 #define SAI_xSLOTR_FBOFF_Pos (0U) macro16593 #define SAI_xSLOTR_FBOFF_Msk (0x1FUL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x0000001F */16595 #define SAI_xSLOTR_FBOFF_0 (0x01UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000001 */16596 #define SAI_xSLOTR_FBOFF_1 (0x02UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000002 */16597 #define SAI_xSLOTR_FBOFF_2 (0x04UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000004 */16598 #define SAI_xSLOTR_FBOFF_3 (0x08UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000008 */16599 #define SAI_xSLOTR_FBOFF_4 (0x10UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000010 */
19163 #define SAI_xSLOTR_FBOFF_Pos (0U) macro19164 #define SAI_xSLOTR_FBOFF_Msk (0x1FUL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x0000001F…19166 #define SAI_xSLOTR_FBOFF_0 (0x01UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000001…19167 #define SAI_xSLOTR_FBOFF_1 (0x02UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000002…19168 #define SAI_xSLOTR_FBOFF_2 (0x04UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000004…19169 #define SAI_xSLOTR_FBOFF_3 (0x08UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000008…19170 #define SAI_xSLOTR_FBOFF_4 (0x10UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000010…
19227 #define SAI_xSLOTR_FBOFF_Pos (0U) macro19228 #define SAI_xSLOTR_FBOFF_Msk (0x1FUL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x0000001F…19230 #define SAI_xSLOTR_FBOFF_0 (0x01UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000001…19231 #define SAI_xSLOTR_FBOFF_1 (0x02UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000002…19232 #define SAI_xSLOTR_FBOFF_2 (0x04UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000004…19233 #define SAI_xSLOTR_FBOFF_3 (0x08UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000008…19234 #define SAI_xSLOTR_FBOFF_4 (0x10UL << SAI_xSLOTR_FBOFF_Pos) /*!< 0x00000010…