Searched refs:Lz3 (Results 1 – 2 of 2) sorted by relevance
50 beqz a8, .Lz3 // if byte 0 is zero84 loop a8, .Lz3 // loop forever (almost anyway)92 bnone a8, a7, .Lz3 // if byte 3 is zero97 .Lz3: /* Byte 3 is zero. */ label
100 loop a8, .Lz3 // loop forever (almost anyway)111 bnone a8, a7, .Lz3 // if byte 3 is zero132 .Lz3: /* Byte 3 is zero. */ label