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/percepio-3.7.0/TraceRecorder/kernelports/Zephyr/include/
DtrcKernelPort.h130 void vTraceSetKernelObjectName(void* object, const char* name);
138 void vTraceSetWorkQueueName(void* object, const char* name);
146 void vTraceSetHeapName(void* object, const char* name);
154 void vTraceSetSemaphoreName(void* object, const char* name);
162 void vTraceSetMutexName(void* object, const char* name);
170 void vTraceSetCondvarName(void* object, const char* name);
178 void vTraceSetQueueName(void* object, const char* name);
186 void vTraceSetFIFOQueueName(void* object, const char* name);
194 void vTraceSetLIFOQueueName(void* object, const char* name);
202 void vTraceSetStackName(void* object, const char* name);
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/percepio-3.7.0/TraceRecorder/kernelports/Zephyr/
DtrcKernelPort.c118 void vTraceSetKernelObjectName(void* object, const char* name) in vTraceSetKernelObjectName() argument
120 (void)xTraceObjectSetNameWithoutHandle(object, name); in vTraceSetKernelObjectName()
123 void vTraceSetWorkQueueName(void* object, const char* name) in vTraceSetWorkQueueName() argument
125 (void)xTraceObjectSetNameWithoutHandle(object, name); in vTraceSetWorkQueueName()
128 void vTraceSetHeapName(void* object, const char* name) in vTraceSetHeapName() argument
130 (void)xTraceObjectSetNameWithoutHandle(object, name); in vTraceSetHeapName()
133 void vTraceSetSemaphoreName(void* object, const char* name) in vTraceSetSemaphoreName() argument
135 (void)xTraceObjectSetNameWithoutHandle(object, name); in vTraceSetSemaphoreName()
138 void vTraceSetMutexName(void* object, const char* name) in vTraceSetMutexName() argument
140 (void)xTraceObjectSetNameWithoutHandle(object, name); in vTraceSetMutexName()
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/percepio-3.7.0/TraceRecorder/extras/TraceRecorderInit/
Dreadme.txt9 An example of this scenario is if you have a global object instance that has
10 a constructor that creates an object that should be traced.
14 Add a call to TraceRecorderInit::Initialize() wherever a traced object
/percepio-3.7.0/TraceRecorder/config/
DKconfig460 concurrent objects to 65535 of each type (object class). However, since the
461 object property table is limited to 64 KB, the practical limit is about
466 NOTE: An object with handle above 255 will use an extra 4-byte record in
467 the event buffer whenever the object is referenced. Moreover, some internal
/percepio-3.7.0/TraceRecorder/
DLICENSE.md32 not limited to compiled object code, generated documentation,