Searched refs:mIsValid (Results 1 – 3 of 3) sorted by relevance
186 aContext.mIsValid = true; in GetContext()231 aContext.mIsValid = true; in GetContext()242 aContext.mIsValid = true; in GetContextForMeshLocalPrefix()
344 else if (srcContext.mIsValid) in Compress()365 else if (dstContext.mIsValid) in Compress()719 VerifyOrExit(srcContext.mIsValid); in DecompressBaseHeader()759 VerifyOrExit(dstContext.mIsValid); in DecompressBaseHeader()798 VerifyOrExit(dstContext.mIsValid); in DecompressBaseHeader()
78 bool mIsValid; ///< Indicates whether the context is valid. member