Searched refs:kStateInvalid (Results 1 – 7 of 7) sorted by relevance
86 kStateInvalid, ///< Neighbor link is invalid enumerator221 bool IsStateInvalid(void) const { return (mState == kStateInvalid); } in IsStateInvalid()512 …bool IsThreadVersion1p1(void) const { return mState != kStateInvalid && mVersion == kThreadVersion… in IsThreadVersion1p1()519 …bool IsThreadVersion1p2OrHigher(void) const { return mState != kStateInvalid && mVersion >= kThrea… in IsThreadVersion1p2OrHigher()535 return (mState != kStateInvalid) && (mVersion >= kThreadVersion1p2); in IsEnhancedKeepAliveSupported()
113 SetState(kStateInvalid); in Init()122 case kStateInvalid: in IsStateValidOrAttaching()247 ValidateNextEnum(kStateInvalid); in StateToString()
912 neighborState = (router != nullptr) ? router->GetState() : Neighbor::kStateInvalid; in HandleLinkAcceptVariant()922 case Neighbor::kStateInvalid: in HandleLinkAcceptVariant()1671 case Neighbor::kStateInvalid: in HandleTimeTick()3288 aNeighbor.SetState(Neighbor::kStateInvalid); in RemoveNeighbor()
77 router.SetState(Neighbor::kStateInvalid); in ClearNeighbors()
338 mParent.SetState(Neighbor::kStateInvalid); in SetRole()550 mParent.SetState(Neighbor::kStateInvalid); in BecomeDetached()1485 mParentCandidate.SetState(Neighbor::kStateInvalid); in HandleAttachTimer()1783 mParent.SetState(Neighbor::kStateInvalid); in SendChildIdRequest()
187 child2->SetState(Child::kStateInvalid); in TestLinkMetricsManager()
81 rval = (aState != Child::kStateInvalid); in StateMatchesFilter()