Searched refs:ShouldUsePlatformUdp (Results 1 – 2 of 2) sorted by relevance
154 return aSocket.ShouldUsePlatformUdp() ? otPlatUdpSocket(&aSocket) : kErrorNone; in Open()159 return aSocket.ShouldUsePlatformUdp() ? otPlatUdpClose(&aSocket) : kErrorNone; in Close()164 return aSocket.ShouldUsePlatformUdp() ? otPlatUdpBind(&aSocket) : kErrorNone; in Bind()169 …return aSocket.ShouldUsePlatformUdp() ? otPlatUdpBindToNetif(&aSocket, MapEnum(aSocket.GetNetifId(… in BindToNetif()174 return aSocket.ShouldUsePlatformUdp() ? otPlatUdpConnect(&aSocket) : kErrorNone; in Connect()179 OT_ASSERT(aSocket.ShouldUsePlatformUdp()); in Send()186 …return aSocket.ShouldUsePlatformUdp() ? otPlatUdpJoinMulticastGroup(&aSocket, MapEnum(aNetifId), &… in JoinMulticastGroup()192 …return aSocket.ShouldUsePlatformUdp() ? otPlatUdpLeaveMulticastGroup(&aSocket, MapEnum(aNetifId), … in LeaveMulticastGroup()349 if (aSocket.ShouldUsePlatformUdp()) in SendTo()
152 bool ShouldUsePlatformUdp(void) const { return GetNetifId() != kNetifThreadInternal; } in ShouldUsePlatformUdp() function in ot::Ip6::Udp::SocketHandle