Searched refs:num_slots (Results 1 – 2 of 2) sorted by relevance
244 uint32_t num_slots; member315 for (i = 0; i < flash_areas->num_slots; i++) { in flash_area_open()319 if (i == flash_areas->num_slots) { in flash_area_open()377 for (i = 0; i < flash_areas->num_slots; i++) { in flash_area_to_sectors()381 if (i == flash_areas->num_slots) { in flash_area_to_sectors()407 for (i = 0; i < flash_areas->num_slots; i++) { in flash_area_get_sectors()411 if (i == flash_areas->num_slots) { in flash_area_get_sectors()458 for (i = 0; i < flash_areas->num_slots; i++) { in flash_area_sector_from_off()463 if (i == flash_areas->num_slots) { in flash_area_sector_from_off()492 for (i = 0; i < flash_areas->num_slots; i++) { in flash_area_get_sector()[all …]
143 areas.num_slots = self.areas.len() as u32; in get_c()159 num_slots: u32, field