Searched refs:sequence (Results 1 – 3 of 3) sorted by relevance
30 A sequence is a suite of literals (not-compressed bytes),33 Each sequence starts with a `token`.94 Decoding the `matchlength` reaches the end of current sequence.95 Next byte will be the start of another sequence.96 But before moving to next sequence,112 1. The last sequence contains only literals.115 Therefore, the last sequence contains at least 5 bytes.117 there is only one sequence, it contains the whole input as literals.121 The last match is part of the penultimate sequence.122 It is followed by the last sequence, which contains only literals.
159 In such case, it’s necessary to decode all blocks in sequence.
698 LZ4_FORCE_INLINE U32 LZ4_hash4(U32 sequence, tableType_t const tableType) in LZ4_hash4() argument701 return ((sequence * 2654435761U) >> ((MINMATCH*8)-(LZ4_HASHLOG+1))); in LZ4_hash4()703 return ((sequence * 2654435761U) >> ((MINMATCH*8)-LZ4_HASHLOG)); in LZ4_hash4()706 LZ4_FORCE_INLINE U32 LZ4_hash5(U64 sequence, tableType_t const tableType) in LZ4_hash5() argument711 return (U32)(((sequence << 24) * prime5bytes) >> (64 - hashLog)); in LZ4_hash5()714 return (U32)(((sequence >> 24) * prime8bytes) >> (64 - hashLog)); in LZ4_hash5()