Searched refs:wait_for_finish (Results 1 – 13 of 13) sorted by relevance
47 if(draw_ctx->wait_for_finish) draw_ctx->wait_for_finish(draw_ctx); in lv_draw_wait_for_finish()
122 void (*wait_for_finish)(struct _lv_draw_ctx_t * draw_ctx); member
57 draw_sw_ctx->base_draw.wait_for_finish = lv_draw_sw_wait_for_finish; in lv_draw_sw_init_ctx()
103 if(draw_ctx->wait_for_finish) draw_ctx->wait_for_finish(draw_ctx); in lv_draw_sw_blend()
90 pxp_draw_ctx->base_draw.wait_for_finish = lv_draw_pxp_wait_for_finish; in lv_draw_pxp_ctx_init()
92 dma2d_draw_ctx->base_draw.wait_for_finish = lv_gpu_swm341_dma2d_wait_cb; in lv_draw_swm341_dma2d_ctx_init()
25 pxp_draw_ctx->base_draw.wait_for_finish = lv_draw_pxp_wait_for_finish;118 vglite_draw_ctx->base_draw.wait_for_finish = lv_draw_vglite_wait_for_finish;
18 ra_2d_draw_ctx->base_draw.wait_for_finish = lv_port_gpu_wait;
21 - `void (*wait_for_finish)()` Wait until all background operation are finished. (E.g. GPU operation…103 my_draw_ctx->base_draw.wait_for_finish = my_gpu_wait;
117 vglite_draw_ctx->base_draw.wait_for_finish = lv_draw_vglite_wait_for_finish; in lv_draw_vglite_ctx_init()
1273 if(draw_ctx->wait_for_finish) draw_ctx->wait_for_finish(draw_ctx); in draw_buf_flush()
704 ra_2d_draw_ctx->base_draw.wait_for_finish = lv_port_gpu_wait;
490 arm2d_draw_ctx->base_draw.wait_for_finish = lv_gpu_arm2d_wait_cb; in lv_draw_arm2d_ctx_init()