Searched refs:uploaded (Results 1 – 4 of 4) sorted by relevance
99 #define VLM_PATH_ENABLE_UPLOAD(path) (path).uploaded.property |= 1100 #define VLM_PATH_DISABLE_UPLOAD(path) (path).uploaded.property &= (~1)101 #define VLM_PATH_GET_UPLOAD_BIT(path) ((path).uploaded.property & 1)841 …vg_lite_hw_memory_t uploaded; /*! Path data that has been upload into GPU addressable me… member
1037 path->uploaded.address = 0; in vg_lite_init_path()1038 path->uploaded.bytes = 0; in vg_lite_init_path()1039 path->uploaded.handle = NULL; in vg_lite_init_path()1040 path->uploaded.memory = NULL; in vg_lite_init_path()
40 …through `ESP Registry <https://components.espressif.com/>`__, where all LVGL releases are uploaded.73 …ttps://github.com/espressif/esp-bsp/tree/master/components/lcd>`__ and are uploaded to ESP Registry74 …/github.com/espressif/esp-bsp/tree/master/components/lcd_touch>`__ and are uploaded to ESP Registry
221 binary file you uploaded and write it as an image "bitmap". You then