Searched refs:updateTrimpath (Results 1 – 2 of 2) sorted by relevance
129 …void updateTrimpath(LottieGroup* parent, LottieObject** child, float frameNo, Inlist<RenderContext…
860 void LottieBuilder::updateTrimpath(TVG_UNUSED LottieGroup* parent, LottieObject** child, float fram… in updateTrimpath() function in LottieBuilder931 updateTrimpath(parent, child, frameNo, contexts, ctx); in updateChildren()