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Searched refs:tx (Results 1 – 14 of 14) sorted by relevance

/lvgl-latest/src/widgets/tileview/
Dlv_tileview.c87 int32_t tx = lv_obj_get_x(tile_obj); in lv_tileview_set_tile() local
95 lv_obj_scroll_to(obj, tx, ty, anim_en); in lv_tileview_set_tile()
105 int32_t tx = col_id * w; in lv_tileview_set_tile_by_index() local
113 if(x == tx && y == ty) { in lv_tileview_set_tile_by_index()
171 int32_t tx = ((left + (w / 2)) / w) * w; in tileview_event_cb() local
180 if(x == tx && y == ty) { in tileview_event_cb()
/lvgl-latest/src/libs/thorvg/
DtvgSwRasterTexmap.h908 ptx[0] = tx[0]; \ in _calcAAEdge()
909 ptx[1] = tx[1]; \ in _calcAAEdge()
922 int32_t tx[2] = {0, 0}; in _calcAAEdge() local
949 tx[0] = pEdge.x; in _calcAAEdge()
950 tx[1] = lines[y].x[0]; in _calcAAEdge()
952 tx[0] = lines[y].x[1]; in _calcAAEdge()
953 tx[1] = pEdge.x; in _calcAAEdge()
955 edgeDiff.x = (tx[0] - tx[1]); in _calcAAEdge()
978 _calcHorizCoverage(lines, eidx, y, tx[0], tx[1]); in _calcAAEdge()
987 if (y == 1) _calcHorizCoverage(lines, eidx, pEdge.y, tx[0], tx[1]); in _calcAAEdge()
[all …]
DtvgPaint.cpp325 auto tx = 0.0f; in bounds() local
330 PAINT_METHOD(ret, bounds(&tx, &ty, &tw, &th, stroking)); in bounds()
333 Point pt[4] = {{tx, ty}, {tx + tw, ty}, {tx + tw, ty + th}, {tx, ty + th}}; in bounds()
DtvgMath.cpp202 auto tx = pt.x * m.e11 + pt.y * m.e12 + m.e13; in operator *=() local
204 pt.x = tx; in operator *=()
211 auto tx = pt.x * m.e11 + pt.y * m.e12 + m.e13; in operator *() local
213 return {tx, ty}; in operator *()
DtvgSwMath.cpp271 auto tx = to->x * transform.e11 + to->y * transform.e12 + transform.e13; in mathTransform() local
274 return {TO_SWCOORD(tx), TO_SWCOORD(ty)}; in mathTransform()
/lvgl-latest/src/misc/
Dlv_matrix.h56 void lv_matrix_translate(lv_matrix_t * matrix, float tx, float ty);
/lvgl-latest/libs/nema_gfx/include/
Dnema_matrix3x3.h63 void nema_mat3x3_translate (nema_matrix3x3_t m, float tx, float ty);
Dnema_matrix4x4.h85 void nema_mat4x4_translate(nema_matrix4x4_t m, float tx, float ty, float tz);
/lvgl-latest/src/libs/gif/
Dgifdec.h41 struct _gd_GIF * gif, uint16_t tx, uint16_t ty,
Dgifdec.c187 uint16_t tx, ty, tw, th; in read_plain_text_ext() local
191 tx = read_num(gif); in read_plain_text_ext()
200 gif->plain_text(gif, tx, ty, tw, th, cw, ch, fg, bg); in read_plain_text_ext()
/lvgl-latest/src/libs/svg/
Dlv_svg_render.c1447 float tx = (image->width - img_w * scale) / 2; in _render_image() local
1448 lv_matrix_translate(&mtx, tx, 0); in _render_image()
1453 float tx = image->width - img_w * scale; in _render_image() local
1454 lv_matrix_translate(&mtx, tx, 0); in _render_image()
1465 float tx = (image->width - img_w * scale) / 2; in _render_image() local
1467 lv_matrix_translate(&mtx, tx, ty); in _render_image()
1472 float tx = image->width - img_w * scale; in _render_image() local
1474 lv_matrix_translate(&mtx, tx, ty); in _render_image()
1485 float tx = (image->width - img_w * scale) / 2; in _render_image() local
1487 lv_matrix_translate(&mtx, tx, ty); in _render_image()
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Dlv_svg_parser.c628 float tx = 0.0f, ty = 0.0f; in _parse_matrix() local
629 ptr = _parse_number(ptr, str_end, &tx); in _parse_matrix()
640 {1.0f, 0.0f, tx}, in _parse_matrix()
/lvgl-latest/src/draw/
Dlv_draw_vector.h450 void lv_vector_dsc_translate(lv_vector_dsc_t * dsc, float tx, float ty);
Dlv_draw_vector.c771 void lv_vector_dsc_translate(lv_vector_dsc_t * dsc, float tx, float ty) in lv_vector_dsc_translate() argument
773 lv_matrix_translate(&(dsc->current_dsc.matrix), tx, ty); in lv_vector_dsc_translate()